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If the player falls into a dark gray area, he should be pushed back into the playing field. I think it fails when the player leaves the map area.
See level made by kernylicious, called 'sploitz'
The text was updated successfully, but these errors were encountered:
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If the player falls into a dark gray area, he should be pushed back into the playing field. I think it fails when the player leaves the map area.
See level made by kernylicious, called 'sploitz'
The text was updated successfully, but these errors were encountered: