From 78c197af3b7b517c94433b45340ded975b8cda13 Mon Sep 17 00:00:00 2001 From: Jian-Hong Pan Date: Wed, 6 Nov 2024 12:35:27 +0800 Subject: [PATCH] README: Add info of drag & drop node's property from Inspector Add how to drag & drop node's property as getter & setter blocks from the Inspector dock. This follows #296. https://phabricator.endlessm.com/T35649 --- addons/block_code/README.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/addons/block_code/README.md b/addons/block_code/README.md index 55a0e4d0..7cadbd06 100644 --- a/addons/block_code/README.md +++ b/addons/block_code/README.md @@ -62,6 +62,9 @@ We have some high level blocks for simplifying common game elements. Add a Simpl Lean into animations! Godot's animations functionality goes beyond just simple animations of graphics. You can do so much by combining block coding with Godot's powerful animations editor. +If you want to access the node's property, you can drag the property from the Inspector dock and drop it into the block script as a getter block. And, if you want to modify the property's value, please press & hold Ctrl key when you drop the property, then it will be a setter block of the property in the block script. + + ## Feedback Please share feedback in the [Godot Forum Block Coding thread](https://forum.godotengine.org/t/block-coding-high-level-block-based-visual-programming/68941).