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Graphs.js
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Graphs.js
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//Initialize the saved data objects, and load data/grab from browser if found.
var allSaveData = [];
var graphData = [];
var tmpGraphData = JSON.parse(localStorage.getItem('allSaveData'));
if (tmpGraphData !== null) {
console.log('Graphs: Found allSaveData (portal runs data). Yay!');
allSaveData = tmpGraphData;
}
MODULES["graphs"] = {};
MODULES["graphs"].useDarkAlways = false; //set this to True to use Dark Graphs always.
//Import the Chart Libraries
var head = document.getElementsByTagName('head')[0];
var chartscript = document.createElement('script');
chartscript.type = 'text/javascript';
chartscript.src = 'https://code.highcharts.com/highcharts.js';
head.appendChild(chartscript);
//Create the graph button and div
var newItem = document.createElement("TD");
newItem.appendChild(document.createTextNode("Graphs"));
newItem.setAttribute("class", "btn btn-default");
newItem.setAttribute("onclick", "autoToggleGraph(); drawGraph();");
var settingbarRow = document.getElementById("settingsTable").firstElementChild.firstElementChild;
settingbarRow.insertBefore(newItem, settingbarRow.childNodes[10]);
document.getElementById("settingsRow").innerHTML += '<div id="graphParent" style="display: none; height: 600px; overflow: auto;"><div id="graph" style="margin-bottom: 10px;margin-top: 5px; height: 530px;"></div>';
document.getElementById("graphParent").innerHTML += '<div id="graphFooter" style="height: 50px;font-size: 1em;"><div id="graphFooterLine1" style="display: -webkit-flex;flex: 0.75;flex-direction: row; height:30px;"></div><div id="graphFooterLine2"></div></div>';
//Create the buttons in the graph Footer:
var $graphFooter = document.getElementById('graphFooterLine1');
//Create the dropdown for what graph to show (these correspond to headings in setGraph() and have to match)
var graphList = ['Helium - He/Hr', 'Helium - Total', 'Helium - He/Hr Instant', 'Helium - He/Hr Delta', 'HeHr % / LifetimeHe', 'He % / LifetimeHe', 'Clear Time', 'Cumulative Clear Time', 'Run Time', 'Map Bonus', 'Void Maps', 'Void Map History', 'Loot Sources', 'Coordinations', 'GigaStations', 'Unused Gigas', 'Last Warpstation', 'Trimps', 'Nullifium Gained', 'Dark Essence', 'Dark Essence PerHour', 'OverkillCells', 'Magmite', 'Magmamancers', 'Fluffy XP', 'Fluffy XP PerHour', 'Nurseries'];
var $graphSel = document.createElement("select");
$graphSel.id = 'graphSelection';
$graphSel.setAttribute("style", "");
$graphSel.setAttribute("onchange", "drawGraph()");
for (var item in graphList) {
var $opt = document.createElement("option");
$opt.value = graphList[item];
$opt.text = graphList[item];
$graphSel.appendChild($opt);
}
$graphFooter.appendChild($graphSel);
//just write it in HTML instead of a million lines of DOM javascript.
$graphFooter.innerHTML += '\
<div><button onclick="drawGraph(true,false)" style="margin-left:0.5em; width:2em;">↑</button></div>\
<div><button onclick="drawGraph(false,true)" style="margin-left:0.5em; width:2em;">↓</button></div>\
<div><button onclick="drawGraph()" style="margin-left:0.5em;">Refresh</button></div>\
<div style="flex:0 100 5%;"></div>\
<div><input type="checkbox" id="clrChkbox" onclick="toggleClearButton();"></div>\
<div style="margin-left: 0.5vw;"><button id="clrAllDataBtn" onclick="clearData(null,true); drawGraph();" class="btn" disabled="" style="flex:auto; padding: 2px 6px;border: 1px solid white;">Clear All Previous Data</button></div>\
<div style="flex:0 100 5%;"></div>\
<div style="flex:0 2 3.5vw;"><input style="width:100%;min-width: 40px;" id="deleteSpecificTextBox"></div>\
<div style="flex:auto; margin-left: 0.5vw;"><button onclick="deleteSpecific(); drawGraph();">Delete Specific Portal</button></div>\
<div style="flex:0 100 5%;"></div>\
<div style="flex:auto;"><button onclick="GraphsImportExportTooltip(\'ExportGraphs\', null, \'update\')" onmouseover=\'tooltip(\"Tips\", \"customText\", event, \"Export Graph Database will make a backup of all the graph data to a text string.<b>DISCLAIMER:</b> Takes quite a long time to generate.\")\' onmouseout=\'tooltip(\"hide\")\'>Export your Graph Database</button></div>\
\
<div style="float:right; margin-right: 0.5vw;"><button onclick="toggleSpecificGraphs()">Invert Selection</button></div>\
<div style="float:right; margin-right: 1vw;"><button onclick="toggleAllGraphs()">All Off/On</button></div>';
//TODO: make the overall hover tooltip better and seperate individual help into each button tooltip.
document.getElementById("graphFooterLine2").innerHTML += '\
<span style="float: left;" onmouseover=\'tooltip(\"Tips\", \"customText\", event, \"You can zoom by dragging a box around an area. You can turn portals off by clicking them on the legend. Quickly view the last portal by clicking it off, then Invert Selection. Or by clicking All Off, then clicking the portal on. To delete a portal, Type its portal number in the box and press Delete Specific. Using negative numbers in the Delete Specific box will KEEP that many portals (starting counting backwards from the current one), ie: if you have Portals 1000-1015, typing -10 will keep 1005-1015. There is a browser data storage limitation of 10MB, so do not exceed 20 portals-worth of data.\")\' onmouseout=\'tooltip(\"hide\")\'>Tips: Hover for usage tips.</span>\
<input style="height: 20px; float: right; margin-right: 0.5vw;" type="checkbox" id="rememberCB">\
<span style="float: right; margin-right: 0.5vw;">Try to Remember Which Portals are Selected when switching between Graphs:</span>\
<input onclick="toggleDarkGraphs()" style="height: 20px; float: right; margin-right: 0.5vw;" type="checkbox" id="blackCB">\
<span style="float: right; margin-right: 0.5vw;">Black Graphs:</span>';
//<div style="float:right; margin-right: 0.5vw;"><button onclick="addGraphNoteLabel()">Add Note/Label</button></div>\
//handle the locking mechanism checkbox for the Clear all previous data button:
function toggleClearButton() {
document.getElementById('clrAllDataBtn').disabled = !document.getElementById('clrChkbox').checked;
}
//Dark graphs by Unihedron
//Theme Changer is below
function addDarkGraphs() {
var $oldlink = document.getElementById("dark-graph.css");
if ($oldlink) return;
var $link = document.createElement('link');
$link.rel = "stylesheet";
$link.type = "text/css";
$link.id = 'dark-graph.css';
//basepath ref comes from the userscripts
$link.href = basepath + 'dark-graph.css';
document.head.appendChild($link);
debug("Adding dark-graph.css file","graphs");
}
function removeDarkGraphs() {
var $link = document.getElementById("dark-graph.css");
if (!$link) return;
document.head.removeChild($link);
debug("Removing dark-graph.css file","graphs");
}
function toggleDarkGraphs() {
if (game) {
var $link = document.getElementById("dark-graph.css");
var blackCB = document.getElementById('blackCB').checked;
if ((!$link && (game.options.menu.darkTheme.enabled == 0 || game.options.menu.darkTheme.enabled == 2)) || MODULES["graphs"].useDarkAlways || blackCB)
addDarkGraphs();
else if ($link && (game.options.menu.darkTheme.enabled == 1 || game.options.menu.darkTheme.enabled == 3 || !blackCB))
removeDarkGraphs();
}
}
//Theme Runs once on startup to color the graph footer elements Black.
//Then every time the theme is changed. Called out of updateCustomButtons() loop in SettingsGUI.
var lastTheme=-1;
MODULES["graphs"].themeChanged = function() {
//Everything else in Settings, (for now: all Inputs, Dropdowns)
if (game && game.options.menu.darkTheme.enabled != lastTheme) {
//GRAPHS:
toggleDarkGraphs();
debug("AutoTrimps - Styles updating, Theme changed.");
function color1(el,i,arr) {
if(game.options.menu.darkTheme.enabled != 2)
el.style.color = "black";
else
el.style.color = "";
};
//GRAPHS:
function color2(el,i,arr) {
if (el.id == 'graphSelection') {
if(game.options.menu.darkTheme.enabled != 2)
el.style.color = "black";
return;
}
};
var inpts1 = document.getElementsByTagName("input");
var drops2 = document.getElementsByTagName("select");
var footer3 = document.getElementById("graphFooterLine1").children;
for (let el of inpts1) { color1(el); };
for (let el of drops2) { color1(el); };
for (let el of footer3) { color1(el); };
for (let el of footer3) { color2(el); };
}
if (game)
lastTheme = game.options.menu.darkTheme.enabled;
};
MODULES["graphs"].themeChanged();
function GraphsImportExportTooltip(what, isItIn, event) {
if (game.global.lockTooltip)
return;
var elem = document.getElementById("tooltipDiv");
swapClass("tooltipExtra", "tooltipExtraNone", elem);
var ondisplay = null; // if non-null, called after the tooltip is displayed
var tooltipText;
var costText = "";
if (what == "ExportGraphs"){
tooltipText = "This is your GRAPH DATABASE save string. There are many like it but this one is yours. Save this save somewhere safe so you can save time next time. <br/><br/><textarea id='exportArea' style='width: 100%' rows='5'>" + JSON.stringify(allSaveData) + "</textarea>";
costText = "<div class='maxCenter'><div id='confirmTooltipBtn' class='btn btn-info' onclick='cancelTooltip()'>Got it</div>";
if (document.queryCommandSupported('copy')){
costText += "<div id='clipBoardBtn' class='btn btn-success'>Copy to Clipboard</div>";
ondisplay = function(){
document.getElementById('exportArea').select();
document.getElementById('clipBoardBtn').addEventListener('click', function(event) {
document.getElementById('exportArea').select();
try {
document.execCommand('copy');
} catch (err) {
document.getElementById('clipBoardBtn').innerHTML = "Error, not copied";
}
});
};
}
else {
ondisplay = function(){
document.getElementById('exportArea').select();
};
}
costText += "</div>";
}
if (what == "ImportGraphs"){
//runs the loadGraphs() function.
tooltipText = "Replaces your GRAPH DATABASE with this save string! It'll be fine, I promise.<br/><br/><textarea id='importBox' style='width: 100%' rows='5'></textarea>";
costText="<div class='maxCenter'><div id='confirmTooltipBtn' class='btn btn-info' onclick='cancelTooltip(); loadGraphs();'>Import</div><div class='btn btn-info' onclick='cancelTooltip()'>Cancel</div></div>";
ondisplay = function () {
document.getElementById('importBox').focus();
};
}
if (what == "AppendGraphs"){
//runs the appendGraphs() function.
tooltipText = "Appends to your GRAPH DATABASE with this save string (combines them)! It'll be fine, I hope.<br/><br/><textarea id='importBox' style='width: 100%' rows='5'></textarea>";
costText="<div class='maxCenter'><div id='confirmTooltipBtn' class='btn btn-info' onclick='cancelTooltip(); appendGraphs();'>Import</div><div class='btn btn-info' onclick='cancelTooltip()'>Cancel</div></div>";
ondisplay = function () {
document.getElementById('importBox').focus();
};
}
game.global.lockTooltip = true;
elem.style.left = "33.75%";
elem.style.top = "25%";
document.getElementById("tipTitle").innerHTML = what;
document.getElementById("tipText").innerHTML = tooltipText;
document.getElementById("tipCost").innerHTML = costText;
elem.style.display = "block";
if (ondisplay !== null)
ondisplay();
}
//function to take the text string, and use it to load and overwrite your saved data (for graphs)
function loadGraphs() {
var thestring = document.getElementById("importBox").value.replace(/(\r\n|\n|\r|\s)/gm,"");
var tmpset = JSON.parse(thestring);
if (tmpset == null)
return;
//should have done more error checking with at least an error message.
allSaveData = tmpset;
//refresh
drawGraph();
}
//function to take the text string, and use it to load and append your saved data (for graphs) to the old database
function appendGraphs() {
//currently overwrites:
/*
var thestring = document.getElementById("importBox").value.replace(/(\r\n|\n|\r|\s)/gm,"");
var tmpset = JSON.parse(thestring);
if (tmpset == null)
return;
//should have done more error checking with at least an error message.
allSaveData = tmpset;
*/
//refresh
drawGraph();
}
//Remember Checkbox
var rememberSelectedVisible = [];
function saveSelectedGraphs() {
if (!chart1) return;
rememberSelectedVisible = [];
for (var i=0; i < chart1.series.length; i++){
var run = chart1.series[i];
rememberSelectedVisible[i] = run.visible;
}
}
function applyRememberedSelections() {
if (!chart1) return;
for (var i=0; i < chart1.series.length; i++){
var run = chart1.series[i];
if (rememberSelectedVisible[i] == false)
run.hide();
}
}
//Invert graph selections
function toggleSpecificGraphs() {
if (!chart1) return;
for (var i=0; i < chart1.series.length; i++){
var run = chart1.series[i];
run.visible ? run.hide() : run.show();
}
}
//Turn all graphs on/off (to the opposite of which one we are closer to)
function toggleAllGraphs() {
if (!chart1) return;
var count = 0;
for (var i=0; i < chart1.series.length; i++){
var run = chart1.series[i];
if (run.visible)
count++;
}
for (var i=0; i < chart1.series.length; i++){
var run = chart1.series[i];
if (count > chart1.series.length/2)
run.hide();
else
run.show();
}
}
function clearData(portal,clrall) {
//clear data of runs with portalnumbers prior than X (15) away from current portal number. (or 0 = clear all)
if(!portal)
portal = 0;
if (!clrall) {
while(allSaveData[0].totalPortals < game.global.totalPortals - portal)
allSaveData.shift();
} else {
while(allSaveData[0].totalPortals != game.global.totalPortals)
allSaveData.shift();
}
}
//delete a specific portal number's graphs. use negative numbers to keep that many portals.
function deleteSpecific() {
var txtboxvalue = document.getElementById('deleteSpecificTextBox').value;
if (txtboxvalue == "")
return;
if (parseInt(txtboxvalue) < 0) {
clearData(Math.abs(txtboxvalue));
} else {
for (var i = allSaveData.length-1; i >= 0; i--) {
if (allSaveData[i].totalPortals == txtboxvalue)
allSaveData.splice(i, 1);
}
}
}
function addGraphNoteLabel() {
debug("GOTCHA This feature is not actually written, yet...");
}
function autoToggleGraph() {
if (game.options.displayed)
toggleSettingsMenu();
var $item = document.getElementById('autoSettings');
if (!$item) return;
if ($item.style.display === 'block') $item.style.display = 'none';
var $item = document.getElementById('autoTrimpsTabBarMenu');
if (!$item) return;
if ($item.style.display === 'block') $item.style.display = 'none';
var $graph = document.getElementById('graphParent');
// if (!$graph) return;
//toggle graph display
if ($graph.style.display === 'block')
$graph.style.display = 'none';
else
$graph.style.display = 'block';
// setGraph();
// }
}
function escapeATWindows() {
var $tooltip = document.getElementById("tooltipDiv");
if ($tooltip.style.display != 'none') {
cancelTooltip();
return;
}
//Turn off "Settings"/"AutoTrimpsSettings"/"Graphs" Menu on escape.
if (game.options.displayed) toggleSettingsMenu();
var $item = document.getElementById('autoSettings');
if ($item.style.display === 'block') $item.style.display = 'none';
var $item = document.getElementById('autoTrimpsTabBarMenu');
if ($item.style.display === 'block') $item.style.display = 'none';
var $graph = document.getElementById('graphParent');
if ($graph.style.display === 'block') $graph.style.display = 'none';
}
document.addEventListener("keydown",function (event) {
//Hotkeys have to be enabled, and all these conditions have to be met or else we cant use the hotkey.
if (game.options.menu.hotkeys.enabled == 1 && !game.global.preMapsActive && !game.global.lockTooltip && !ctrlPressed && !heirloomsShown && event.keyCode == 27) //27 == escape
escapeATWindows();
//TODO this currently escapes out of both tooltips and the settings and its already checking for locked tooltips. Maybe if there IS a tooltip open we should just close that first.
//Turn off "Settings"/"AutoTrimpsSettings"/"Graphs" Menu on escape.
}, true);
function getTotalDarkEssenceCount() {
var purchased = 10 * (Math.pow(3, countPurchasedTalents()) - 1) / (3 - 1);
return game.global.essence + purchased;
}
function pushData() {
debug('Starting Zone ' + game.global.world, "graphs");
//helium/hour % of totalHE, and currentRun/totalLifetime HE
var getPercent = (game.stats.heliumHour.value() / (game.global.totalHeliumEarned - (game.global.heliumLeftover + game.resources.helium.owned)))*100;
var lifetime = (game.resources.helium.owned / (game.global.totalHeliumEarned-game.resources.helium.owned))*100;
allSaveData.push({
totalPortals: game.global.totalPortals,
heliumOwned: game.resources.helium.owned,
currentTime: new Date().getTime(),
portalTime: game.global.portalTime,
world: game.global.world,
challenge: game.global.challengeActive,
voids: game.global.totalVoidMaps,
heirlooms: {"value": game.stats.totalHeirlooms.value, "valueTotal":game.stats.totalHeirlooms.valueTotal},
nullifium: recycleAllExtraHeirlooms(true),
gigas: game.upgrades.Gigastation.done,
gigasleft: game.upgrades.Gigastation.allowed - game.upgrades.Gigastation.done,
trimps: game.resources.trimps.realMax(),
coord: game.upgrades.Coordination.done,
lastwarp: game.global.lastWarp,
essence: getTotalDarkEssenceCount(),
hehr: getPercent.toFixed(4),
helife: lifetime.toFixed(4),
overkill: GraphsVars.OVKcellsInWorld,
zonetime: GraphsVars.ZoneStartTime,
mapbonus: GraphsVars.MapBonus,
magmite: game.global.magmite,
magmamancers: game.jobs.Magmamancer.owned,
fluffy: game.global.fluffyExp,
nursery: game.buildings.Nursery.purchased
});
//only keep 15 portals worth of runs to prevent filling storage
clearData(15);
safeSetItems('allSaveData', JSON.stringify(allSaveData));
}
//TODO: Cloud Analytics - Experimental function to start tracking graphing data on the cloud server.
// we want this to be small so we don't transmit the whole 10MB graph-data.
var graphAnal = [];
function trackHourlyGraphAnalytics() {
graphAnal.push({
currentTime: new Date().getTime(),
totalPortals: game.global.totalPortals,
heliumOwned: game.resources.helium.owned,
highzone: game.global.highestLevelCleared,
bones: game.global.b
//ratio: document.getElementById("ratioPreset").value
});
safeSetItems('graphAnal', JSON.stringify(graphAnal));
}
//Run once.
trackHourlyGraphAnalytics();
//then set Timer loop for 1 hour;
setInterval(trackHourlyGraphAnalytics, 3600000);
function initializeData() {
//initialize fresh with a blank array if needed
if (allSaveData === null) {
allSaveData = [];
}
//fill the array with the first data point
if (allSaveData.length === 0) {
pushData();
}
}
var GraphsVars = {};
function InitGraphsVars() {
GraphsVars.currentPortal = 0;
GraphsVars.OVKcellsInWorld = 0;
GraphsVars.lastOVKcellsInWorld = 0;
GraphsVars.currentworld = 0;
GraphsVars.lastrunworld = 0;
GraphsVars.aWholeNewWorld = false;
GraphsVars.lastZoneStartTime = 0;
GraphsVars.ZoneStartTime = 0;
GraphsVars.MapBonus = 0;
GraphsVars.aWholeNewPortal = 0;
GraphsVars.currentPortal = 0;
}
InitGraphsVars();
//main function of the graphs script - runs every second.
function gatherInfo() {
//dont push updates if the game is paused. fix import on pause Clear Time problem
if (game.options.menu.pauseGame.enabled) return;
//make sure data structures are ready
initializeData();
//Track portal.
GraphsVars.aWholeNewPortal = GraphsVars.currentPortal != game.global.totalPortals;
if (GraphsVars.aWholeNewPortal) {
GraphsVars.currentPortal = game.global.totalPortals;
//clear filtered loot data upon portaling. < 5 check to hopefully throw out bone portal shenanigans
filteredLoot = {
'produced': {metal: 0, wood: 0, food: 0, gems: 0},
'looted': {metal: 0, wood: 0, food: 0, gems: 0}
}
}
//Track zone.
GraphsVars.aWholeNewWorld = GraphsVars.currentworld != game.global.world;
if (GraphsVars.aWholeNewWorld) {
GraphsVars.currentworld = game.global.world;
//if we have reached a new zone, push a new data point (main)
if (allSaveData.length > 0 && allSaveData[allSaveData.length - 1].world != game.global.world) {
pushData();
}
//reset stuff,prepare tracking variables.
GraphsVars.OVKcellsInWorld = 0;
GraphsVars.ZoneStartTime = 0;
GraphsVars.MapBonus = 0;
}
//Overkill cell tracking:
if (game.options.menu.overkillColor.enabled == 0) toggleSetting('overkillColor'); //make sure the setting is on.
//Detecting the liquification through liquimp - Crude attempt at this, need to store/track more data.
if (game.options.menu.liquification.enabled && game.talents.liquification.purchased && !game.global.mapsActive && game.global.gridArray && game.global.gridArray[0] && game.global.gridArray[0].name == "Liquimp")
GraphsVars.OVKcellsInWorld = 100;
//if (game.stats.zonesLiquified.value > oldzonesLiquified) //may come in handy; goes up by 1 each zone you liqui-kill.
else
//track how many overkill world cells we have beaten in the current level. (game.stats.cellsOverkilled.value for the entire run)
GraphsVars.OVKcellsInWorld = document.getElementById("grid").getElementsByClassName("cellColorOverkill").length;
//track time in each zone for better graphs
GraphsVars.ZoneStartTime = new Date().getTime() - game.global.zoneStarted;
//track MapBonus
GraphsVars.MapBonus = game.global.mapBonus;
}
var dataBase = {}
var databaseIndexEntry = {
Index: 0,
Portal: 0,
Challenge: 0,
World: 0
}
var databaseDirtyEntry = {
State: false,
Reason: "",
Index: -1
}
var portalExistsArray = [];
var portalRunArray = [];
var portalRunIndex = 0;
function chkdsk() {
rebuildDataIndex();
checkIndexConsistency();
checkWorldSequentiality();
if (databaseDirtyEntry.State == true) {
//
}
}
function rebuildDataIndex() {
for (var i = 0; i < allSaveData.length-1; i++) {
//database
dataBase[i] ={
Index: i,
Portal: allSaveData[i].totalPortals,
Challenge: allSaveData[i].challenge,
World: allSaveData[i].world
}
//reverse lookup quickArray
portalRunArray.push({Index: i, Portal: allSaveData[i].totalPortals , Challenge: allSaveData[i].challenge});
if (typeof portalExistsArray[allSaveData[i].totalPortals] == "undefined")
portalExistsArray[allSaveData[i].totalPortals] = {Exists: true, Row: portalRunIndex, Index: i, Challenge: allSaveData[i].challenge};
else {
databaseDirtyFlag.State = true;
databaseDirtyFlag.Reason = 'oreoportal';
databaseDirtyFlag.Index = i;
row = portalExistsArray[allSaveData[i].totalPortals].Row;
}
portalRunIndex++;
}
}
function checkIndexConsistency() {
for (var i = 0; i < dataBase.length-1; i++) {
if (dataBase[i].Index != i) {
databaseDirtyFlag = [true,'index',i];
break;
}
}
}
function checkWorldSequentiality() {
var lastworld,currentworld,nextworld;
for (var i = 1; i < dataBase.length-1; i++) {
lastworldEntry = dataBase[i-1];
currentworldEntry = dataBase[i];
nextworldEntry = dataBase[i+1];
lastworld = lastworldEntry.World;
currentworld = currentworldEntry.World;
nextworld = nextworldEntry.World
if (lastworld > currentworld && currentworld != 1) {
databaseDirtyFlag.State = true;
databaseDirtyFlag.Reason = 'descending';
databaseDirtyFlag.Index = i;
break;
}
if (lastworld > currentworld && currentworld == 1 && lastworld == nextworld) {
databaseDirtyFlag.State = true;
databaseDirtyFlag.Reason = 'badportal';
databaseDirtyFlag.Index = i;
break;
}
}
}
//////////////////////////////////////
//MAIN GRAPHING FUNCTION - the meat.//
//////////////////////////////////////
function drawGraph(minus,plus) {
var $item = document.getElementById('graphSelection');
//Cycle Through Graphs with GUI Up/Down Arrow Buttons
if (minus) {
$item.selectedIndex--;
if ($item.selectedIndex < 0)
$item.selectedIndex = 0;
}
else if (plus) {
if ($item.selectedIndex != ($item.options.length-1))
$item.selectedIndex++;
}
setGraphData($item.value);
}
function setGraphData(graph) {
var title, xTitle, yTitle, yType, valueSuffix, series, formatter, xminFloor=1, yminFloor=null;
var precision = 0;
var oldData = JSON.stringify(graphData);
valueSuffix = '';
switch (graph) {
case 'Helium - He/Hr Instant':
var currentPortal = -1;
var currentZone = -1;
graphData = [];
var nowhehr=0;var lasthehr=0;
for (var i in allSaveData) {
if (allSaveData[i].totalPortals != currentPortal) {
graphData.push({
name: 'Portal ' + allSaveData[i].totalPortals + ': ' + allSaveData[i].challenge,
data: []
});
currentPortal = allSaveData[i].totalPortals;
if(allSaveData[i].world == 1 && currentZone != -1 )
graphData[graphData.length -1].data.push(0);
if(currentZone == -1 || allSaveData[i].world != 1) {
var loop = allSaveData[i].world;
while (loop > 0) {
graphData[graphData.length -1].data.push(0);
loop--;
}
}
nowhehr = 0; lasthehr = 0;
}
if(currentZone < allSaveData[i].world && currentZone != -1) {
nowhehr = Math.floor((allSaveData[i].heliumOwned - allSaveData[i-1].heliumOwned) / ((allSaveData[i].currentTime - allSaveData[i-1].currentTime) / 3600000));
graphData[graphData.length - 1].data.push(nowhehr);
}
currentZone = allSaveData[i].world;
}
title = 'Helium/Hour Instantaneous - between current and last zone.';
xTitle = 'Zone';
yTitle = 'Helium/Hour per each zone';
yType = 'Linear';
yminFloor=null;
break;
case 'Helium - He/Hr Delta':
var currentPortal = -1;
var currentZone = -1;
graphData = [];
var nowhehr=0;var lasthehr=0;
for (var i in allSaveData) {
if (allSaveData[i].totalPortals != currentPortal) {
graphData.push({
name: 'Portal ' + allSaveData[i].totalPortals + ': ' + allSaveData[i].challenge,
data: []
});
currentPortal = allSaveData[i].totalPortals;
if(allSaveData[i].world == 1 && currentZone != -1 )
graphData[graphData.length -1].data.push(0);
if(currentZone == -1 || allSaveData[i].world != 1) {
var loop = allSaveData[i].world;
while (loop > 0) {
graphData[graphData.length -1].data.push(0);
loop--;
}
}
nowhehr = 0; lasthehr = 0;
}
if(currentZone < allSaveData[i].world && currentZone != -1) {
nowhehr = Math.floor(allSaveData[i].heliumOwned / ((allSaveData[i].currentTime - allSaveData[i].portalTime) / 3600000));
if (lasthehr == 0)
lasthehr = nowhehr;
graphData[graphData.length - 1].data.push(nowhehr-lasthehr);
}
currentZone = allSaveData[i].world;
lasthehr = nowhehr;
}
title = 'Helium/Hour Delta(Difference) - between current and last zone.';
xTitle = 'Zone';
yTitle = 'Difference in Helium/Hour';
yType = 'Linear';
yminFloor=null;
break;
case 'Run Time':
var currentPortal = -1;
var theChallenge = '';
graphData = [];
for (var i in allSaveData) {
if (allSaveData[i].totalPortals != currentPortal) {
if(currentPortal == -1) {
theChallenge = allSaveData[i].challenge;
currentPortal = allSaveData[i].totalPortals;
graphData.push({
name: 'Run Time',
data: [],
type: 'column'
});
continue;
}
var theOne = allSaveData[i-1];
var runTime = theOne.currentTime - theOne.portalTime;
graphData[0].data.push([theOne.totalPortals, runTime]);
theChallenge = allSaveData[i].challenge;
currentPortal = allSaveData[i].totalPortals;
}
}
title = 'Total Run Time';
xTitle = 'Portal';
yTitle = 'Time';
yType = 'datetime';
formatter = function () {
var ser = this.series;
return '<span style="color:' + ser.color + '" >●</span> ' +
ser.name + ': <b>' +
Highcharts.dateFormat('%H:%M:%S', this.y) + '</b><br>';
};
break;
case 'Void Maps':
var currentPortal = -1;
var totalVoids = 0;
var theChallenge = '';
graphData = [];
for (var i in allSaveData) {
if (allSaveData[i].totalPortals != currentPortal) {
if(currentPortal == -1) {
theChallenge = allSaveData[i].challenge;
currentPortal = allSaveData[i].totalPortals;
graphData.push({
name: 'Void Maps',
data: [],
type: 'column'
});
continue;
}
graphData[0].data.push([allSaveData[i-1].totalPortals, totalVoids]);
theChallenge = allSaveData[i].challenge;
totalVoids = 0;
currentPortal = allSaveData[i].totalPortals;
}
if(allSaveData[i].voids > totalVoids) {
totalVoids = allSaveData[i].voids;
}
}
title = 'Void Maps (completed)';
xTitle = 'Portal';
yTitle = 'Number of Void Maps';
yType = 'Linear';
break;
case 'Nullifium Gained':
var currentPortal = -1;
var totalNull = 0;
var theChallenge = '';
graphData = [];
var averagenulli = 0;
var sumnulli = 0;
var count = 0;
for (var i in allSaveData) {
if (allSaveData[i].totalPortals != currentPortal) {
if(currentPortal == -1) {
theChallenge = allSaveData[i].challenge;
currentPortal = allSaveData[i].totalPortals;
graphData.push({
name: 'Nullifium Gained',
data: [],
type: 'column'
});
continue;
}
graphData[0].data.push([allSaveData[i-1].totalPortals, totalNull]);
count++;
sumnulli += totalNull;
//console.log("nulli was: " + totalNull + " " + count + " @ " + allSaveData[i].totalPortals); //debug
theChallenge = allSaveData[i].challenge;
totalNull = 0;
currentPortal = allSaveData[i].totalPortals;
}
if(allSaveData[i].nullifium > totalNull) {
totalNull = allSaveData[i].nullifium;
}
}
averagenulli = sumnulli / count;
//console.log("Average nulli was: " + averagenulli);
title = 'Nullifium Gained Per Portal';
if (averagenulli)
title = "Average " + title + " = " + averagenulli;
xTitle = 'Portal';
yTitle = 'Nullifium Gained';
yType = 'Linear';
break;
case 'Loot Sources':
graphData = [];
graphData[0] = {name: 'Metal', data: lootData.metal};
graphData[1] = {name: 'Wood', data: lootData.wood};
graphData[2] = {name: 'Food', data: lootData.food};
graphData[3] = {name: 'Gems', data: lootData.gems};
title = 'Loot Sources (Ratio of Looted to Gathered - past 30 minutes)';
xTitle = 'Time (every 15 seconds)';
yTitle = 'Ratio of Looting to Gathering';
valueSuffix = '%';
formatter = function () {
return Highcharts.numberFormat(this.y,3);
};
break;
//all use the same function: allPurposeGraph()
case 'Clear Time #2':
graphData = allPurposeGraph('cleartime2',true,null,
function specialCalc(e1,e2) {
return Math.round(e1.zonetime/1000);
});
title = '(#2) Time to Clear Zone';
xTitle = 'Zone';
yTitle = 'Clear Time';
yType = 'Linear';
valueSuffix = ' Seconds';
break;
case 'Clear Time':
graphData = allPurposeGraph('cleartime1',true,null,
function specialCalc(e1,e2) {
return Math.round(((e1.currentTime - e2.currentTime)-(e1.portalTime - e2.portalTime)) / 1000);
});
title = 'Time to clear zone';
xTitle = 'Zone';
yTitle = 'Clear Time';
yType = 'Linear';
valueSuffix = ' Seconds';
yminFloor=0;
break;
case 'Cumulative Clear Time #2':
graphData = allPurposeGraph('cumucleartime2',true,null,
function specialCalc(e1,e2) {
return Math.round(e1.zonetime);
},true);
title = '(#2) Cumulative Time (at END of zone#)';
xTitle = 'Zone';
yTitle = 'Cumulative Clear Time';
yType = 'datetime';
formatter = function () {
var ser = this.series;
return '<span style="color:' + ser.color + '" >●</span> ' +
ser.name + ': <b>' +
Highcharts.dateFormat('%H:%M:%S', this.y) + '</b><br>';
};
yminFloor=0;
break;
case 'Cumulative Clear Time':
graphData = allPurposeGraph('cumucleartime1',true,null,
function specialCalc(e1,e2) {
return Math.round((e1.currentTime - e2.currentTime)-(e1.portalTime - e2.portalTime));
},true);
title = 'Cumulative Time (at END of zone#)';
xTitle = 'Zone';
yTitle = 'Cumulative Clear Time';
yType = 'datetime';
formatter = function () {
var ser = this.series;
return '<span style="color:' + ser.color + '" >●</span> ' +
ser.name + ': <b>' +
Highcharts.dateFormat('%H:%M:%S', this.y) + '</b><br>';
};
yminFloor=0;
break;
case 'Helium - He/Hr':
graphData = allPurposeGraph('heliumhr',true,null,
function specialCalc(e1,e2) {
return Math.floor(e1.heliumOwned / ((e1.currentTime - e1.portalTime) / 3600000));
});
title = 'Helium/Hour (Cumulative)';
xTitle = 'Zone';
yTitle = 'Helium/Hour';
yType = 'Linear';
yminFloor=0;
break;
case 'Helium - Total':
graphData = allPurposeGraph('heliumOwned',true,null,
function specialCalc(e1,e2) {
return Math.floor(e1.heliumOwned);
});
title = 'Helium (Lifetime Total)';
xTitle = 'Zone';
yTitle = 'Helium';
yType = 'Linear';
break;
case 'HeHr % / LifetimeHe':
graphData = allPurposeGraph('hehr',true,"string");
title = 'He/Hr % of LifetimeHe';
xTitle = 'Zone';
yTitle = 'He/Hr % of LifetimeHe';
yType = 'Linear';
precision = 4;
break;
case 'He % / LifetimeHe':
graphData = allPurposeGraph('helife',true,"string");
title = 'He % of LifetimeHe';
xTitle = 'Zone';
yTitle = 'He % of LifetimeHe';
yType = 'Linear';
precision = 4;
break;
case 'Void Map History':
graphData = allPurposeGraph('voids',true,"number");
title = 'Void Map History (voids finished during the same level acquired (with RunNewVoids) are not counted/tracked)';
xTitle = 'Zone';
yTitle = 'Number of Void Maps';
yType = 'Linear';
break;
case 'Map Bonus':
graphData = allPurposeGraph('mapbonus',true,"number");
title = 'Map Bonus History';
xTitle = 'Zone';
yTitle = 'Map Bonus Stacks';
yType = 'Linear';
break;
case 'Coordinations':
graphData = allPurposeGraph('coord',true,"number");
title = 'Coordination History';
xTitle = 'Zone';
yTitle = 'Coordination';
yType = 'Linear';
break;
case 'GigaStations':
graphData = allPurposeGraph('gigas',true,"number");
title = 'Gigastation History';
xTitle = 'Zone';
yTitle = 'Number of Gigas';
yType = 'Linear';
break;
case 'Unused Gigas':
graphData = allPurposeGraph('gigasleft',true,"number");
title = 'Unused Gigastations';
xTitle = 'Zone';
yTitle = 'Number of Gigas';
yType = 'Linear';
break;
case 'Last Warpstation':
graphData = allPurposeGraph('lastwarp',true,"number");
title = 'Warpstation History';
xTitle = 'Zone';
yTitle = 'Previous Giga\'s Number of Warpstations';
yType = 'Linear';
break;
case 'Trimps':
graphData = allPurposeGraph('trimps',true,"number");
title = 'Total Trimps Owned';
xTitle = 'Zone';
yTitle = 'Cumulative Number of Trimps';
yType = 'Linear';
break;
case 'Magmite':
graphData = allPurposeGraph('magmite',true,"number");
title = 'Total Magmite Owned';
xTitle = 'Zone (starting at 230)';
yTitle = 'Magmite';
yType = 'Linear';
xminFloor = 230;
break;
case 'Magmamancers':
graphData = allPurposeGraph('magmamancers',true,"number");
title = 'Total Magmamancers Owned';
xTitle = 'Zone (starting at 230)';
yTitle = 'Magmamancers';
yType = 'Linear';
xminFloor = 230;
break;
case 'Dark Essence':
graphData = allPurposeGraph('essence',true,"number");
title = 'Total Dark Essence Owned';
xTitle = 'Zone';
yTitle = 'Dark Essence';
yType = 'Linear';
xminFloor = 181;
break;
case 'Dark Essence PerHour':
var currentPortal = -1;
var currentZone = -1;
var startEssence = 0;
graphData = [];
for (var i in allSaveData) {
if (allSaveData[i].totalPortals != currentPortal) {
graphData.push({
name: 'Portal ' + allSaveData[i].totalPortals + ': ' + allSaveData[i].challenge,
data: []
});
currentPortal = allSaveData[i].totalPortals;
currentZone = 0;
startEssence = allSaveData[i].essence;
}
//runs extra checks for mid-run imports, and pushes 0's to align to the right zone properly.
if (currentZone != allSaveData[i].world - 1) {
var loop = allSaveData[i].world - 1 - currentZone;
while (loop > 0) {
graphData[graphData.length - 1].data.push(0);
loop--;
}
}
//write datapoint (one of 3 ways)
if (currentZone != 0) {
graphData[graphData.length - 1].data.push(Math.floor((allSaveData[i].essence - startEssence) / ((allSaveData[i].currentTime - allSaveData[i].portalTime) / 3600000)));
}
currentZone = allSaveData[i].world;
}
title = 'Dark Essence/Hour (Cumulative)';
xTitle = 'Zone';
yTitle = 'Dark Essence/Hour';
yType = 'Linear';
xminFloor = 181;
break;