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This PR contains the following updates:
^2.7.0
->^3.0.0
Release Notes
xvrh/lottie-flutter (lottie)
v3.0.0
Compare Source
renderCache
parameter.Opt-in to a special render mode where the frames of the animation are lazily rendered and kept in a cache.
Subsequent runs of the animation are cheaper to render.
There are 2 kinds of caches:
RenderCache.raster: keep the frame rasterized in the cache (as [dart:ui.Image]).
Subsequent runs of the animation are very cheap for both the CPU and GPU but it takes
a lot of memory.
RenderCache.drawingCommands: keep the frame as a list of graphical operations ([dart:ui.Picture]).
Subsequent runs of the animation are cheaper for the CPU but not for the GPU.
to specify a specific .json file inside the archive
Add
backgroundLoading
parameter toLottie.asset|network|file|memory
.If
backgroundLoading
is true, the animation will be loaded in a background isolate.This is useful for large animations that can take a long time to parse and block the UI work.
Remove the name property from
LottieComposition
imageProviderFactory
is not used in .zip file by default anymore.To restore the old behaviour, use:
ValueDelegate.gradientColor
is usedDefaultAssetBundle.of
inAssetLottie
before fallback torootBundle
BuildContext
optional parameter inLottieProvider.load
Configuration
📅 Schedule: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).
🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.
♻ Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.
🔕 Ignore: Close this PR and you won't be reminded about this update again.
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