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FadeOutAnimator.h
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FadeOutAnimator.h
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/*********************************************************************
*
* File Name: FadeOutAnimator.cpp
*
* Description: Animates fade from some value to 0
*
* Date Created: Sep 20, 2011
*
* Revision History:
*
* NNN - MMM YY - Name - Change
*
* Copyright (C) 2011, Erissoft
*
* This file is part of Erissoft GE CE library
*
* GE CE library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*********************************************************************/
#ifndef __GE_CE_WRITER_FADE_OUT_ANIMATOR_H__
#define __GE_CE_WRITER_FADE_OUT_ANIMATOR_H__
#include <Color.h>
#include <Light.h>
#include <LightAnimator.h>
namespace ESoft {
namespace GECEWriter {
class FadeOutAnimator : public LightAnimator {
public:
FadeOutAnimator(uint8_t brightness, uint8_t step, const Color &color)
: step_(step), brightness_(brightness), maxBrightness_(brightness),
color_(color) {}
bool isDone() { return brightness_ <= 0; }
void reset() { brightness_ = maxBrightness_; }
protected:
virtual Light getLight_() {
brightness_ -= step_;
if (brightness_ < 0)
brightness_ = 0;
return Light().setBrightness(brightness_).setColor(color_);
}
private:
uint8_t step_, brightness_, maxBrightness_;
const Color &color_;
};
}
}
#endif //__GE_CE_WRITER_FADE_OUT_ANIMATOR_H__