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Describe the bug
Rolling the camera (by pressing 6) and then interacting with the mouse is incorrect.
The camera "jerks" back to the original position.
To Reproduce
Steps to reproduce the behavior:
Open the file using f3d --dry-run dragon.vtu
press 6
interact with view
Expected behavior
No jerking
The text was updated successfully, but these errors were encountered:
// orthogonalize up vector based on focal direction
vtkMath::MultiplyScalar(dir, dot);
vtkMath::Subtract(up, dir, dir);
vtkMath::Normalize(dir);
camera->SetViewUp(dir);
in /vtkF3DInteractorStyle.cxx
Since rolling camera does not impact view-up, im not sure of the right way to fix this.
Describe the bug
Rolling the camera (by pressing
6
) and then interacting with the mouse is incorrect.The camera "jerks" back to the original position.
To Reproduce
Steps to reproduce the behavior:
f3d --dry-run dragon.vtu
Expected behavior
No jerking
The text was updated successfully, but these errors were encountered: