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Make it possible to mask filters #68

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ghost91- opened this issue Dec 11, 2021 · 1 comment
Open

Make it possible to mask filters #68

ghost91- opened this issue Dec 11, 2021 · 1 comment
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enhancement New feature or request filter effects

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@ghost91-
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ghost91- commented Dec 11, 2021

In GitLab by @mesfoliesludiques on Jun 27, 2021, 16:35
https://gitlab.com/mesfoliesludiques/foundryvtt-fxmaster/-/issues/136

This could be achieved by rendering the mask to a PIXI.RenderTexture (e.g. via a CachedContainer), so that the texture can be used as a mask in the shaders of the filters.

@ghost91- ghost91- added the enhancement New feature or request label Dec 12, 2021
@ghost91- ghost91- changed the title Cache Mask in FVTT Cached containers to use in filter shaders Make it possible to mask filters Jan 9, 2022
@paulo-roger
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Hi, I am interested in this feature too, is there anything I could do to help?

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Labels
enhancement New feature or request filter effects
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