From 169a0dcbc172b66e5147dcc2b0ffc31b60a645c2 Mon Sep 17 00:00:00 2001 From: Jian-Hong Pan Date: Mon, 9 Dec 2024 18:04:09 +0800 Subject: [PATCH] README: Add info of drag & drop a file from Resource Filesystem Add how to drag & drop a resource file as getter block from the Resource Filesystem dock. This follows https://github.com/endlessm/godot-block-coding/pull/305. https://phabricator.endlessm.com/T35712 --- addons/block_code/README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/addons/block_code/README.md b/addons/block_code/README.md index 77003bec..7d183a34 100644 --- a/addons/block_code/README.md +++ b/addons/block_code/README.md @@ -64,6 +64,7 @@ Lean into animations! Godot's animations functionality goes beyond just simple a If you want to access the node's property, you can drag the property from the Inspector dock and drop it into the block script as a getter block. And, if you want to modify the property's value, please press & hold Ctrl key when you drop the property, then it will be a setter block of the property in the block script. +You can also drag a file from the Resource Filesystem dock and drop it into the block script as a getter block. It will become a constant value block holding the file's resource full path. ## Feedback