diff --git a/apps/andark/ChangeLog b/apps/andark/ChangeLog index 0dd44154e3..fa89d56187 100644 --- a/apps/andark/ChangeLog +++ b/apps/andark/ChangeLog @@ -6,3 +6,4 @@ add settings for widgets, order of drawing and hour hand length 0.06: Fix issue showing widgets when app is fast-loaded into from launcher with widgets disabled 0.07: Enable fast loading and queue updates to the second +0.08: Restore redraw on charging event + fixup for safer fast-loading diff --git a/apps/andark/app.js b/apps/andark/app.js index b607e36986..81d757ce47 100644 --- a/apps/andark/app.js +++ b/apps/andark/app.js @@ -12,9 +12,9 @@ const zahlpos=(function() { let z=[]; let sk=1; for(let i=-10;i<50;i+=5){ - let win=i*2*Math.PI/60; - let xsk =c.x+2+Math.cos(win)*(c.x-10), - ysk =c.y+2+Math.sin(win)*(c.x-10); + let win=i*2*Math.PI/60; + let xsk =c.x+2+Math.cos(win)*(c.x-10), + ysk =c.y+2+Math.sin(win)*(c.x-10); if(sk==3){xsk-=10;} if(sk==6){ysk-=10;} if(sk==9){xsk+=10;} @@ -26,8 +26,7 @@ const zahlpos=(function() { return z; })(); - -let zeiger = function(len,dia,tim){ +const zeiger = function(len,dia,tim) { const x=c.x+ Math.cos(tim)*len/2, y=c.y + Math.sin(tim)*len/2, d={"d":3,"x":dia/2*Math.cos(tim+Math.PI/2),"y":dia/2*Math.sin(tim+Math.PI/2)}, @@ -35,7 +34,7 @@ let zeiger = function(len,dia,tim){ return pol; }; -let drawHands = function(d) { +const drawHands = function(d) { let m=d.getMinutes(), h=d.getHours(), s=d.getSeconds(); g.setColor(1,1,1); @@ -62,33 +61,50 @@ let drawHands = function(d) { g.fillCircle(c.x,c.y,4); }; -let drawText = function(d) { +const drawText = function(d) { g.setFont("Vector",10); g.setBgColor(0,0,0); g.setColor(1,1,1); - let dateStr = require("locale").date(d); + const dateStr = require("locale").date(d); g.drawString(dateStr, c.x, c.y+20, true); - let batStr = Math.round(E.getBattery()/5)*5+"%"; + const batStr = Math.round(E.getBattery()/5)*5+"%"; if (Bangle.isCharging()) { g.setBgColor(1,0,0); } g.drawString(batStr, c.x, c.y+40, true); }; -let drawNumbers = function() { +const drawNumbers = function() { //draws the numbers on the screen g.setFont("Vector",20); g.setColor(1,1,1); g.setBgColor(0,0,0); for(let i = 0;i<12;i++){ - g.drawString(zahlpos[i][0],zahlpos[i][1],zahlpos[i][2],true); + g.drawString(zahlpos[i][0],zahlpos[i][1],zahlpos[i][2],true); } }; let drawTimeout; let queueMillis = 1000; +let unlock = true; + +const updateState = function() { + if (Bangle.isLCDOn()) { + if (!Bangle.isLocked()) { + queueMillis = 1000; + unlock = true; + } else { + queueMillis = 60000; + unlock = false; + } + draw(); + } else { + if (drawTimeout) clearTimeout(drawTimeout); + drawTimeout = undefined; + } +}; -let queueDraw = function() { +const queueDraw = function() { if (drawTimeout) clearTimeout(drawTimeout); drawTimeout = setTimeout(function() { drawTimeout = undefined; @@ -96,7 +112,7 @@ let queueDraw = function() { }, queueMillis - (Date.now() % queueMillis)); }; -let draw = function(){ +const draw = function() { // draw black rectangle in the middle to clear screen from scale and hands g.setColor(0,0,0); g.fillRect(10,10,2*c.x-10,2*c.x-10); @@ -114,7 +130,7 @@ let draw = function(){ }; //draws the scale once the app is startet -let drawScale = function(){ +const drawScale = function() { // clear the screen g.setBgColor(0,0,0); g.clear(); @@ -136,40 +152,26 @@ let drawScale = function(){ Bangle.setUI({ mode: "clock", remove: function() { - if (drawTimeout) clearTimeout(drawTimeout); - drawTimeout = undefined; Bangle.removeListener('lcdPower', updateState); Bangle.removeListener('lock', updateState); + Bangle.removeListener('charging', draw); + // We clear drawTimout after removing all listeners, because they can add one again + if (drawTimeout) clearTimeout(drawTimeout); + drawTimeout = undefined; require("widget_utils").show(); -}}); + } +}); // Load widgets if needed, and make them show swipeable if (settings.loadWidgets) { Bangle.loadWidgets(); require("widget_utils").swipeOn(); } else if (global.WIDGETS) require("widget_utils").hide(); -let updateState = function() { - if (Bangle.isLCDOn()) { - if (!Bangle.isLocked()) { - queueMillis = 1000; - unlock = true; - } else { - queueMillis = 60000; - unlock = false; - } - draw(); - } else { - if (drawTimeout) clearTimeout(drawTimeout); - drawTimeout = undefined; - } -}; - // Stop updates when LCD is off, restart when on Bangle.on('lcdPower', updateState); - Bangle.on('lock', updateState); +Bangle.on('charging', draw); // Immediately redraw when charger (dis)connected -let unlock = true; updateState(); drawScale(); draw(); diff --git a/apps/andark/metadata.json b/apps/andark/metadata.json index 19e3c95dc6..4bd88b3f5e 100644 --- a/apps/andark/metadata.json +++ b/apps/andark/metadata.json @@ -1,7 +1,7 @@ { "id": "andark", "name": "Analog Dark", "shortName":"AnDark", - "version":"0.07", + "version":"0.08", "description": "analog clock face without disturbing widgets", "icon": "andark_icon.png", "type": "clock",