From ee7f2e4ec871ba6e74042695d1df9e8e5632e3e1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Carlos=20Ag=C3=BCero?= Date: Thu, 7 Nov 2024 17:45:56 +0100 Subject: [PATCH] Prepare for 7.5.0 release MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Carlos Agüero --- CMakeLists.txt | 2 +- Changelog.md | 47 +++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 48 insertions(+), 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 24b014b70..3942c6984 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -3,7 +3,7 @@ cmake_minimum_required(VERSION 3.10.2 FATAL_ERROR) #============================================================================ # Initialize the project #============================================================================ -project(gz-rendering7 VERSION 7.4.2) +project(gz-rendering7 VERSION 7.5.0) #============================================================================ # Find gz-cmake diff --git a/Changelog.md b/Changelog.md index ae54c9a5e..266dbff45 100644 --- a/Changelog.md +++ b/Changelog.md @@ -2,6 +2,53 @@ ### Gazebo Rendering 7.X +### Gazebo Rendering 7.5.0 (2024-11-07) + +1. Fix waves 'double' to 'float' truncation warning + * [Pull request #1065](https://github.com/gazebosim/gz-rendering/pull/1065) + +1. Fixed integer underflow in OgreDistortionPass + * [Pull request #994](https://github.com/gazebosim/gz-rendering/pull/994) + +1. Parse correctly OGRE2_RESOURCE_PATH on Windows + * [Pull request #996](https://github.com/gazebosim/gz-rendering/pull/996) + +1. Fix setting normal map when not all submeshes have texcoords (ogre2) + * [Pull request #976](https://github.com/gazebosim/gz-rendering/pull/976) + +1. Improve Ogre2GpuRays performance + * [Pull request #955](https://github.com/gazebosim/gz-rendering/pull/955) + +1. Backport ogre2 lidar performance improvement + * [Pull request #956](https://github.com/gazebosim/gz-rendering/pull/956) + +1. Correctly set position-independent code + * [Pull request #950](https://github.com/gazebosim/gz-rendering/pull/950) + +1. Update github action workflows + * [Pull request #940](https://github.com/gazebosim/gz-rendering/pull/940) + +1. Add minor comments to BaseGizmoVisual + * [Pull request #881](https://github.com/gazebosim/gz-rendering/pull/881) + +1. Update github issue template + * [Pull request #939](https://github.com/gazebosim/gz-rendering/pull/939) + +1. Update examples to use metal as default graphics API on mac + * [Pull request #937](https://github.com/gazebosim/gz-rendering/pull/937) + +1. Extend ogre 1.x custom shaders support + * [Pull request #908](https://github.com/gazebosim/gz-rendering/pull/908) + +1. Fix use of srgb format for texture map data + * [Pull request #931](https://github.com/gazebosim/gz-rendering/pull/931) + +1. Update ci.yml + * [Pull request #925](https://github.com/gazebosim/gz-rendering/pull/925) + +1. Fix float comparison warnings in test + * [Pull request #929](https://github.com/gazebosim/gz-rendering/pull/929) + ### Gazebo Rendering 7.4.2 (2023-09-26) 1. ogre2: use CMAKE_INSTALL_RPATH