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home-assistant-voice.yaml
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home-assistant-voice.yaml
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substitutions:
# Phases of the Voice Assistant
# The voice assistant is ready to be triggered by a wake word
voice_assist_idle_phase_id: '1'
# The voice assistant is waiting for a voice command (after being triggered by the wake word)
voice_assist_waiting_for_command_phase_id: '2'
# The voice assistant is listening for a voice command
voice_assist_listening_for_command_phase_id: '3'
# The voice assistant is currently processing the command
voice_assist_thinking_phase_id: '4'
# The voice assistant is replying to the command
voice_assist_replying_phase_id: '5'
# The voice assistant is not ready
voice_assist_not_ready_phase_id: '10'
# The voice assistant encountered an error
voice_assist_error_phase_id: '11'
esphome:
name: home-assistant-voice
friendly_name: Home Assistant Voice
name_add_mac_suffix: true
min_version: 2024.9.0
platformio_options:
board_build.flash_mode: dio
on_boot:
priority: 375
then:
# Run the script to refresh the LED status
- script.execute: control_leds
- delay: 1s
- switch.turn_on: internal_speaker_amp
# If the hardware switch is ON, force the software switch to be ON too. This covers the case where the Mute hardware switch is operated when the device is turned off
- if:
condition:
binary_sensor.is_on: hardware_mute_switch
then:
- switch.template.publish:
id: master_mute_switch
state: ON
# If after 10 minutes, the device is still initializing (It did not yet connect to Home Assistant), turn off the init_in_progress variable and run the script to refresh the LED status
- delay: 10min
- if:
condition:
lambda: return id(init_in_progress);
then:
- lambda: id(init_in_progress) = false;
- script.execute: control_leds
esp32:
board: esp32-s3-devkitc-1
variant: esp32s3
flash_size: 16MB
framework:
type: esp-idf
version: recommended
sdkconfig_options:
CONFIG_ESP32S3_DEFAULT_CPU_FREQ_240: "y"
CONFIG_ESP32S3_DATA_CACHE_64KB: "y"
CONFIG_ESP32S3_DATA_CACHE_LINE_64B: "y"
CONFIG_ESP32S3_INSTRUCTION_CACHE_32KB: "y"
CONFIG_ESP32_S3_BOX_BOARD: "y"
CONFIG_SPIRAM_ALLOW_STACK_EXTERNAL_MEMORY: "y"
CONFIG_SPIRAM_TRY_ALLOCATE_WIFI_LWIP: "y"
# Settings based on https://github.com/espressif/esp-adf/issues/297#issuecomment-783811702
CONFIG_ESP32_WIFI_STATIC_RX_BUFFER_NUM: "16"
CONFIG_ESP32_WIFI_DYNAMIC_RX_BUFFER_NUM: "512"
CONFIG_ESP32_WIFI_STATIC_TX_BUFFER: "y"
CONFIG_ESP32_WIFI_TX_BUFFER_TYPE: "0"
CONFIG_ESP32_WIFI_STATIC_TX_BUFFER_NUM: "8"
CONFIG_ESP32_WIFI_CACHE_TX_BUFFER_NUM: "32"
CONFIG_ESP32_WIFI_AMPDU_TX_ENABLED: "y"
CONFIG_ESP32_WIFI_TX_BA_WIN: "16"
CONFIG_ESP32_WIFI_AMPDU_RX_ENABLED: "y"
CONFIG_ESP32_WIFI_RX_BA_WIN: "32"
CONFIG_LWIP_MAX_ACTIVE_TCP: "16"
CONFIG_LWIP_MAX_LISTENING_TCP: "16"
CONFIG_TCP_MAXRTX: "12"
CONFIG_TCP_SYNMAXRTX: "6"
CONFIG_TCP_MSS: "1436"
CONFIG_TCP_MSL: "60000"
CONFIG_TCP_SND_BUF_DEFAULT: "65535"
CONFIG_TCP_WND_DEFAULT: "65535" # Adjusted from linked settings to avoid compilation error
CONFIG_TCP_RECVMBOX_SIZE: "512"
CONFIG_TCP_QUEUE_OOSEQ: "y"
CONFIG_TCP_OVERSIZE_MSS: "y"
CONFIG_LWIP_WND_SCALE: "y"
CONFIG_TCP_RCV_SCALE: "3"
CONFIG_LWIP_TCPIP_RECVMBOX_SIZE: "512"
CONFIG_BT_ALLOCATION_FROM_SPIRAM_FIRST: "y"
CONFIG_BT_BLE_DYNAMIC_ENV_MEMORY: "y"
wifi:
id: wifi_id
on_connect:
- lambda: id(improv_ble_in_progress) = false;
- script.execute: control_leds
on_disconnect:
- script.execute: control_leds
logger:
level: DEBUG
logs:
sensor: WARN # avoids logging debug sensor updates
api:
id: api_id
on_client_connected:
- script.execute: control_leds
on_client_disconnected:
- script.execute: control_leds
ota:
- platform: esphome
id: ota_esphome
i2c:
sda: GPIO5
scl: GPIO6
frequency: 400kHz
psram:
mode: octal
speed: 80MHz
globals:
# Global index for our LEDs. So that switching between different animation does not lead to unwanted effects.
- id: global_led_animation_index
type: int
restore_value: no
initial_value: '0'
# Global initialization variable. Initialized to true and set to false once everything is connected. Only used to have a smooth "plugging" experience
- id: init_in_progress
type: bool
restore_value: no
initial_value: 'true'
# Global variable storing the state of ImprovBLE. Used to draw different LED animations
- id: improv_ble_in_progress
type: bool
restore_value: no
initial_value: 'false'
# Global variable tracking the phase of the voice assistant (defined above). Initialized to not_ready
- id: voice_assistant_phase
type: int
restore_value: no
initial_value: ${voice_assist_not_ready_phase_id}
# Global variable tracking if the dial was recently touched.
- id: dial_touched
type: bool
restore_value: no
initial_value: 'false'
# Global variable tracking if the LED color was recently changed.
- id: color_changed
type: bool
restore_value: no
initial_value: 'false'
# Global variable tracking if the jack has been plugged touched.
- id: jack_plugged_recently
type: bool
restore_value: no
initial_value: 'false'
# Global variable tracking if the jack has been unplugged touched.
- id: jack_unplugged_recently
type: bool
restore_value: no
initial_value: 'false'
# Global variable storing the first active timer
- id: first_active_timer
type: voice_assistant::Timer
restore_value: false
# Global variable storing if a timer is active
- id: is_timer_active
type: bool
restore_value: false
switch:
# This is the master mute switch. It is exposed to Home Assistant. The user can only turn it on and off if the hardware switch is off. (The hardware switch overrides the software one)
- platform: template
id: master_mute_switch
restore_mode: RESTORE_DEFAULT_OFF
icon: "mdi:microphone-off"
name: Mute
entity_category: config
turn_on_action:
- if:
condition:
binary_sensor.is_off: hardware_mute_switch
then:
- switch.template.publish:
id: master_mute_switch
state: ON
turn_off_action:
- if:
condition:
binary_sensor.is_off: hardware_mute_switch
then:
- switch.template.publish:
id: master_mute_switch
state: OFF
on_turn_on:
- script.execute: control_leds
on_turn_off:
- script.execute: control_leds
# Wake Word Sound Switch.
- platform: template
id: wake_sound
name: Wake sound
icon: "mdi:bullhorn"
entity_category: config
optimistic: true
restore_mode: RESTORE_DEFAULT_ON
# Internal switch to track when a timer is ringing on the device.
- platform: template
id: timer_ringing
optimistic: true
internal: true
restore_mode: ALWAYS_OFF
on_turn_off:
# Disable stop wake word
- lambda: id(stop).disable();
# Stop any current annoucement (ie: stop the timer ring mid playback)
- if:
condition:
lambda: return id(nabu_media_player)->state == media_player::MediaPlayerState::MEDIA_PLAYER_STATE_ANNOUNCING;
then:
lambda: |-
id(nabu_media_player)
->make_call()
.set_command(media_player::MediaPlayerCommand::MEDIA_PLAYER_COMMAND_STOP)
.set_announcement(true)
.perform();
# Set back ducking ratio to zero
- nabu.set_ducking:
decibel_reduction: 0
duration: 1.0s
# Refresh the LED ring
- script.execute: control_leds
on_turn_on:
# Duck audio
- nabu.set_ducking:
decibel_reduction: 20
duration: 0.0s
# Enable stop wake word
- lambda: id(stop).enable();
# Ring timer
- script.execute: ring_timer
# Refresh LED
- script.execute: control_leds
# If 15 minutes have passed and the timer is still ringing, stop it.
- delay: 15min
- switch.turn_off: timer_ringing
- platform: gpio
pin: GPIO47
id: internal_speaker_amp
name: "Internal speaker amp"
entity_category: config
restore_mode: ALWAYS_OFF
internal: true
- platform: gpio
pin: GPIO46
id: grove_port_power
# Change this to ALWAYS_ON if you are planning to use the Grove port
restore_mode: RESTORE_DEFAULT_OFF
binary_sensor:
# Center Button. Used for many things (See on_multi_click)
- platform: gpio
id: center_button
pin:
number: GPIO0
inverted: true
on_press:
- script.execute: control_leds
on_release:
- script.execute: control_leds
on_multi_click:
# Simple Click:
# - Abort "things" in order
# - Timer
# - Announcements
# - Voice Assistant Pipeline run
# - Music
# - Starts the voice assistant if it is not yet running and if the device is not muted.
- timing:
- ON for at most 1s
- OFF for at least 0.25s
then:
- if:
condition:
lambda: return !id(init_in_progress) && !id(color_changed);
then:
- if:
condition:
switch.is_on: timer_ringing
then:
- switch.turn_off: timer_ringing
else:
- if:
condition:
lambda: return id(nabu_media_player)->state == media_player::MediaPlayerState::MEDIA_PLAYER_STATE_ANNOUNCING;
then:
- lambda: |
id(nabu_media_player)
->make_call()
.set_command(media_player::MediaPlayerCommand::MEDIA_PLAYER_COMMAND_STOP)
.set_announcement(true)
.perform();
else:
- if:
condition:
voice_assistant.is_running:
then:
- voice_assistant.stop:
else:
- if:
condition:
media_player.is_playing:
then:
- media_player.pause:
else:
- if:
condition:
and:
- switch.is_off: master_mute_switch
- not:
voice_assistant.is_running
then:
- script.execute:
id: play_sound
priority: true
sound_file: !lambda return id(center_button_press_sound);
- delay: 300ms
- voice_assistant.start:
# Double Click
# . Exposed as an event entity. To be used in automations inside Home Assistant
- timing:
- ON for at most 1s
- OFF for at most 0.25s
- ON for at most 1s
- OFF for at least 0.25s
then:
- if:
condition:
lambda: return !id(init_in_progress) && !id(color_changed);
then:
- script.execute:
id: play_sound
priority: false
sound_file: !lambda return id(center_button_double_press_sound);
- event.trigger:
id: button_press_event
event_type: "double_press"
# Triple Click
# . Exposed as an event entity. To be used in automations inside Home Assistant
- timing:
- ON for at most 1s
- OFF for at most 0.25s
- ON for at most 1s
- OFF for at most 0.25s
- ON for at most 1s
- OFF for at least 0.25s
then:
- if:
condition:
lambda: return !id(init_in_progress) && !id(color_changed);
then:
- script.execute:
id: play_sound
priority: false
sound_file: !lambda return id(center_button_triple_press_sound);
- event.trigger:
id: button_press_event
event_type: "triple_press"
# Long Press
# . Exposed as an event entity. To be used in automations inside Home Assistant
- timing:
- ON for at least 1s
then:
- if:
condition:
lambda: return !id(init_in_progress) && !id(color_changed);
then:
- script.execute:
id: play_sound
priority: false
sound_file: !lambda return id(center_button_long_press_sound);
- light.turn_off: voice_assistant_leds
- event.trigger:
id: button_press_event
event_type: "long_press"
# Very important do not remove. Trust me :D
- timing:
# H ....
- ON for at most 0.2s
- OFF for 0s to 2s
- ON for at most 0.2s
- OFF for 0s to 2s
- ON for at most 0.2s
- OFF for 0s to 2s
- ON for at most 0.2s
- OFF for 0.5s to 2s
# A ._
- ON for at most 0.2s
- OFF for 0s to 2s
- ON for 0.2s to 2s
then:
- if:
condition:
lambda: return !id(init_in_progress);
then:
- light.turn_on:
brightness: 100%
id: voice_assistant_leds
effect: "Tick"
- script.execute:
id: play_sound
priority: true
sound_file: !lambda return id(easter_egg_tick_sound);
- delay: 4s
- light.turn_off: voice_assistant_leds
- script.execute:
id: play_sound
priority: true
sound_file: !lambda return id(easter_egg_tada_sound);
- light.turn_on:
brightness: 100%
id: voice_assistant_leds
effect: "Rainbow"
- event.trigger:
id: button_press_event
event_type: "easter_egg_press"
# Factory Reset Warning
# . Audible and Visible warning.
- timing:
- ON for at least 10s
then:
- if:
condition:
lambda: return !id(dial_touched);
then:
- light.turn_on:
brightness: 100%
id: voice_assistant_leds
effect: "Factory Reset Coming Up"
- script.execute:
id: play_sound
priority: true
sound_file: !lambda return id(factory_reset_initiated_sound);
- wait_until:
binary_sensor.is_off: center_button
- light.turn_off: voice_assistant_leds
- script.execute:
id: play_sound
priority: true
sound_file: !lambda return id(factory_reset_cancelled_sound);
# Factory Reset
- timing:
- ON for at least 22s
then:
- if:
condition:
lambda: return !id(dial_touched);
then:
- button.press: factory_reset_button
# Hardware mute switch (Side of the device)
- platform: gpio
id: hardware_mute_switch
internal: true
pin: GPIO3
on_press:
- script.execute:
id: play_sound
priority: false
sound_file: !lambda return id(mute_switch_on_sound);
- switch.template.publish:
id: master_mute_switch
state: ON
on_release:
- script.execute:
id: play_sound
priority: false
sound_file: !lambda return id(mute_switch_off_sound);
- switch.template.publish:
id: master_mute_switch
state: OFF
# Audio Jack PLugged sensor
- platform: gpio
id: jack_plugged
# Debouncing it a bit because it can be activated back and forth as you plug the audio jack
filters:
- delayed_on: 200ms
- delayed_off: 200ms
pin:
number: GPIO17
# When the jack is plugged in:
# - LED animation
# - Sound played
on_press:
- lambda: id(jack_plugged_recently) = true;
- script.execute: control_leds
- delay: 200ms
- script.execute:
id: play_sound
priority: false
sound_file: !lambda return id(jack_connected_sound);
- delay: 800ms
- lambda: id(jack_plugged_recently) = false;
- script.execute: control_leds
# When the jack is unplugged:
# - LED animation
# - Sound played
on_release:
- lambda: id(jack_unplugged_recently) = true;
- script.execute: control_leds
- delay: 200ms
- script.execute:
id: play_sound
priority: false
sound_file: !lambda return id(jack_disconnected_sound);
- delay: 800ms
- lambda: id(jack_unplugged_recently) = false;
- script.execute: control_leds
light:
# Hardware LED ring. Not used because remapping needed
- platform: esp32_rmt_led_strip
id: leds_internal
pin: GPIO21
rmt_channel: 1
num_leds: 12
rgb_order: GRB
chipset: WS2812
default_transition_length: 0ms
power_supply: led_power
# Voice Assistant LED ring. Remapping of the internal LED.
# This light is not exposed. The device controls it
- platform: partition
id: voice_assistant_leds
internal: true
default_transition_length: 0ms
segments:
- id: leds_internal
from: 7
to: 11
- id: leds_internal
from: 0
to: 6
effects:
- addressable_lambda:
name: "Waiting for Command"
update_interval: 100ms
lambda: |-
auto light_color = id(led_ring).current_values;
Color color(light_color.get_red() * 255, light_color.get_green() * 255,
light_color.get_blue() * 255);
for (int i = 0; i < 12; i++) {
if (i == id(global_led_animation_index) % 12) {
it[i] = color;
} else if (i == (id(global_led_animation_index) + 11) % 12) {
it[i] = color * 192;
} else if (i == (id(global_led_animation_index) + 10) % 12) {
it[i] = color * 128;
} else if (i == (id(global_led_animation_index) + 6) % 12) {
it[i] = color;
} else if (i == (id(global_led_animation_index) + 5) % 12) {
it[i] = color * 192;
} else if (i == (id(global_led_animation_index) + 4) % 12) {
it[i] = color * 128;
} else {
it[i] = Color::BLACK;
}
}
id(global_led_animation_index) = (id(global_led_animation_index) + 1) % 12;
- addressable_lambda:
name: "Listening For Command"
update_interval: 50ms
lambda: |-
auto light_color = id(led_ring).current_values;
Color color(light_color.get_red() * 255, light_color.get_green() * 255,
light_color.get_blue() * 255);
for (int i = 0; i < 12; i++) {
if (i == id(global_led_animation_index) % 12) {
it[i] = color;
} else if (i == (id(global_led_animation_index) + 11) % 12) {
it[i] = color * 192;
} else if (i == (id(global_led_animation_index) + 10) % 12) {
it[i] = color * 128;
} else if (i == (id(global_led_animation_index) + 6) % 12) {
it[i] = color;
} else if (i == (id(global_led_animation_index) + 5) % 12) {
it[i] = color * 192;
} else if (i == (id(global_led_animation_index) + 4) % 12) {
it[i] = color * 128;
} else {
it[i] = Color::BLACK;
}
}
id(global_led_animation_index) = (id(global_led_animation_index) + 1) % 12;
- addressable_lambda:
name: "Thinking"
update_interval: 10ms
lambda: |-
static uint8_t brightness_step = 0;
static bool brightness_decreasing = true;
static uint8_t brightness_step_number = 10;
if (initial_run) {
brightness_step = 0;
brightness_decreasing = true;
}
auto light_color = id(led_ring).current_values;
Color color(light_color.get_red() * 255, light_color.get_green() * 255,
light_color.get_blue() * 255);
for (int i = 0; i < 12; i++) {
if (i == id(global_led_animation_index) % 12) {
it[i] = color * uint8_t(255/brightness_step_number*(brightness_step_number-brightness_step));
} else if (i == (id(global_led_animation_index) + 6) % 12) {
it[i] = color * uint8_t(255/brightness_step_number*(brightness_step_number-brightness_step));
} else {
it[i] = Color::BLACK;
}
}
if (brightness_decreasing) {
brightness_step++;
} else {
brightness_step--;
}
if (brightness_step == 0 || brightness_step == brightness_step_number) {
brightness_decreasing = !brightness_decreasing;
}
- addressable_lambda:
name: "Replying"
update_interval: 50ms
lambda: |-
id(global_led_animation_index) = (12 + id(global_led_animation_index) - 1) % 12;
auto light_color = id(led_ring).current_values;
Color color(light_color.get_red() * 255, light_color.get_green() * 255,
light_color.get_blue() * 255);
for (int i = 0; i < 12; i++) {
if (i == (id(global_led_animation_index)) % 12) {
it[i] = color;
} else if (i == ( id(global_led_animation_index) + 1) % 12) {
it[i] = color * 192;
} else if (i == ( id(global_led_animation_index) + 2) % 12) {
it[i] = color * 128;
} else if (i == ( id(global_led_animation_index) + 6) % 12) {
it[i] = color;
} else if (i == ( id(global_led_animation_index) + 7) % 12) {
it[i] = color * 192;
} else if (i == ( id(global_led_animation_index) + 8) % 12) {
it[i] = color * 128;
} else {
it[i] = Color::BLACK;
}
}
- addressable_lambda:
name: "Muted or Silent"
update_interval: 16ms
lambda: |-
static int8_t index = 0;
Color muted_color(255, 0, 0);
auto light_color = id(led_ring).current_values;
Color color(light_color.get_red() * 255, light_color.get_green() * 255,
light_color.get_blue() * 255);
for (int i = 0; i < 12; i++) {
if ( light_color.get_state() ) {
it[i] = color;
} else {
it[i] = Color::BLACK;
}
}
if ( id(master_mute_switch).state ) {
it[2] = Color::BLACK;
it[3] = muted_color;
it[4] = Color::BLACK;
it[8] = Color::BLACK;
it[9] = muted_color;
it[10] = Color::BLACK;
}
if ( id(nabu_media_player).volume == 0.0f || id(nabu_media_player).is_muted() ) {
it[5] = Color::BLACK;
it[6] = muted_color;
it[7] = Color::BLACK;
}
- addressable_lambda:
name: "Volume Display"
update_interval: 50ms
lambda: |-
auto light_color = id(led_ring).current_values;
Color color(light_color.get_red() * 255, light_color.get_green() * 255,
light_color.get_blue() * 255);
Color silenced_color(255, 0, 0);
auto volume_ratio = 12.0f * id(nabu_media_player).volume;
for (int i = 0; i < 12; i++) {
if (i <= volume_ratio) {
it[(6+i)%12] = color * min( 255.0f * (volume_ratio - i) , 255.0f ) ;
} else {
it[(6+i)%12] = Color::BLACK;
}
}
if (id(nabu_media_player).volume == 0.0f) {
it[6] = silenced_color;
}
- addressable_lambda:
name: "Center Button Touched"
update_interval: 16ms
lambda: |-
if (initial_run) {
// set voice_assistant_leds light to colors based on led_ring
auto led_ring_cv = id(led_ring).current_values;
auto va_leds_call = id(voice_assistant_leds).make_call();
va_leds_call.from_light_color_values(led_ring_cv);
va_leds_call.set_brightness( min ( max( id(led_ring).current_values.get_brightness() , 0.2f ) + 0.1f , 1.0f ) );
va_leds_call.set_state(true);
va_leds_call.perform();
}
auto light_color = id(voice_assistant_leds).current_values;
Color color(light_color.get_red() * 255, light_color.get_green() * 255,
light_color.get_blue() * 255);
for (int i = 0; i < 12; i++) {
it[i] = color;
}
- addressable_twinkle:
name: "Twinkle"
twinkle_probability: 50%
- addressable_lambda:
name: "Error"
update_interval: 10ms
lambda: |-
static uint8_t brightness_step = 0;
static bool brightness_decreasing = true;
static uint8_t brightness_step_number = 10;
if (initial_run) {
brightness_step = 0;
brightness_decreasing = true;
}
Color error_color(255, 0, 0);
for (int i = 0; i < 12; i++) {
it[i] = error_color * uint8_t(255/brightness_step_number*(brightness_step_number-brightness_step));
}
if (brightness_decreasing) {
brightness_step++;
} else {
brightness_step--;
}
if (brightness_step == 0 || brightness_step == brightness_step_number) {
brightness_decreasing = !brightness_decreasing;
}
- addressable_lambda:
name: "Timer Ring"
update_interval: 10ms
lambda: |-
static uint8_t brightness_step = 0;
static bool brightness_decreasing = true;
static uint8_t brightness_step_number = 10;
if (initial_run) {
brightness_step = 0;
brightness_decreasing = true;
}
auto light_color = id(led_ring).current_values;
Color color(light_color.get_red() * 255, light_color.get_green() * 255,
light_color.get_blue() * 255);
Color muted_color(255, 0, 0);
for (int i = 0; i < 12; i++) {
it[i] = color * uint8_t(255/brightness_step_number*(brightness_step_number-brightness_step));
}
if ( id(master_mute_switch).state ) {
it[3] = muted_color;
it[9] = muted_color;
}
if (brightness_decreasing) {
brightness_step++;
} else {
brightness_step--;
}
if (brightness_step == 0 || brightness_step == brightness_step_number) {
brightness_decreasing = !brightness_decreasing;
}
- addressable_lambda:
name: "Timer Tick"
update_interval: 100ms
lambda: |-
auto light_color = id(led_ring).current_values;
Color color(light_color.get_red() * 255, light_color.get_green() * 255,
light_color.get_blue() * 255);
Color muted_color(255, 0, 0);
auto timer_ratio = 12.0f * id(first_active_timer).seconds_left / max(id(first_active_timer).total_seconds , static_cast<uint32_t>(1));
uint8_t last_led_on = static_cast<uint8_t>(ceil(timer_ratio)) - 1;
for (int i = 0; i < 12; i++) {
float brightness_dip = ( i == id(global_led_animation_index) % 12 && i != last_led_on ) ? 0.9f : 1.0f ;
if (i <= timer_ratio) {
it[i] = color * min(255.0f * brightness_dip * (timer_ratio - i) , 255.0f * brightness_dip) ;
} else {
it[i] = Color::BLACK;
}
}
if (id(master_mute_switch).state) {
it[2] = Color::BLACK;
it[3] = muted_color;
it[4] = Color::BLACK;
it[8] = Color::BLACK;
it[9] = muted_color;
it[10] = Color::BLACK;
}
id(global_led_animation_index) = (12 + id(global_led_animation_index) - 1) % 12;
- addressable_rainbow:
name: "Rainbow"
width: 12
- addressable_lambda:
name: "Tick"
update_interval: 333ms
lambda: |-
static uint8_t index = 0;
Color color(255, 0, 0);
if (initial_run) {
index = 0;
}
for (int i = 0; i < 12; i++) {
if (i <= index ) {
it[i] = Color::BLACK;
} else {
it[i] = color;
}
}
index = (index + 1) % 12;
- addressable_lambda:
name: "Factory Reset Coming Up"
update_interval: 1s
lambda: |-
static uint8_t index = 0;
Color color(255, 0, 0);
if (initial_run) {
index = 0;
}
for (int i = 0; i < 12; i++) {
if (i <= index ) {
it[i] = color;
} else {
it[i] = Color::BLACK;
}
}
index = (index + 1) % 12;
- addressable_lambda:
name: "Jack Plugged"
update_interval: 40ms
lambda: |-
static uint8_t index = 0;
if (initial_run) {
index = 0;
}
auto light_color = id(led_ring).current_values;
Color color(light_color.get_red() * 255, light_color.get_green() * 255,
light_color.get_blue() * 255);
if (index <= 6) {
for (int i = 0; i < 12; i++) {
if (i == index) {
it[i] = color;
} else if (i == (12 - index) % 12) {
it[i] = color;
} else {
it[i] = Color::BLACK;
}
}
}
index = (index + 1);
- addressable_lambda:
name: "Jack Unplugged"
update_interval: 40ms
lambda: |-
static uint8_t index = 0;
if (initial_run) {
index = 0;
}
auto light_color = id(led_ring).current_values;
Color color(light_color.get_red() * 255, light_color.get_green() * 255,
light_color.get_blue() * 255);
if (index <= 6) {
for (int i = 0; i < 12; i++) {
if (i == 6 - index) {
it[i] = color;
} else if (i == (6 + index) % 12) {
it[i] = color;
} else {
it[i] = Color::BLACK;
}
}
}
index = (index + 1);
# User facing LED ring. Remapping of the internal LEDs.
# Exposed to be used by the user.
- platform: partition
id: led_ring
name: LED Ring
entity_category: config
icon: "mdi:circle-outline"
default_transition_length: 0ms
restore_mode: RESTORE_DEFAULT_OFF
initial_state:
color_mode: rgb
brightness: 66%
red: 9.4%
green: 73.3%
blue: 94.9%
segments:
- id: leds_internal
from: 7
to: 11
- id: leds_internal
from: 0
to: 6
power_supply:
- id: led_power
pin: GPIO45
sensor:
# The dial. Used to control volume and Hue of the LED ring.
- platform: rotary_encoder
id: dial
pin_a: GPIO16
pin_b: GPIO18
resolution: 2
on_clockwise:
- lambda: id(dial_touched) = true;
- if:
condition:
binary_sensor.is_off: center_button
then:
- script.execute:
id: control_volume
increase_volume: true
else:
- script.execute:
id: control_hue
increase_hue: true
on_anticlockwise:
- lambda: id(dial_touched) = true;
- if:
condition:
binary_sensor.is_off: center_button
then:
- script.execute:
id: control_volume
increase_volume: false
else:
- script.execute:
id: control_hue
increase_hue: false
event:
# Event entity exposed to the user to automate on complex center button presses.
# The simple press is not exposed as it is used to control the device itself.
- platform: template
id: button_press_event
name: "Button press"
icon: mdi:button-pointer
device_class: button
event_types:
- double_press
- triple_press
- long_press
- easter_egg_press
script:
# Master script controlling the LEDs, based on different conditions : initialization in progress, wifi and api connected and voice assistant phase.
# For the sake of simplicity and re-usability, the script calls child scripts defined below.
# This script will be called every time one of these conditions is changing.
- id: control_leds
then:
- lambda: |
id(check_if_timers_active).execute();
if (id(is_timer_active)){
id(fetch_first_active_timer).execute();
}
if (id(improv_ble_in_progress)) {
id(control_leds_improv_ble_state).execute();
} else if (id(init_in_progress)) {
id(control_leds_init_state).execute();
} else if (!id(wifi_id).is_connected() || !id(api_id).is_connected()){
id(control_leds_no_ha_connection_state).execute();
} else if (id(center_button).state) {
id(control_leds_center_button_touched).execute();
} else if (id(jack_plugged_recently)) {
id(control_leds_jack_plugged_recently).execute();
} else if (id(jack_unplugged_recently)) {
id(control_leds_jack_unplugged_recently).execute();
} else if (id(dial_touched)) {
id(control_leds_dial_touched).execute();
} else if (id(timer_ringing).state) {
id(control_leds_timer_ringing).execute();
} else if (id(voice_assistant_phase) == ${voice_assist_waiting_for_command_phase_id}) {
id(control_leds_voice_assistant_waiting_for_command_phase).execute();
} else if (id(voice_assistant_phase) == ${voice_assist_listening_for_command_phase_id}) {
id(control_leds_voice_assistant_listening_for_command_phase).execute();
} else if (id(voice_assistant_phase) == ${voice_assist_thinking_phase_id}) {
id(control_leds_voice_assistant_thinking_phase).execute();
} else if (id(voice_assistant_phase) == ${voice_assist_replying_phase_id}) {