v0.0.14
Added
- Support for volumetric fog material.
- Disable sampling of the environment map if env intensity is set to 0.0 to improve direct light sampling rate.
Changed
- Base color is now applied both on the way in and out of a transmissive material.
- Improved performance of env map CDF processing.
Fixed
- Area light shapes now consistently cast shadows in MIS and non MIS mode
New Demo Features
- Fog Demo
- New demo
- Environment with Fog
- New scene