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[FEAT] When Cloning Audio Source make them independent #31

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G4PLS opened this issue Oct 17, 2024 · 0 comments
Open

[FEAT] When Cloning Audio Source make them independent #31

G4PLS opened this issue Oct 17, 2024 · 0 comments

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@G4PLS
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G4PLS commented Oct 17, 2024

Would it be possible that when I clone an Audio Source or a Scene that contains Audio Sources that they act independent from each other?

So when I mute the Audio in one Scene it doesnt do that when going into another scene containing it as a Clone

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