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Plugin110.h
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Plugin110.h
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////////////////////////////////////////////////////////////////////////////////
// //
// OLLYDBG PLUGIN API //
// //
// Version 1.10 //
// //
// Written by Oleh Yuschuk ([email protected]) //
// //
// Internet: http://home.t-online.de/home/Ollydbg //
// //
// This code is distributed "as is", without warranty of any kind, expressed //
// or implied, including, but not limited to warranty of fitness for any //
// particular purpose. In no event will Oleh Yuschuk be liable to you for any //
// special, incidental, indirect, consequential or any other damages caused //
// by the use, misuse, or the inability to use of this code, including any //
// lost profits or lost savings, even if Oleh Yuschuk has been advised of the //
// possibility of such damages. //
// //
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
//////////////////////////// IMPORTANT INFORMATION /////////////////////////////
// 1. Export all callback functions by name, NOT by ordinal!
// 2. If using from .c sources, set default char type to unsigned!
// 3. Read documentation!
// If you prefer Borland, this will force necessary settings (but, as a side
// effect, may cause plenty of warnings if other include files will be compiled
// with different options):
#ifndef OLLYDBG_PLUGIN_H
#define OLLYDBG_PLUGIN_H
#pragma pack(push, 1)
#ifdef __BORLANDC__
#pragma option -b // enums as longs
#ifndef __cplusplus
#pragma option -K // Unsigned char
#endif
// And here I check that settings are correct. Unfortunately, Microsoft C (at
// least C++ 5.0) doesn't allow for sizeof and typecasts in conditionals:
struct t_aligntest {
char a;
long b;
};
#if (sizeof(struct t_aligntest)!=sizeof(char)+sizeof(long))
#error Please assure byte alignment of OllyDbg structures
#endif
#ifndef __cplusplus
#if ((char)0xFF!=255)
#error Please set default char type to unsigned
#endif
#endif
#endif
// If you like Microsoft compiler, this will force byte alignment and verify
// that character is set to unsigned.
#ifdef _MSC_VER
#ifndef __cplusplus
#ifndef _CHAR_UNSIGNED // Verify that character is unsigned
#error Please set default char type to unsigned (option /J)
#endif
#endif
// Borland adds underscore to export automatically, whereas I don't know any
// such option for Microsoft compiler. This solution is not too elegant but
// works.
#define ODBG_Plugindata _ODBG_Plugindata
#define ODBG_Plugininit _ODBG_Plugininit
#define ODBG_Pluginmainloop _ODBG_Pluginmainloop
#define ODBG_Pluginsaveudd _ODBG_Pluginsaveudd
#define ODBG_Pluginuddrecord _ODBG_Pluginuddrecord
#define ODBG_Pluginmenu _ODBG_Pluginmenu
#define ODBG_Pluginaction _ODBG_Pluginaction
#define ODBG_Pluginshortcut _ODBG_Pluginshortcut
#define ODBG_Pluginreset _ODBG_Pluginreset
#define ODBG_Pluginclose _ODBG_Pluginclose
#define ODBG_Plugindestroy _ODBG_Plugindestroy
#define ODBG_Paused _ODBG_Paused
#define ODBG_Pausedex _ODBG_Pausedex
#define ODBG_Plugincmd _ODBG_Plugincmd
#endif
////////////////////////////////////////////////////////////////////////////////
///////////////////////////// GENERAL DECLARATIONS /////////////////////////////
#define PLUGIN_VERSION 110 // Version of plugin interface
#ifdef __cplusplus
#define extc extern "C" // Assure that names are not mangled
#else
#define extc extern
#endif
#define _export __declspec(dllexport)
typedef unsigned char uchar; // Unsigned character (byte)
typedef unsigned short ushort; // Unsigned short
typedef unsigned int uint; // Unsigned integer
typedef unsigned long ulong; // Unsigned long
#define TEXTLEN 256 // Maximal length of text string
#define ARGLEN 1024 // Maximal length of argument string
#define USERLEN 4096 // Maximal length of record in .udd file
#define SHORTLEN 8 // Maximal length of short name
#define BLACK 0 // Indices of colours used by OllyDbg. In
#define BLUE 1 // syntax highlighting, use only colours
#define GREEN 2 // 0 to 15 in the least significant bits
#define CYAN 3 // of the corresponding mask byte.
#define RED 4
#define MAGENTA 5
#define BROWN 6
#define LIGHTGRAY 7
#define DARKGRAY 8
#define LIGHTBLUE 9
#define LIGHTGREEN 10
#define LIGHTCYAN 11
#define LIGHTRED 12
#define LIGHTMAGENTA 13
#define YELLOW 14
#define WHITE 15
#define MINT 16
#define SKYBLUE 17
#define IVORY 18
#define GRAY 19
#define NCOLORS 20 // Total number of defined colours
#define BKTRANSP 0x00 // Background colours in syntax hiliting
#define BKBLACK 0x10
#define BKGRAY 0x20
#define BKWHITE 0x30
#define BKCYAN 0x40
#define BKGREEN 0x50
#define BKRED 0x60
#define BKYELLOW 0x70
#define BLACKWHITE 0 // Colour schemes used by OllyDbg
#define BLUEGOLD 1
#define SKYWIND 2
#define NIGHTSTARS 3
#define SCHEME4 4
#define SCHEME5 5
#define SCHEME6 6
#define SCHEME7 7
#define FIXEDFONT 0 // Fonts used by OllyDbg. Variable-pitch
#define TERMINAL6 1 // fonts are placed at the end of this
#define FIXEDSYS 2 // table.
#define COURIERFONT 3
#define LUCIDACONS 4
#define FONT5 5
#define FONT6 6
#define FONT7 7
#define MAINFONT 8
#define SYSFONT 9
#define INFOFONT 10
////////////////////////////////////////////////////////////////////////////////
/////////////////////////////// DATA FORMATTING ////////////////////////////////
// Bits used in Decodeaddress(), Decoderelativeoffset() and Decodethreadname()
// to specify decoding mode:
#define ADC_DEFAULT 0x0000 // Default decoding mode
#define ADC_DIFFMOD 0x0001 // Show module only if different
#define ADC_NOMODNAME 0x0002 // Never show module name
#define ADC_VALID 0x0004 // Only decode if allocated memory
#define ADC_INMODULE 0x0008 // Only decode if in some module
#define ADC_SAMEMOD 0x0010 // Decode only address in same module
#define ADC_SYMBOL 0x0020 // Only decode if symbolic name
#define ADC_JUMP 0x0040 // Check if points to JMP/CALL command
#define ADC_OFFSET 0x0080 // Check if symbol for data
#define ADC_STRING 0x0100 // Check if pointer to ASCII or UNICODE
#define ADC_ENTRY 0x0200 // Check if entry to subroutine
#define ADC_UPPERCASE 0x0400 // First letter in uppercase if possible
#define ADC_WIDEFORM 0x0800 // Extended form of decoded name
#define ADC_NONTRIVIAL 0x1000 // Name + non-zero offset
#define ADC_DYNAMIC 0x2000 // JMP/CALL to dynamically loaded name
#define PLAINASCII 0x01 // Plain ASCII character
#define DIACRITICAL 0x02 // Diacritical character
#define RAREASCII 0x10 // Rare ASCII character
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////// DATA INPUT //////////////////////////////////
#define MAXCMDSIZE 16 // Maximal length of 80x86 command
#define NSEQ 8 // Max length of command sequence
#define NMODELS 8 // Number of assembler search models
// Note that each of dialog functions decodes only subset of listed flags.
#define DIA_ASKGLOBAL 0x0001 // Display checkbox "Global search"
#define DIA_HEXONLY 0x0002 // Hexadecimal format only
#define DIA_ALIGNED 0x0004 // Display checkbox "Aligned search"
#define DIA_DEFHEX 0x0000 // On startup, cursor in hex control
#define DIA_DEFASCII 0x0010 // On startup, cursor in ASCII control
#define DIA_DEFUNICODE 0x0020 // On startup, cursor in UNICODE control
#define DIA_SEARCH 0x0040 // Is a search dialog
#define DIA_HISTORY 0x0100 // Allows previous hex strings
// Status of animation or trace.
#define ANIMATE_OFF 0 // No animation
#define ANIMATE_IN 1 // Animate into
#define ANIMATE_OVER 2 // Animate over
#define ANIMATE_RET 3 // Execute till RET
#define ANIMATE_SKPRET 4 // Skip RET instruction
#define ANIMATE_USER 5 // Execute till user code
#define ANIMATE_TRIN 6 // Run trace in
#define ANIMATE_TROVER 7 // Run trace over
#define ANIMATE_STOP 8 // Gracefully stop animation
typedef struct t_hexstr { // String used for hex/text search
int n; // String length
uchar data[TEXTLEN]; // Data
uchar mask[TEXTLEN]; // Mask, 0 bits are masked
} t_hexstr;
typedef struct t_asmmodel { // Model to search for assembler command
uchar code[MAXCMDSIZE]; // Binary code
uchar mask[MAXCMDSIZE]; // Mask for binary code (0: bit ignored)
int length; // Length of code, bytes (0: empty)
int jmpsize; // Offset size if relative jump
int jmpoffset; // Offset relative to IP
int jmppos; // Position of jump offset in command
} t_asmmodel;
typedef struct t_extmodel { // Model for extended command search
char code[MAXCMDSIZE]; // Binary code
char mask[MAXCMDSIZE]; // Mask for binary code (0: bit ignored)
int length; // Length of code, bytes (0: empty)
int jmpsize; // Offset size if relative jump
int jmpoffset; // Offset relative to IP
int jmppos; // Position of jump offset in command
int isany; // Count for ANY's argument
int cmdoffset; // Offset of command in the source
char ramask[MAXCMDSIZE]; // Mask for pseudoregister RA
char rbmask[MAXCMDSIZE]; // Mask for pseudoregister RB
} t_extmodel;
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////// SORTED DATA /////////////////////////////////
#define NBAR 17 // Max allowed number of segments in bar
#define BAR_PRESSED 0x01 // Bar segment pressed, used internally
#define BAR_DISABLED 0x02 // Bar segment disabled
#define BAR_NOSORT 0x04 // Flat bar column, supports no sorting
#define BAR_NORESIZE 0x08 // Bar column cannot be resized
#define BAR_BUTTON 0x10 // Segment sends WM_USER_BAR
#define BAR_SHIFTSEL 0x20 // Selection shifted 1/2 char to left
#define CAPT_FREE 0 // Bar and data are not captured
#define TABLE_DIR 0x0001 // Bottom-to-top table
#define TABLE_COPYMENU 0x0002 // Attach copy item
#define TABLE_SORTMENU 0x0004 // Attach sort menu
#define TABLE_APPMENU 0x0010 // Attach appearance menu
#define TABLE_WIDECOL 0x0020 // Attach wide columns menu item
#define TABLE_USERAPP 0x0040 // Attach user-processed appearance menu
#define TABLE_USERDEF 0x0080 // User-drawn table
#define TABLE_NOHSCR 0x0100 // Table contains no horizontal scroll
#define TABLE_SAVEPOS 0x0200 // Save position & appearance to .ini
#define TABLE_CPU 0x0400 // Table belongs to CPU window
#define TABLE_FASTSEL 0x0800 // Update when selection changes
#define TABLE_COLSEL 0x1000 // Column-wide selection
#define TABLE_SAVEAPP 0x2000 // Save multiinstance appearance to .ini
#define TABLE_HILMENU 0x4000 // Attach Syntax highlighting menu
#define TABLE_ONTOP 0x8000 // Attach Always on top menu
#define DRAW_NORMAL 0x0000 // Normal plain text
#define DRAW_GRAY 0x0001 // Grayed text
#define DRAW_HILITE 0x0002 // Highlighted text
#define DRAW_UL 0x0004 // Underlined text
#define DRAW_SELECT 0x0008 // Selected background
#define DRAW_EIP 0x0010 // Inverted normal text/background
#define DRAW_BREAK 0x0020 // Breakpoint background
#define DRAW_GRAPH 0x0040 // Graphical element
#define DRAW_DIRECT 0x0080 // Direct text colour index (mask only)
#define DRAW_MASK 0x0080 // Use mask to set individual colors
#define DRAW_EXTSEL 0x0100 // Extend mask till end of column
#define DRAW_UNICODE 0x0200 // Text in UNICODE
#define DRAW_TOP 0x0400 // Draw upper half of text
#define DRAW_BOTTOM 0x0800 // Draw lower half of text
// Symbolic names for graphical characters. Any other character is displayed
// as space. Use only characters in range [1..0x7F]!
#define D_SPACE 'N' // Space
#define D_SEP ' ' // Thin separating line
#define D_BEGIN 'B' // Begin of procedure or scope
#define D_BODY 'I' // Body of procedure or scope
#define D_ENTRY 'J' // Loop entry point
#define D_LEAF 'K' // Intermediate leaf on a tree
#define D_END 'E' // End of procedure or scope
#define D_SINGLE 'S' // Single-line scope
#define D_ENDBEG 'T' // End and begin of stack scope
#define D_POINT '.' // Point
#define D_JMPUP 'U' // Jump upstairs
#define D_JMPOUT '<' // Jump to same location or out of module
#define D_JMPDN 'D' // Jump downstairs
#define D_PATHUP 'u' // Jump path upstairs (highlighted)
#define D_GRAYUP 'v' // Jump path upstairs (grayed)
#define D_PATH 'i' // Jump path through text (highlighted)
#define D_GRAYPATH 'j' // Jump path through text (grayed)
#define D_PATHDN 'd' // Jump path downstairs (highlighted)
#define D_GRAYDN 'e' // Jump path downstairs (grayed)
#define D_PATHUPEND 'r' // End of path upstairs (highlighted)
#define D_GRAYUPEND 's' // End of path upstairs (grayed)
#define D_PATHDNEND 'f' // End of path downstairs (highlighted)
#define D_GRAYDNEND 'g' // End of path downstairs (grayed)
#define D_SWTOP 't' // Start of switch
#define D_SWBODY 'b' // Switch body
#define D_CASE 'c' // Intermediate switch case
#define D_LASTCASE 'l' // Last switch case
// Please note: Although types here contain mostly unique bit assignments, it's
// not really necessary. Same bits, except for reserved general types, can be
// freely shared between different types of sorted data.
// General item types:
#define TY_NEW 0x00000001 // Item is new
#define TY_CONFIRMED 0x00000002 // Item still exists
#define TY_MAIN 0x00000004 // Main item (thread or module)
#define TY_INVALID 0x00000008 // Invalid type (item does not exist)
#define TY_SELECTED 0x80000000 // Reserved for multiple selection
// Module-specific types:
#define TY_REPORTED 0x00000010 // Stop on module was reported
// Reference-specific types:
#define TY_REFERENCE 0x00000020 // Item is a real reference
#define TY_ORIGIN 0x00000040 // Item is a search origin
// Breakpoint-specific types:
#define TY_STOPAN 0x00000080 // Stop animation if TY_ONESHOT
#define TY_SET 0x00000100 // Code INT3 is in memory
#define TY_ACTIVE 0x00000200 // Permanent breakpoint
#define TY_DISABLED 0x00000400 // Permanent disabled breakpoint
#define TY_ONESHOT 0x00000800 // Temporary stop
#define TY_TEMP 0x00001000 // Temporary breakpoint
#define TY_KEEPCODE 0x00002000 // Set and keep command code
#define TY_KEEPCOND 0x00004000 // Keep condition unchanged (0: remove)
#define TY_NOUPDATE 0x00008000 // Don't redraw breakpoint window
#define TY_RTRACE 0x00010000 // Pseudotype of run trace breakpoint
// Namelist-specific types:
#define TY_EXPORT 0x00010000 // Exported name
#define TY_IMPORT 0x00020000 // Imported name
#define TY_LIBRARY 0x00040000 // Name extracted from object file
#define TY_LABEL 0x00080000 // User-defined name
#define TY_ANYNAME 0x000F0000 // Any of the namelist flags above
#define TY_KNOWN 0x00100000 // Name of known function
// Memory-specific types:
#define TY_DEFHEAP 0x00020000 // Contains default heap
#define TY_HEAP 0x00040000 // Contains non-default heap
#define TY_SFX 0x00080000 // Contains self-extractor
#define TY_CODE 0x00100000 // Contains image of code section
#define TY_DATA 0x00200000 // Contains image of data section
#define TY_IMPDATA 0x00400000 // Memory block includes import data
#define TY_EXPDATA 0x00800000 // Memory block includes export data
#define TY_RSRC 0x01000000 // Memory block includes resources
#define TY_RELOC 0x02000000 // Memory block includes relocation data
#define TY_STACK 0x04000000 // Contains stack of some thread
#define TY_THREAD 0x08000000 // Contains data block of some thread
#define TY_HEADER 0x10000000 // COFF header
#define TY_ANYMEM 0x1FFE0000 // Any of the memory flags above
#define TY_GUARDED 0x20000000 // NT only: guarded memory block
// Procedure data-specific types:
#define TY_PURE 0x00004000 // No side effects except in stack
#define TY_PASCAL 0x00010000 // Procedure ends with RET nnn
#define TY_C 0x00020000 // ADD ESP,nnn after call to procedure
#define TY_NOTENTRY 0x00100000 // Not necessarily entry point
// Switch data-specific types.
#define TY_CHARSW 0x00100000 // ASCII switch
#define TY_WMSW 0x00200000 // Window message switch
#define TY_EXCEPTSW 0x00400000 // Exception switch
// Stack walk data-specific types.
#define TY_RELIABLE 0x01000000 // Reliable call
#define TY_GUESSED 0x02000000 // Not a real entry, just guessed
#define TY_BELONGS 0x04000000 // Not a real entry, just belongs to proc
// Call tree-specific types.
#define TY_RECURSIVE 0x00000100 // Routine calls self
#define TY_TERMINAL 0x00000200 // Leaf function, doesn't call others
#define TY_SYSTEM 0x00000400 // Function resides in system DLL
#define TY_DIRECT 0x00000800 // Called directly
#define TY_NODATA 0x00001000 // Not analyzed or outside procedure
#define TY_DUMMY 0x00002000 // Consists of single RET command
#define TY_NOSIDE 0x00004000 // No side effects except in stack
typedef struct t_scheme { // Color scheme
char *name; // Name of the scheme
int textcolor; // Colour used to draw text
int hitextcolor; // Colour used to draw highlited text
int lowcolor; // Colour used to draw auxiliary text
int bkcolor; // Colour used to draw backgrounds
int selbkcolor; // Colour used for selecting background
int linecolor; // Colour used for separating lines
int auxcolor; // Colour used for auxiliary objects
int condbkcolor; // Colour used for background of cond brk
} t_scheme;
typedef struct t_schemeopt { // Color scheme, alternative form
char *name; // Name of the scheme
int color[8]; // Colours used as in t_scheme
} t_schemeopt;
typedef struct t_bar {
int nbar; // Number of active columns
int font; // Font used for bar segments
int dx[NBAR]; // Actual widths of columns, pixels
int defdx[NBAR]; // Default widths of columns, chars
char *name[NBAR]; // Column names (may be NULL)
uchar mode[NBAR]; // Combination of BAR_xxx bits
int captured; // One of CAPT_xxx, set to CAPT_FREE
int active; // Info about how mouse is captured
int prevx; // Previous mouse coordinate
} t_bar;
typedef struct t_sortheader { // Header of sorted data field
ulong addr; // Base address of the entry
ulong size; // Size address of the entry
ulong type; // Entry type, TY_xxx
} t_sortheader;
typedef int SORTFUNC(const t_sortheader *,const t_sortheader *,const int);
typedef int DRAWFUNC(char *,char *,int *,t_sortheader *,int);
typedef void DESTFUNC(t_sortheader *);
#define AUTOARRANGE ((SORTFUNC *)1) // Autoarrangeable sorted data
typedef struct t_sorted { // Descriptor of sorted table
char name[MAX_PATH]; // Name of table, as appears in error
int n; // Actual number of entries
int nmax; // Maximal number of entries
int selected; // Index of selected entry or -1
ulong seladdr; // Base address of selected entry
int itemsize; // Size of single entry
ulong version; // Unique version of table
void *data; // Entries, sorted by address
SORTFUNC *sortfunc; // Function which sorts data or NULL
DESTFUNC *destfunc; // Destructor function or NULL
int sort; // Sorting criterium (column)
int sorted; // Whether indexes are sorted
int *index; // Indexes, sorted by criterium
int suppresserr; // Suppress multiple overflow errors
} t_sorted;
typedef struct t_table { // Window with sorted data and bar
HWND hw; // Handle of window or NULL
t_sorted data; // Sorted data
t_bar bar; // Description of bar
int showbar; // Bar: 1-displayed, 0-hidden, -1-absent
short hscroll; // Horiz. scroll: 1-displayed, 0-hidden
short colsel; // Column in TABLE_COLSEL window
int mode; // Combination of bits TABLE_xxx
int font; // Font used by window
short scheme; // Colour scheme used by window
short hilite; // Syntax highlighting used by window
int offset; // First displayed row
int xshift; // Shift in X direction, pixels
DRAWFUNC *drawfunc; // Function which decodes table fields
} t_table;
////////////////////////////////////////////////////////////////////////////////
//////////////////////////////// NAME FUNCTIONS ////////////////////////////////
// Types of names used in name functions. Note that higher-priority types have
// smaller identifiers!
#define NM_NONAME 0x00 // Undefined name
#define NM_ANYNAME 0xFF // Name of any type
// Names saved in the data file of module they appear.
#define NM_PLUGCMD 0x30 // Plugin commands to execute at break
#define NM_LABEL 0x31 // User-defined label
#define NM_EXPORT 0x32 // Exported (global) name
#define NM_IMPORT 0x33 // Imported name
#define NM_LIBRARY 0x34 // Name from library or object file
#define NM_CONST 0x35 // User-defined constant
#define NM_COMMENT 0x36 // User-defined comment
#define NM_LIBCOMM 0x37 // Comment from library or object file
#define NM_BREAK 0x38 // Condition related with breakpoint
#define NM_ARG 0x39 // Arguments decoded by analyzer
#define NM_ANALYSE 0x3A // Comment added by analyzer
#define NM_BREAKEXPR 0x3B // Expression related with breakpoint
#define NM_BREAKEXPL 0x3C // Explanation related with breakpoint
#define NM_ASSUME 0x3D // Assume function with known arguments
#define NM_STRUCT 0x3E // Code structure decoded by analyzer
#define NM_CASE 0x3F // Case description decoded by analyzer
// Names saved in the data file of main module.
#define NM_INSPECT 0x40 // Several last inspect expressions
#define NM_WATCH 0x41 // Watch expressions
#define NM_ASM 0x42 // Several last assembled strings
#define NM_FINDASM 0x43 // Several last find assembler strings
#define NM_LASTWATCH 0x48 // Several last watch expressions
#define NM_SOURCE 0x49 // Several last source search strings
#define NM_REFTXT 0x4A // Several last ref text search strings
#define NM_GOTO 0x4B // Several last expressions to follow
#define NM_GOTODUMP 0x4C // Several expressions to follow in Dump
#define NM_TRPAUSE 0x4D // Several expressions to pause trace
// Pseudonames.
#define NM_IMCALL 0xFE // Intermodular call
#define NMHISTORY 0x40 // Converts NM_xxx to type of init list
////////////////////////////////////////////////////////////////////////////////
//////////////////////////// DISASSEMBLY FUNCTIONS /////////////////////////////
#define REG_EAX 0 // Indexes of general-purpose registers
#define REG_ECX 1 // in t_reg.
#define REG_EDX 2
#define REG_EBX 3
#define REG_ESP 4
#define REG_EBP 5
#define REG_ESI 6
#define REG_EDI 7
#define SEG_UNDEF -1
#define SEG_SS 0 // Indexes of segment/selector registers
#define SEG_DS 1 // in t_reg.
#define SEG_FS 2
#define SEG_GS 3
#define SEG_ES 4
#define SEG_CS 5
// Selected items in register window.
#define RS_NONE 0x0000 // No selection
#define RS_INT 0x0010 // General-purpose 32-bit registers
#define RS_EIP 0x0020 // EIP (instruction pointer)
#define RS_FLG 0x0030 // 1-bit decoded flags
#define RS_SEG 0x0040 // Segment (selector) registers
#define RS_EFL 0x0050 // 32-bit flag register
#define RS_TAG 0x0060 // FPU register tag
#define RS_FPU 0x0070 // 80-bit FPU registers
#define RS_FST 0x0080 // FPU status
#define RS_FCO 0x0090 // FPU condition bits
#define RS_FER 0x00A0 // FPU error bits
#define RS_FCW 0x00B0 // FPU control word
#define RS_FPR 0x00C0 // FPU precision fields
#define RS_FEM 0x00D0 // FPU error mask bits
#define RS_MMX 0x00E0 // MMX registers
#define RS_3DN 0x00F0 // 3DNow! registers
#define RS_SSE 0x0100 // SSE registers
#define RS_CSR 0x0110 // SSE MXCSR register
#define RS_CSB 0x0120 // SSE MXCSR bits
#define RS_CPR 0x0130 // SSE rounding control
#define RS_ERR 0x0140 // Last thread error
#define RS_GROUP 0x01F0 // Mask to extract group of registers
#define RS_INDEX 0x000F // Mask to extract index of register
#define NREGSTACK 32 // Length of stack trace buffer
#define MAXCALSIZE 8 // Max length of CALL without prefixes
#define INT3 0xCC // Code of 1-byte breakpoint
#define NOP 0x90 // Code of 1-byte NOP command
#define TRAPFLAG 0x00000100 // Trap flag in CPU flag register
#define C_TYPEMASK 0xF0 // Mask for command type
#define C_CMD 0x00 // Ordinary instruction
#define C_PSH 0x10 // PUSH instruction
#define C_POP 0x20 // POP instruction
#define C_MMX 0x30 // MMX instruction
#define C_FLT 0x40 // FPU instruction
#define C_JMP 0x50 // JUMP instruction
#define C_JMC 0x60 // Conditional JUMP instruction
#define C_CAL 0x70 // CALL instruction
#define C_RET 0x80 // RET instruction
#define C_FLG 0x90 // Changes system flags
#define C_RTF 0xA0 // C_JMP and C_FLG simultaneously
#define C_REP 0xB0 // Instruction with REPxx prefix
#define C_PRI 0xC0 // Privileged instruction
#define C_SSE 0xD0 // SSE instruction
#define C_NOW 0xE0 // 3DNow! instruction
#define C_BAD 0xF0 // Unrecognized command
#define C_RARE 0x08 // Rare command, seldom used in programs
#define C_SIZEMASK 0x07 // MMX data size or special flag
#define C_EXPL 0x01 // (non-MMX) Specify explicit memory size
#define C_DANGER95 0x01 // Command is dangerous under Win95/98
#define C_DANGER 0x03 // Command is dangerous everywhere
#define C_DANGERLOCK 0x07 // Dangerous with LOCK prefix
#define DEC_TYPEMASK 0x1F // Type of memory byte
#define DEC_UNKNOWN 0x00 // Unknown type
#define DEC_BYTE 0x01 // Accessed as byte
#define DEC_WORD 0x02 // Accessed as short
#define DEC_NEXTDATA 0x03 // Subsequent byte of data
#define DEC_DWORD 0x04 // Accessed as long
#define DEC_FLOAT4 0x05 // Accessed as float
#define DEC_FWORD 0x06 // Accessed as descriptor/long pointer
#define DEC_FLOAT8 0x07 // Accessed as double
#define DEC_QWORD 0x08 // Accessed as 8-byte integer
#define DEC_FLOAT10 0x09 // Accessed as long double
#define DEC_TBYTE 0x0A // Accessed as 10-byte integer
#define DEC_STRING 0x0B // Zero-terminated ASCII string
#define DEC_UNICODE 0x0C // Zero-terminated UNICODE string
#define DEC_3DNOW 0x0D // Accessed as 3Dnow operand
#define DEC_SSE 0x0E // Accessed as SSE operand
#define DEC_TEXT 0x10 // For use in t_result only
#define DEC_BYTESW 0x11 // Accessed as byte index to switch
#define DEC_NEXTCODE 0x13 // Subsequent byte of command
#define DEC_COMMAND 0x1D // First byte of command
#define DEC_JMPDEST 0x1E // Jump destination
#define DEC_CALLDEST 0x1F // Call (and maybe jump) destination
#define DEC_PROCMASK 0x60 // Procedure analysis
#define DEC_PROC 0x20 // Start of procedure
#define DEC_PBODY 0x40 // Body of procedure
#define DEC_PEND 0x60 // End of procedure
#define DEC_CHECKED 0x80 // Byte was analysed
#define DEC_SIGNED 0x100 // For use in t_result only
#define DISASM_SIZE 0 // Determine command size only
#define DISASM_DATA 1 // Determine size and analysis data
#define DISASM_TRACE 2 // Trace integer registers
#define DISASM_FILE 3 // Disassembly, no symbols/registers
#define DISASM_CODE 4 // Disassembly, registers undefined
#define DISASM_ALL 5 // Complete disassembly
#define DISASM_RTRACE 6 // Disassemble with run-trace registers
#define DISASM_MODE 0x0000000F // Mask to extract disassembling mode
#define DISASM_HILITE 0x000F0000 // Mask to extract highlighting mode
#define DISASM_HLSHIFT 16 // Shift to extract highlighting mode
// Warnings issued by Disasm():
#define DAW_FARADDR 0x0001 // Command is a far jump, call or return
#define DAW_SEGMENT 0x0002 // Command loads segment register
#define DAW_PRIV 0x0004 // Privileged command
#define DAW_IO 0x0008 // I/O command
#define DAW_SHIFT 0x0010 // Shift constant out of range 1..31
#define DAW_PREFIX 0x0020 // Superfluous prefix
#define DAW_LOCK 0x0040 // Command has LOCK prefix
#define DAW_STACK 0x0080 // Unaligned stack operation
#define DAW_DANGER95 0x1000 // May mess up Win95/98 if executed
#define DAW_DANGEROUS 0x3000 // May mess up any OS if executed
#define RST_INVALID 0 // Register undefined
#define RST_VALUE 1 // Register contains regdata
#define RST_VFIXUP 2 // Reg contains regdata that is fixup
#define RST_INDIRECT 3 // Register contains [regdata]
#define NREGSTACK 32 // Length of stack trace buffer
typedef struct t_reg { // Excerpt from context
int modified; // Some regs modified, update context
int modifiedbyuser; // Among modified, some modified by user
int singlestep; // Type of single step, SS_xxx
ulong r[8]; // EAX,ECX,EDX,EBX,ESP,EBP,ESI,EDI
ulong ip; // Instruction pointer (EIP)
ulong flags; // Flags
int top; // Index of top-of-stack
long double f[8]; // Float registers, f[top] - top of stack
char tag[8]; // Float tags (0x3 - empty register)
ulong fst; // FPU status word
ulong fcw; // FPU control word
ulong s[6]; // Segment registers ES,CS,SS,DS,FS,GS
ulong base[6]; // Segment bases
ulong limit[6]; // Segment limits
char big[6]; // Default size (0-16, 1-32 bit)
ulong dr6; // Debug register DR6
ulong threadid; // ID of thread that owns registers
ulong lasterror; // Last thread error or 0xFFFFFFFF
int ssevalid; // Whether SSE registers valid
int ssemodified; // Whether SSE registers modified
char ssereg[8][16]; // SSE registers
ulong mxcsr; // SSE control and status register
int selected; // Reports selected register to plugin
ulong drlin[4]; // Debug registers DR0..DR3
ulong dr7; // Debug register DR7
} t_reg;
typedef struct t_operand { // Full decription of command's operand
char optype; // DEC_xxx (mem) or DECR_xxx (reg,const)
char opsize; // Size of operand
char regscale[8]; // Scales of registers
char seg; // Segment register
ulong opconst; // Constant
} t_operand;
typedef struct t_disasm { // Results of disassembling
ulong ip; // Instrucion pointer
char dump[TEXTLEN]; // Hexadecimal dump of the command
char result[TEXTLEN]; // Disassembled command
char comment[TEXTLEN]; // Brief comment
char opinfo[3][TEXTLEN]; // Comments to command's operands
int cmdtype; // One of C_xxx
int memtype; // Type of addressed variable in memory
int nprefix; // Number of prefixes
int indexed; // Address contains register(s)
ulong jmpconst; // Constant jump address
ulong jmptable; // Possible address of switch table
ulong adrconst; // Constant part of address
ulong immconst; // Immediate constant
int zeroconst; // Whether contains zero constant
int fixupoffset; // Possible offset of 32-bit fixups
int fixupsize; // Possible total size of fixups or 0
ulong jmpaddr; // Destination of jump/call/return
int condition; // 0xFF:unconditional, 0:false, 1:true
int error; // Error while disassembling command
int warnings; // Combination of DAW_xxx
int optype[3]; // Type of operand (extended set DEC_xxx)
int opsize[3]; // Size of operand, bytes
int opgood[3]; // Whether address and data valid
ulong opaddr[3]; // Address if memory, index if register
ulong opdata[3]; // Actual value (only integer operands)
t_operand op[3]; // Full description of operand
ulong regdata[8]; // Registers after command is executed
int regstatus[8]; // Status of registers, one of RST_xxx
ulong addrdata; // Traced memory address
int addrstatus; // Status of addrdata, one of RST_xxx
ulong regstack[NREGSTACK]; // Stack tracing buffer
int rststatus[NREGSTACK]; // Status of stack items
int nregstack; // Number of items in stack trace buffer
ulong reserved[29]; // Reserved for plugin compatibility
} t_disasm;
////////////////////////////////////////////////////////////////////////////////
///////////////////////////////// EXPRESSIONS //////////////////////////////////
typedef struct t_result { // Result of expression's evaluation
int type; // Type of expression, DEC(R)_xxx
int dtype; // Type of data, DEC_xxx
union {
uchar data[10]; // Binary form of expression's value
ulong u; // Value as unsigned integer
long l; // Value as signed integer
long double f; }; // Value as 80-bit float
union {
char value[TEXTLEN]; // ASCII form of expression's value
wchar_t wvalue[TEXTLEN/2]; }; // UNICODE form of expression's value
ulong lvaddr; // Address of lvalue or NULL
} t_result;
////////////////////////////////////////////////////////////////////////////////
/////////////////////////////// THREAD FUNCTIONS ///////////////////////////////
typedef struct t_thread { // Information about active threads
ulong threadid; // Thread identifier
ulong dummy; // Always 1
ulong type; // Service information, TY_xxx
HANDLE thread; // Thread handle
ulong datablock; // Per-thread data block
ulong entry; // Thread entry point
ulong stacktop; // Working variable of Listmemory()
ulong stackbottom; // Working variable of Listmemory()
CONTEXT context; // Actual context of the thread
t_reg reg; // Actual contents of registers
int regvalid; // Whether reg is valid
t_reg oldreg; // Previous contents of registers
int oldregvalid; // Whether oldreg is valid
int suspendcount; // Suspension count (may be negative)
long usertime; // Time in user mode, 1/10th ms, or -1
long systime; // Time in system mode, 1/10th ms, or -1
ulong reserved[16]; // Reserved for future compatibility
} t_thread;
////////////////////////////////////////////////////////////////////////////////
/////////////////////////////// MEMORY FUNCTIONS ///////////////////////////////
// Mode bits recognized by Readmemory() and Writememory().
#define MM_RESTORE 0x01 // Restore or remove INT3 breakpoints
#define MM_SILENT 0x02 // Don't display error message
#define MM_DELANAL 0x04 // Delete analysis from the memory
#define MM_RESILENT (MM_RESTORE|MM_SILENT)
typedef struct t_memory { // Memory block descriptor
ulong base; // Base address of memory block
ulong size; // Size of block
ulong type; // Service information, TY_xxx
ulong owner; // Address of owner of the memory
ulong initaccess; // Initial read/write access
ulong access; // Actual status and read/write access
ulong threadid; // Block belongs to this thread or 0
char sect[SHORTLEN]; // Name of module section
uchar *copy; // Copy used in CPU window or NULL
ulong reserved[8]; // Reserved for plugin compatibility
} t_memory;
typedef struct t_heap { // Heap block descriptor
ulong base; // Base address of heap block
ulong size; // Size of heap block
ulong type; // Service information, TY_xxx
ulong parent; // Handle of heap descriptor block
} t_heap;
////////////////////////////////////////////////////////////////////////////////
/////////////////////////////// MODULE FUNCTIONS ///////////////////////////////
#define NVERS 32 // Max allowed length of file version
// Types of recognized jumps.
#define JT_JUMP 0 // Unconditional jump
#define JT_COND 1 // Conditional jump
#define JT_SWITCH 2 // Jump via switch table
typedef struct t_ahint { // User-supplied hint for analysis
ulong addr; // Hint address
ulong size; // Hint size
ulong type; // Hint type, bits from DEC_TYPEMASK
} t_ahint;
typedef struct t_stringtable { // Pointers to string resources
ulong name; // Name of block of strings
ulong language; // Language identifier
ulong addr; // Address of block in memory
ulong size; // Size of block in memory
} t_stringtable;
typedef struct t_fixup {
ulong base; // Address of fixup
ulong size; // Size of fixup (usually 2 or 4 bytes)
} t_fixup;
typedef struct t_symvar { // Symbolic variable from debug data
int next; // Index of next variable in chain or -1
ushort kind; // Kind of variable
union {
ulong type; // Type of variable
ulong regs; }; // Registers in optvar
union {
ulong addr; // Address or description of registers
long offset; }; // Offset for EBP-relative data
ulong size; // Size of variable or optvar data
int optvar; // Index of optvar chain or -1
ulong nameaddr; // NM_DEBUG address of var's name
} t_symvar;
typedef struct t_jdest { // Element of jump data
char type; // Type of jump, one of JT_xxx
ulong from; // Jump source
ulong to; // Jump destination
} t_jdest;
typedef struct t_module { // Executable module descriptor
ulong base; // Base address of module
ulong size; // Size occupied by module
ulong type; // Service information, TY_xxx
ulong codebase; // Base address of module code block
ulong codesize; // Size of module code block
ulong resbase; // Base address of resources
ulong ressize; // Size of resources
t_stringtable *stringtable; // Pointers to string resources or NULL
int nstringtable; // Actual number of used stringtable
int maxstringtable; // Actual number of allocated stringtable
ulong entry; // Address of <ModuleEntryPoint> or NULL
ulong database; // Base address of module data block
ulong idatatable; // Base address of import data table
ulong idatabase; // Base address of import data block
ulong edatatable; // Base address of export data table
ulong edatasize; // Size of export data table
ulong reloctable; // Base address of relocation table
ulong relocsize; // Size of relocation table
char name[SHORTLEN]; // Short name of the module
char path[MAX_PATH]; // Full name of the module
int nsect; // Number of sections in the module
IMAGE_SECTION_HEADER *sect; // Copy of section headers from file
ulong headersize; // Total size of headers in executable
ulong fixupbase; // Base of image in executable file
int nfixup; // Number of fixups in executable
t_fixup *fixup; // Extracted fixups or NULL
char *codedec; // Decoded code features or NULL
ulong codecrc; // Code CRC for actual decoding
char *hittrace; // Hit tracing data or NULL
char *hittracecopy; // Copy of INT3-substituted code
char *datadec; // Decoded data features or NULL
t_table namelist; // List of module names
t_symvar *symvar; // Descriptions of symbolic variables
int nsymvar; // Actual number of elements in symvar
int maxsymvar; // Maximal number of elements in symvar
char *globaltypes; // Global types from debug info
ulong mainentry; // Address of WinMain() etc. in dbg data
ulong realsfxentry; // Entry of packed code or NULL
int updatenamelist; // Request to update namelist
ulong origcodesize; // Original size of module code block
ulong sfxbase; // Base of memory block with SFX
ulong sfxsize; // Size of memory block with SFX
int issystemdll; // Whether system DLL
int processed; // 0: not processed, 1: good, -1: bad
int dbghelpsym; // 1: symbols loaded by dbghelp.dll
char version[NVERS]; // Version of executable file
t_jdest *jddata; // Recognized jumps within the module
int njddata; // Number of recognized jumps
ulong reserved[15]; // Reserved for plugin compatibility
} t_module;
////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////// DUMP /////////////////////////////////////
// Standard dump types.
#define DU_ESCAPABLE 0x20000L // Create escapable dump window
#define DU_BACKUP 0x10000L // Bit indicates that backup is displayed
#define DU_TYPE 0x0F000L // Mask for dump type
#define DU_COUNT 0x00FF0L // Mask for number of items/line
#define DU_SIZE 0x0000FL // Mask for size of single item
#define DU_UNDEF 0x00000L // Undefined dump type
#define DU_HEXTEXT 0x01000L // Hexadecimal dump with ASCII text
#define DU_TEXT 0x02000L // Character dump
#define DU_UNICODE 0x03000L // Unicode dump
#define DU_INT 0x04000L // Integer signed dump
#define DU_UINT 0x05000L // Integer unsigned dump
#define DU_IHEX 0x06000L // Integer hexadecimal dump
#define DU_FLOAT 0x07000L // Floating-point dump
#define DU_ADDR 0x08000L // Address dump
#define DU_DISASM 0x09000L // Disassembly
#define DU_HEXUNI 0x0A000L // Hexadecimal dump with UNICODE text
#define DU_ADRASC 0x0B000L // Address dump with ASCII text
#define DU_ADRUNI 0x0C000L // Address dump with UNICODE text
#define DU_SPEC 0x0D000L // Special decoding
// Standard menu types.
#define MT_BACKUP 0x0001 // Backup, Undo
#define MT_COPY 0x0002 // Copy to clipboard
#define MT_EDIT 0x0004 // Edit, Modify, Assemble
#define MT_SEARCH 0x0008 // Search, Next
#define MT_DHISTORY 0x0010 // Previous, Next in history
typedef ulong SPECFUNC(char *,ulong,ulong,ulong,t_disasm *,int);
typedef struct t_dump { // Current status of dump window
t_table table; // Treat dump window as custom table
int dimmed; // Draw in lowcolor if nonzero
ulong threadid; // Use decoding and registers if not 0
int dumptype; // Current dump type, DU_xxx+count+size
SPECFUNC *specdump; // Decoder of DU_SPEC dump types
int menutype; // Standard menues, MT_xxx
int itemwidth; // Length of displayed item, characters
int showstackframes; // Show stack frames in address dump
int showstacklocals; // Show names of locals in stack
int commentmode; // 0: comment, 1: source, 2: profile
char filename[MAX_PATH]; // Name of displayed or backup file
ulong base; // Start of memory block or file
ulong size; // Size of memory block or file
ulong addr; // Address of first displayed byte
ulong lastaddr; // Address of last displayed byte + 1
ulong sel0; // Address of first selected byte
ulong sel1; // Last selected byte (not included!)
ulong startsel; // Start of last selection
int captured; // Mouse is captured by dump
ulong reladdr; // Addresses relative to this
char relname[SHORTLEN]; // Symbol for relative zero address base
uchar *filecopy; // Copy of the file or NULL
uchar *backup; // Old backup of memory/file or NULL
int runtraceoffset; // Offset back in run trace
ulong reserved[8]; // Reserved for the future extentions
} t_dump;
////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////// WINDOWS //////////////////////////////////
#define WM_USER_MENU (WM_USER+101) // Activate context-sensitive menu
#define WM_USER_SCR (WM_USER+102) // Redraw scroll(s)
#define WM_USER_SAVE (WM_USER+103) // Save data to disk
#define WM_USER_VABS (WM_USER+104) // Scroll contents of window by lines
#define WM_USER_VREL (WM_USER+105) // Scroll contents of window by percent
#define WM_USER_VBYTE (WM_USER+106) // Scroll contents of window by bytes
#define WM_USER_STS (WM_USER+107) // Start selection in window
#define WM_USER_CNTS (WM_USER+108) // Continue selection in window
#define WM_USER_CHGS (WM_USER+109) // Move single-line selection
#define WM_USER_BAR (WM_USER+110) // Message from bar segment as button
#define WM_USER_DBLCLK (WM_USER+111) // Doubleclick in column
#define WM_USER_SIZE (WM_USER+112) // Resize children in CPU window
#define WM_USER_FOCUS (WM_USER+113) // Set focus to child of CPU window
#define WM_USER_FILE (WM_USER+114) // Change state of file dump
#define WM_USER_HERE (WM_USER+115) // Query presence list
#define WM_USER_CHALL (WM_USER+116) // Redraw (almost) everything
#define WM_USER_CHMEM (WM_USER+117) // Range of debuggee's memory changed
#define WM_USER_CHREG (WM_USER+118) // Debuggee's register(s) changed
#define WM_USER_CHNAM (WM_USER+119) // Redraw name tables
#define WM_USER_MOUSE (WM_USER+120) // Check mouse coordinates
#define WM_USER_KEY (WM_USER+121) // Emulate WM_KEYDOWN
#define WM_USER_SYSKEY (WM_USER+122) // Emulate WM_SYSKEYDOWN
// Constants used for scrolling and selection.
#define MAXTRACK 16384 // Maximal scroll of user-drawn table
#define MOVETOP 0x7FFFFFFFL // Move selection to top of table
#define MOVEBOTTOM 0x7FFFFFFEL // Move selection to bottom of table
#define CONT_BROADCAST 0x0000 // Continue sending msg to other windows
#define STOP_BROADCAST 0x1234 // Stop sending message to other windows
// Dumpbackup() actions.
#define BKUP_CREATE 1 // Create or update backup copy
#define BKUP_VIEWDATA 2 // View original data
#define BKUP_VIEWCOPY 3 // View backup copy
#define BKUP_LOADCOPY 4 // Read backup copy from file
#define BKUP_SAVEDATA 5 // Save original data to file
#define BKUP_SAVECOPY 6 // Save backup copy to file
#define BKUP_DELETE 7 // Delete backup copy
////////////////////////////////////////////////////////////////////////////////
//////////////////////////// REFERENCES AND SEARCH /////////////////////////////
typedef struct t_ref { // Description of reference
ulong addr; // Address of reference
ulong size; // 1: single command, otherwise size
ulong type; // Type of reference, TY_xxx