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Catalysm.csproj
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Catalysm.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Release</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{771240CA-9B22-4AFE-A422-959E74B645B2}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>Catalysm</RootNamespace>
<AssemblyName>Catalysm</AssemblyName>
<UseMSBuildEngine>True</UseMSBuildEngine>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<Optimize>true</Optimize>
<OutputPath>bin\Mods\Catalysm\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<NoStdLib>true</NoStdLib>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
<OutputPath>bin\Debug\</OutputPath>
<DebugType>full</DebugType>
<DebugSymbols>true</DebugSymbols>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>7dtd-binaries\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>7dtd-binaries\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Assembly-CSharp-firstpass">
<HintPath>7dtd-binaries\Assembly-CSharp-firstpass.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="com.rlabrecque.steamworks.net">
<HintPath>7dtd-binaries\com.rlabrecque.steamworks.net.dll</HintPath>
</Reference>
<Reference Include="LogLibrary">
<HintPath>7dtd-binaries\LogLibrary.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="mscorlib">
<HintPath>..\7dtd-binaries\mscorlib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System">
<HintPath>..\7dtd-binaries\System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Drawing" />
<Reference Include="System.Runtime" />
<Reference Include="System.Xml" />
<Reference Include="UnityEngine">
<HintPath>7dtd-binaries\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>7dtd-binaries\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.ImageConversionModule">
<HintPath>7dtd-binaries\UnityEngine.ImageConversionModule.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="src\API.cs" />
<Compile Include="src\DamageHandler.cs" />
<Compile Include="src\Patcher.cs" />
</ItemGroup>
<ItemGroup>
<None Include="ModInfo.xml">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<SubType>Designer</SubType>
</None>
</ItemGroup>
<ItemGroup />
</Project>