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EternalJK

This fork focuses on the jaPRO integration and Client Engine modifications.

If you have any suggestions or would like to submit a bug report, please post them in issues.

Website Fork

License

License

OpenJK is licensed under GPLv2 as free software. You are free to use, modify and redistribute OpenJK following the terms in LICENSE.txt.

For players

Installing and running EternalJK:

  1. Download the latest release.
  2. Extract the file into the Jedi Academy GameData folder. For Steam users, this will be in <Steam Folder>/steamapps/common/Jedi Academy/GameData/.
  3. Run eternaljk.x86.exe (Rename to jamp.exe for better steam support)

For Developers

Contributing to EternalJK

  • Fork the EternalJK project on GitHub
  • Create a new branch on your fork and make your changes
  • Send a pull request to upstream (eternaljk/master)

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Effort to maintain and improve OpenJK

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Languages

  • C 76.4%
  • C++ 22.0%
  • Objective-C 0.7%
  • ShaderLab 0.5%
  • CMake 0.4%
  • Shell 0.0%