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AnimationExecutor.cpp
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AnimationExecutor.cpp
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/*********************************************************************
*
* File Name: AnimationExecutor.cpp
*
* Description: Animation program executor
*
* Date Created: Sep 20, 2011
*
* Revision History:
*
* NNN - MMM YY - Name - Change
*
* Copyright (C) 2011, Erissoft
*
* This file is part of Erissoft GE CE library
*
* GE CE library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*********************************************************************/
#include "AnimationExecutor.h"
namespace ESoft {
namespace GECEWriter {
AnimationExecutor::AnimationExecutor(uint8_t trackCount, TrackAnimator *animators[])
: trackCount_(trackCount), animators_(animators) {
uint8_t list[Writer::PORT_PIN_COUNT];
for (uint8_t port = 0; port < Writer::PORT_COUNT; port++) {
uint8_t portTrackCount = 0;
for (int track = 0; track < trackCount; track++)
if (Writer::getPort(animators[track]->getTrack()) - 1 == port)
list[portTrackCount++] = animators[track]->getTrack();
writers_[port] = portTrackCount == 0 ? NULL : new TrackWriter(portTrackCount, list);
}
}
AnimationExecutor::~AnimationExecutor() {
for (int i = 0; i < Writer::PORT_COUNT; i++) {
if (writers_[i] != NULL)
delete writers_[i];
}
}
void AnimationExecutor::animate() {
while (!isDone()) {
for (int track = 0; track < trackCount_; track++) {
uint8_t port = Writer::getPort(animators_[track]->getTrack()) - 1;
if (port < Writer::PORT_COUNT && writers_[port] != NULL)
writers_[port]->addLight(animators_[track]->getLight());
}
for (int port = 0; port < Writer::PORT_COUNT; port++)
if (writers_[port] != NULL)
writers_[port]->write();
}
}
bool AnimationExecutor::isDone() {
for (int i = 0; i < trackCount_; i++)
if (!animators_[i]->isDone())
return false;
return true;
}
}
}