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Hi,
according to this
the labeling shall be done after the glGen* + glBind*
glGen* + glBind*
So, for example here, glObjectLabel shall be moved at least after the first glBindBuffer
glObjectLabel
glBindBuffer
glGenBuffers(buffer::MAX, &BufferName[0]); glObjectLabel(GL_BUFFER, BufferName[buffer::ELEMENT], -1, "Element Array Buffer object"); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, BufferName[buffer::ELEMENT]); glBufferData(GL_ELEMENT_ARRAY_BUFFER, ElementSize, ElementData, GL_STATIC_DRAW); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
The text was updated successfully, but these errors were encountered:
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Hi,
according to this
the labeling shall be done after the
glGen* + glBind*
So, for example here,
glObjectLabel
shall be moved at least after the firstglBindBuffer
The text was updated successfully, but these errors were encountered: