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feat: Direct Gilrs integration #475

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merged 8 commits into from
Oct 6, 2024

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RockasMockas
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Replaces being tied to bevy for gamepad support (which is on an old version). Directly imports and orchestrates Gilrs in bones itself, while fitting into the existing input flow to not cause any issues until keyboard/mouse are also brought into bones.

@RockasMockas RockasMockas marked this pull request as ready for review October 6, 2024 18:00
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@MaxCWhitehead MaxCWhitehead left a comment

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This looks good to me - I have not tested on Jumpy as I am behind on updating bones there - but that will be caught up soon. (But I did just dig my gamepad out of moving boxes heh).

Will open any issues if hit any in testing later - thanks for doing this, needed it for a while to hopefully fix: fishfolk/jumpy#989

@MaxCWhitehead MaxCWhitehead added this pull request to the merge queue Oct 6, 2024
Merged via the queue into fishfolk:main with commit 8722551 Oct 6, 2024
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@RockasMockas RockasMockas deleted the gilrs-integration branch October 6, 2024 22:05
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2 participants