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The fog looks correct but the 'bright red´ particles are black. There are red 'flashes' that lead me to assume that the particle is initially created in red, but on a successive render call is rendered black.
ign_recording.mp4
The text was updated successfully, but these errors were encountered:
Environment
Description
Run particle emittor demo world:
$ gz sim particle_emitter.sdf
The fog looks correct but the 'bright red´ particles are black. There are red 'flashes' that lead me to assume that the particle is initially created in red, but on a successive render call is rendered black.
ign_recording.mp4
The text was updated successfully, but these errors were encountered: