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GAME.bt
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GAME.bt
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//------------------------------------------------
//--- 010 Editor v11.0.1 Binary Template
//
// File: GAME.bt
// Authors: Florian Eßl
// Version:
// Purpose: SRPG95 File format
// Category: Games
// File Mask: GAME.DAT
// ID Bytes:
// History: https://github.com/florianessl/srpg95-fileformat
//------------------------------------------------
enum <int> BattleBackgroundType {
SAME_SCREEN_AS_ENEMY = 0,
SPLIT_SCREEN = 1
};
enum <int> UnitReviveType {
REVIVE_ON_NEXT_MAP = 0,
NEVER_REVIVE = 1
};
struct GAME {
int start_map_id; //zero index
BattleBackgroundType bg_type;
int counter_atk_enemy;
int counter_atk_ally;
int animation_speed; //100 = slowest, 0 = fastest
UnitReviveType revive_type;
} game;