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Exhaustion on 2024 rules assumes for Imperial even when "Use Metric" is checked #4215

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BrotherSharper opened this issue Sep 14, 2024 · 1 comment · May be fixed by #4893
Open

Exhaustion on 2024 rules assumes for Imperial even when "Use Metric" is checked #4215

BrotherSharper opened this issue Sep 14, 2024 · 1 comment · May be fixed by #4893
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bug Functionality which is not working as intended localization
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@BrotherSharper
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The exhaustion rules on 2024 edition reduce the movement speed by 5 feet for each level.
However, D&D editions released outside of the US use metric conversion of 5ft = 1.5m, it would be nice if the game could account for this since the flag already exists in the settings.

Or at least remove automation from exhaustion so the users can set it on their own.
I assume this suggestion is valid for all automation that the system does and assumes for feet

@arbron arbron added bug Functionality which is not working as intended localization labels Sep 15, 2024
@arbron arbron added this to the D&D5E 4.0.1 milestone Sep 15, 2024
@arbron
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arbron commented Sep 15, 2024

We'll probably have to finish add the "Use Metric Length Units" setting, because right now we only have a setting for weight units (that was discussed earlier and held up this PR: #2073).

@arbron arbron removed this from the D&D5E 4.0.1 milestone Sep 15, 2024
@arbron arbron added this to the D&D5E 4.1.0 milestone Sep 25, 2024
@arbron arbron modified the milestones: D&D5E 4.1.0, D&D5E 4.2.0 Nov 6, 2024
@arbron arbron self-assigned this Dec 16, 2024
arbron added a commit that referenced this issue Dec 16, 2024
When applying exhaustion speed reduction to an actor, this ensures
that the reduction matches the units defined on the actor. This
uses a new `convertLength` method for converting the value defined
in config from the default imperial units (e.g. `ft`) into
whatever units are used for the actor.

Closes #4215
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