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Make an actual asset database #165

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BenjaFriend opened this issue Jan 23, 2022 · 0 comments
Open

Make an actual asset database #165

BenjaFriend opened this issue Jan 23, 2022 · 0 comments

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@BenjaFriend
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Right now we just read all files in right from disk and read them in with some trivial JSON parsing. We need to create an actual Fling asset type that we can add metadata to, have work with version control, and be loaded in with a database to be displayed in the editor and at runtime.

This issue is obviously pretty big and needs to be broken up into smaller tasks for tracking

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