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I have no idea. It looks a bit like the discrepancy increases as you move away from a certain point. Perhaps it is something like one of these is a Euclidean distance to the camera and one is a distance from the camera plane? Maybe you can manually calculate what do you think the distances should be to some special points?
Hi, here is two images rendering by pytorch3d and blender, and the third is the difference between them:
I'd like to how can I get a result more close to blender? And here is my code to render the depth:
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