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“icon” Welcome to Expresso Inventory System 👋

Version Documentation License: MIT

Demo

Branchs Map

🪹main: Contains C++ Plugin

🪹addon: Compiled version of the libs (with demos) that are in the godot asset lib store.

Features

✔️ Inventory with Item Stacks.

✔️ Separate UI inventory logic.

✔️ First Person demo with chests.

✔️ Item Definition as Extendable Resource.

✔️ Demonstrations of dropped items and item pickup.

✔️ Multiplayer compatible (Including example).

✔️ Hotbar.

✔️ Craft System.

✔️ Item Editor.

✔️ Categories. (#5)

✔️ Specialized slot category inventory. (#40)

✔️ Autocrafts. (#34)

✔️ Unconventional inventory. #32

✔️ Inventory with grids like RE4. (#35)

✔️ Equipament Inventory

In Progress

Planneds

📅 Inventory UI dynamic #83

Install

See in Wiki

Struture

Grid Inventory and Grid UIs based on plugin Gloot Special thanks to Peter Kiš and its contributors The grid system and its UI were based on this repository.

Authors

👤 Rafael Correa

🤝 Contributing

Contributions, issues and feature requests are welcome!

Feel free to check issues page.

To suggest or discuss some project structure, feel free here discussions page

Show your support

Give a ⭐️ if this project helped you!

Assets

All assets (GUI, Models and textures) from https://kenney.nl/assets

📝 License

This project is MIT licensed.