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Add validation functions and fixup sanitizer build (#73) #45

Add validation functions and fixup sanitizer build (#73)

Add validation functions and fixup sanitizer build (#73) #45

Workflow file for this run

name: VS16-CI
on:
push:
branches:
- master
pull_request:
branches:
- master
jobs:
ci:
if: >-
! contains(toJSON(github.event.commits.*.message), '[skip ci]') &&
! contains(toJSON(github.event.commits.*.message), '[skip github]')
name: windows-vs16
runs-on: windows-2019
strategy:
fail-fast: false
matrix:
include:
- {gen: Visual Studio 16 2019, mode: , arch: Win32, static: ON}
- {gen: Visual Studio 16 2019, mode: , arch: Win32, static: OFF}
- {gen: Visual Studio 16 2019, mode: , arch: x64, static: ON}
- {gen: Visual Studio 16 2019, mode: , arch: x64, static: OFF}
- {gen: Visual Studio 16 2019, mode: -T ClangCL, arch: Win32, static: ON}
- {gen: Visual Studio 16 2019, mode: -T ClangCL, arch: Win32, static: OFF}
- {gen: Visual Studio 16 2019, mode: -T ClangCL, arch: x64, static: ON}
- {gen: Visual Studio 16 2019, mode: -T ClangCL, arch: x64, static: OFF}
steps:
- name: checkout
uses: actions/checkout@v3
- name: Configure
run: |
cmake -G "${{matrix.gen}}" -A ${{matrix.arch}} "${{matrix.mode}}" -DSIMDJSON_DEVELOPER_MODE=ON -DSIMDJSON_COMPETITION=OFF -DSIMDJSON_BUILD_STATIC=${{matrix.static}} -DSTREAMVBYTE_ENABLE_EXAMPLES=ON -DSTREAMVBYTE_ENABLE_TESTS=ON -DSTREAMVBYTE_WALL=ON -DSTREAMVBYTE_WERROR=ON -B build
- name: Build Debug
run: cmake --build build --config Debug --verbose
- name: Build Release
run: cmake --build build --config Release --verbose
- name: Run Release tests
run: |
cd build
ctest -C Release --output-on-failure
- name: Run Debug tests
run: |
cd build
ctest -C Debug --output-on-failure