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xmake.lua
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xmake.lua
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add_rules("mode.debug", "mode.release")
add_repositories("liteldev-repo https://github.com/LiteLDev/xmake-repo.git")
add_repositories("oeotyan-repo https://github.com/OEOTYAN/xmake-repo.git")
add_repositories("coralfansdev-repo https://github.com/CoralFans-Dev/xmake-repo.git")
-- add_requires("levilamina x.x.x") for a specific version
-- add_requires("levilamina develop") to use develop version
-- please note that you should add bdslibrary yourself if using dev version
add_requires(
"levilamina",
"bsci",
"timewheel"
)
if not has_config("vs_runtime") then
set_runtimes("MD")
end
target("CoralFans") -- Change this to your mod name.
add_cxflags(
"/EHa",
"/utf-8",
"/W4",
"/w44265",
"/w44289",
"/w44296",
"/w45263",
"/w44738",
"/w45204"
)
add_defines("NOMINMAX", "UNICODE")
add_defines("COMMITID=\"$(shell git rev-parse HEAD)\"")
add_defines("VERSION=\"$(shell git describe --tags --abbrev=0 --always)\"")
add_files("src/**.cpp")
add_includedirs("src")
add_packages(
"levilamina",
"bsci",
"timewheel"
)
add_shflags("/DELAYLOAD:bedrock_server.dll") -- To use symbols provided by SymbolProvider.
set_exceptions("none") -- To avoid conflicts with /EHa.
set_kind("shared")
set_languages("c++20")
set_symbols("debug")
after_build(function (target)
local mod_packer = import("scripts.after_build")
local tag = os.iorun("git describe --tags --abbrev=0 --always")
local major, minor, patch, suffix = tag:match("v(%d+)%.(%d+)%.(%d+)(.*)")
if not major then
print("Failed to parse version tag, using 0.0.0")
major, minor, patch = 0, 0, 0
end
local mod_define = {
modName = target:name(),
modFile = path.filename(target:targetfile()),
modVersion = major .. "." .. minor .. "." .. patch,
}
mod_packer.pack_mod(target,mod_define)
end)