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Tokens import #250

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SpaceDiceMan opened this issue Mar 31, 2021 · 1 comment
Open

Tokens import #250

SpaceDiceMan opened this issue Mar 31, 2021 · 1 comment
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story New feature or request

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@SpaceDiceMan
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🚩 Is your feature request related to a problem? Please describe

It takes a lot of effort to quickly hand-free sketch a situation with several characters involved (eg moving between zones)

βœ… Describe the solution you'd like

Allow import of (png) tokens for characters (both PC/NPC) that are shown on their sheet AND which can be selected in the (free-hand) drawing area. This way its immediately clear which token represents which character.

✏️ Describe alternatives you've considered

Do not allow import, but do allow character-tokens (which are already available in free-hand draw) to be linked to a character (PC/NPC) sheet.

@SpaceDiceMan SpaceDiceMan added the story New feature or request label Mar 31, 2021
@RPDeshaies
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Thank you for opening this as well as #251

The current drawing area is pretty bare bone and definitely needs enhancements

Supporting custom images, backgrounds or tokens could be feasible but would have tons of limitations with the current implementaiton because I'm using something called SVGs and they are tricky to manage when the aspect ratio of a the container changes.

This is why the current drawing area is a square and nothing else.

I want to make that better and revisit the drawing area to use something called the Canva API to be able to support things like

  • adding text
  • importing images
  • resizing
  • and more...

There is also something called https://excalidraw.com/ which is an incredible project and I saw that they have a "pluggable version" which I would love to look into and see if I can just re-use it as it.

Its better to use something already done and managed by someone else than to re-code it all by myself πŸ˜…

Anyway, after the next release this will be on my list of things to do in pair with enhancing the scene screen.

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