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worker_pool.go
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worker_pool.go
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package work
import (
"reflect"
"sort"
"strings"
"sync"
"github.com/gomodule/redigo/redis"
"github.com/robfig/cron/v3"
)
// WorkerPool represents a pool of workers. It forms the primary API of gocraft/work. WorkerPools provide the public API of gocraft/work. You can attach jobs and middlware to them. You can start and stop them. Based on their concurrency setting, they'll spin up N worker goroutines.
type WorkerPool struct {
workerPoolID string
concurrency uint
namespace string // eg, "myapp-work"
pool *redis.Pool
sleepBackoffs []int64
contextType reflect.Type
jobTypes map[string]*jobType
middleware []*middlewareHandler
started bool
periodicJobs []*periodicJob
workers []*worker
heartbeater *workerPoolHeartbeater
retrier *requeuer
scheduler *requeuer
deadPoolReaper *deadPoolReaper
periodicEnqueuer *periodicEnqueuer
}
type jobType struct {
Name string
JobOptions
IsGeneric bool
GenericHandler GenericHandler
DynamicHandler reflect.Value
}
func (jt *jobType) calcBackoff(j *Job) int64 {
if jt.Backoff == nil {
return defaultBackoffCalculator(j)
}
return jt.Backoff(j)
}
// You may provide your own backoff function for retrying failed jobs or use the builtin one.
// Returns the number of seconds to wait until the next attempt.
//
// The builtin backoff calculator provides an exponentially increasing wait function.
type BackoffCalculator func(job *Job) int64
// JobOptions can be passed to JobWithOptions.
type JobOptions struct {
Priority uint // Priority from 1 to 10000
MaxFails uint // 1: send straight to dead (unless SkipDead)
SkipDead bool // If true, don't send failed jobs to the dead queue when retries are exhausted.
MaxConcurrency uint // Max number of jobs to keep in flight (default is 0, meaning no max)
Backoff BackoffCalculator // If not set, uses the default backoff algorithm
}
// WorkerPoolOptions can be passed to NewWorkerPoolWithOptions.
type WorkerPoolOptions struct {
SleepBackoffs []int64 // Sleep backoffs in milliseconds
}
// GenericHandler is a job handler without any custom context.
type GenericHandler func(*Job) error
// GenericMiddlewareHandler is a middleware without any custom context.
type GenericMiddlewareHandler func(*Job, NextMiddlewareFunc) error
// NextMiddlewareFunc is a function type (whose instances are named 'next') that you call to advance to the next middleware.
type NextMiddlewareFunc func() error
type middlewareHandler struct {
IsGeneric bool
DynamicMiddleware reflect.Value
GenericMiddlewareHandler GenericMiddlewareHandler
}
// NewWorkerPool creates a new worker pool. ctx should be a struct literal whose type will be used for middleware and handlers.
// concurrency specifies how many workers to spin up - each worker can process jobs concurrently.
func NewWorkerPool(ctx interface{}, concurrency uint, namespace string, pool *redis.Pool) *WorkerPool {
return NewWorkerPoolWithOptions(ctx, concurrency, namespace, pool, WorkerPoolOptions{})
}
// NewWorkerPoolWithOptions creates a new worker pool as per the NewWorkerPool function, but permits you to specify
// additional options such as sleep backoffs.
func NewWorkerPoolWithOptions(ctx interface{}, concurrency uint, namespace string, pool *redis.Pool, workerPoolOpts WorkerPoolOptions) *WorkerPool {
if pool == nil {
panic("NewWorkerPool needs a non-nil *redis.Pool")
}
ctxType := reflect.TypeOf(ctx)
validateContextType(ctxType)
wp := &WorkerPool{
workerPoolID: makeIdentifier(),
concurrency: concurrency,
namespace: namespace,
pool: pool,
sleepBackoffs: workerPoolOpts.SleepBackoffs,
contextType: ctxType,
jobTypes: make(map[string]*jobType),
}
for i := uint(0); i < wp.concurrency; i++ {
w := newWorker(wp.namespace, wp.workerPoolID, wp.pool, wp.contextType, nil, wp.jobTypes, wp.sleepBackoffs)
wp.workers = append(wp.workers, w)
}
return wp
}
// Middleware appends the specified function to the middleware chain. The fn can take one of these forms:
// (*ContextType).func(*Job, NextMiddlewareFunc) error, (ContextType matches the type of ctx specified when creating a pool)
// func(*Job, NextMiddlewareFunc) error, for the generic middleware format.
func (wp *WorkerPool) Middleware(fn interface{}) *WorkerPool {
vfn := reflect.ValueOf(fn)
validateMiddlewareType(wp.contextType, vfn)
mw := &middlewareHandler{
DynamicMiddleware: vfn,
}
if gmh, ok := fn.(func(*Job, NextMiddlewareFunc) error); ok {
mw.IsGeneric = true
mw.GenericMiddlewareHandler = gmh
}
wp.middleware = append(wp.middleware, mw)
for _, w := range wp.workers {
w.updateMiddlewareAndJobTypes(wp.middleware, wp.jobTypes)
}
return wp
}
// Job registers the job name to the specified handler fn. For instance, when workers pull jobs from the name queue they'll be processed by the specified handler function.
// fn can take one of these forms:
// (*ContextType).func(*Job) error, (ContextType matches the type of ctx specified when creating a pool)
// func(*Job) error, for the generic handler format.
func (wp *WorkerPool) Job(name string, fn interface{}) *WorkerPool {
return wp.JobWithOptions(name, JobOptions{}, fn)
}
// JobWithOptions adds a handler for 'name' jobs as per the Job function, but permits you specify additional options
// such as a job's priority, retry count, and whether to send dead jobs to the dead job queue or trash them.
func (wp *WorkerPool) JobWithOptions(name string, jobOpts JobOptions, fn interface{}) *WorkerPool {
jobOpts = applyDefaultsAndValidate(jobOpts)
vfn := reflect.ValueOf(fn)
validateHandlerType(wp.contextType, vfn)
jt := &jobType{
Name: name,
DynamicHandler: vfn,
JobOptions: jobOpts,
}
if gh, ok := fn.(func(*Job) error); ok {
jt.IsGeneric = true
jt.GenericHandler = gh
}
wp.jobTypes[name] = jt
for _, w := range wp.workers {
w.updateMiddlewareAndJobTypes(wp.middleware, wp.jobTypes)
}
return wp
}
// PeriodicallyEnqueue will periodically enqueue jobName according to the cron-based spec.
// The spec format is based on https://godoc.org/github.com/robfig/cron, which is a relatively standard cron format.
// Note that the first value is the seconds!
// If you have multiple worker pools on different machines, they'll all coordinate and only enqueue your job once.
func (wp *WorkerPool) PeriodicallyEnqueue(spec string, jobName string) *WorkerPool {
p := cron.NewParser(cron.SecondOptional | cron.Minute | cron.Hour | cron.Dom | cron.Month | cron.Dow | cron.Descriptor)
schedule, err := p.Parse(spec)
if err != nil {
panic(err)
}
wp.periodicJobs = append(wp.periodicJobs, &periodicJob{jobName: jobName, spec: spec, schedule: schedule})
return wp
}
// Start starts the workers and associated processes.
func (wp *WorkerPool) Start() {
if wp.started {
return
}
wp.started = true
// TODO: we should cleanup stale keys on startup from previously registered jobs
wp.writeConcurrencyControlsToRedis()
go wp.writeKnownJobsToRedis()
for _, w := range wp.workers {
go w.start()
}
wp.heartbeater = newWorkerPoolHeartbeater(wp.namespace, wp.pool, wp.workerPoolID, wp.jobTypes, wp.concurrency, wp.workerIDs())
wp.heartbeater.start()
wp.startRequeuers()
wp.periodicEnqueuer = newPeriodicEnqueuer(wp.namespace, wp.pool, wp.periodicJobs)
wp.periodicEnqueuer.start()
}
// Stop stops the workers and associated processes.
func (wp *WorkerPool) Stop() {
if !wp.started {
return
}
wp.started = false
wg := sync.WaitGroup{}
for _, w := range wp.workers {
wg.Add(1)
go func(w *worker) {
w.stop()
wg.Done()
}(w)
}
wg.Wait()
wp.heartbeater.stop()
wp.retrier.stop()
wp.scheduler.stop()
wp.deadPoolReaper.stop()
wp.periodicEnqueuer.stop()
}
// Drain drains all jobs in the queue before returning. Note that if jobs are added faster than we can process them, this function wouldn't return.
func (wp *WorkerPool) Drain() {
wg := sync.WaitGroup{}
for _, w := range wp.workers {
wg.Add(1)
go func(w *worker) {
w.drain()
wg.Done()
}(w)
}
wg.Wait()
}
func (wp *WorkerPool) startRequeuers() {
jobNames := make([]string, 0, len(wp.jobTypes))
for k := range wp.jobTypes {
jobNames = append(jobNames, k)
}
wp.retrier = newRequeuer(wp.namespace, wp.pool, redisKeyRetry(wp.namespace), jobNames)
wp.scheduler = newRequeuer(wp.namespace, wp.pool, redisKeyScheduled(wp.namespace), jobNames)
wp.deadPoolReaper = newDeadPoolReaper(wp.namespace, wp.pool, jobNames)
wp.retrier.start()
wp.scheduler.start()
wp.deadPoolReaper.start()
}
func (wp *WorkerPool) workerIDs() []string {
wids := make([]string, 0, len(wp.workers))
for _, w := range wp.workers {
wids = append(wids, w.workerID)
}
sort.Strings(wids)
return wids
}
func (wp *WorkerPool) writeKnownJobsToRedis() {
if len(wp.jobTypes) == 0 {
return
}
conn := wp.pool.Get()
defer conn.Close()
key := redisKeyKnownJobs(wp.namespace)
jobNames := make([]interface{}, 0, len(wp.jobTypes)+1)
jobNames = append(jobNames, key)
for k := range wp.jobTypes {
jobNames = append(jobNames, k)
}
if _, err := conn.Do("SADD", jobNames...); err != nil {
logError("write_known_jobs", err)
}
}
func (wp *WorkerPool) writeConcurrencyControlsToRedis() {
if len(wp.jobTypes) == 0 {
return
}
conn := wp.pool.Get()
defer conn.Close()
for jobName, jobType := range wp.jobTypes {
if _, err := conn.Do("SET", redisKeyJobsConcurrency(wp.namespace, jobName), jobType.MaxConcurrency); err != nil {
logError("write_concurrency_controls_max_concurrency", err)
}
}
}
// validateContextType will panic if context is invalid
func validateContextType(ctxType reflect.Type) {
if ctxType.Kind() != reflect.Struct {
panic("work: Context needs to be a struct type")
}
}
func validateHandlerType(ctxType reflect.Type, vfn reflect.Value) {
if !isValidHandlerType(ctxType, vfn) {
panic(instructiveMessage(vfn, "a handler", "handler", "job *work.Job", ctxType))
}
}
func validateMiddlewareType(ctxType reflect.Type, vfn reflect.Value) {
if !isValidMiddlewareType(ctxType, vfn) {
panic(instructiveMessage(vfn, "middleware", "middleware", "job *work.Job, next NextMiddlewareFunc", ctxType))
}
}
// Since it's easy to pass the wrong method as a middleware/handler, and since the user can't rely on static type checking since we use reflection,
// lets be super helpful about what they did and what they need to do.
// Arguments:
// - vfn is the failed method
// - addingType is for "You are adding {addingType} to a worker pool...". Eg, "middleware" or "a handler"
// - yourType is for "Your {yourType} function can have...". Eg, "middleware" or "handler" or "error handler"
// - args is like "rw web.ResponseWriter, req *web.Request, next web.NextMiddlewareFunc"
// - NOTE: args can be calculated if you pass in each type. BUT, it doesn't have example argument name, so it has less copy/paste value.
func instructiveMessage(vfn reflect.Value, addingType string, yourType string, args string, ctxType reflect.Type) string {
// Get context type without package.
ctxString := ctxType.String()
splitted := strings.Split(ctxString, ".")
if len(splitted) <= 1 {
ctxString = splitted[0]
} else {
ctxString = splitted[1]
}
str := "\n" + strings.Repeat("*", 120) + "\n"
str += "* You are adding " + addingType + " to a worker pool with context type '" + ctxString + "'\n"
str += "*\n*\n"
str += "* Your " + yourType + " function can have one of these signatures:\n"
str += "*\n"
str += "* // If you don't need context:\n"
str += "* func YourFunctionName(" + args + ") error\n"
str += "*\n"
str += "* // If you want your " + yourType + " to accept a context:\n"
str += "* func (c *" + ctxString + ") YourFunctionName(" + args + ") error // or,\n"
str += "* func YourFunctionName(c *" + ctxString + ", " + args + ") error\n"
str += "*\n"
str += "* Unfortunately, your function has this signature: " + vfn.Type().String() + "\n"
str += "*\n"
str += strings.Repeat("*", 120) + "\n"
return str
}
func isValidHandlerType(ctxType reflect.Type, vfn reflect.Value) bool {
fnType := vfn.Type()
if fnType.Kind() != reflect.Func {
return false
}
numIn := fnType.NumIn()
numOut := fnType.NumOut()
if numOut != 1 {
return false
}
outType := fnType.Out(0)
var e *error
if outType != reflect.TypeOf(e).Elem() {
return false
}
var j *Job
if numIn == 1 {
if fnType.In(0) != reflect.TypeOf(j) {
return false
}
} else if numIn == 2 {
if fnType.In(0) != reflect.PtrTo(ctxType) {
return false
}
if fnType.In(1) != reflect.TypeOf(j) {
return false
}
} else {
return false
}
return true
}
func isValidMiddlewareType(ctxType reflect.Type, vfn reflect.Value) bool {
fnType := vfn.Type()
if fnType.Kind() != reflect.Func {
return false
}
numIn := fnType.NumIn()
numOut := fnType.NumOut()
if numOut != 1 {
return false
}
outType := fnType.Out(0)
var e *error
if outType != reflect.TypeOf(e).Elem() {
return false
}
var j *Job
var nfn NextMiddlewareFunc
if numIn == 2 {
if fnType.In(0) != reflect.TypeOf(j) {
return false
}
if fnType.In(1) != reflect.TypeOf(nfn) {
return false
}
} else if numIn == 3 {
if fnType.In(0) != reflect.PtrTo(ctxType) {
return false
}
if fnType.In(1) != reflect.TypeOf(j) {
return false
}
if fnType.In(2) != reflect.TypeOf(nfn) {
return false
}
} else {
return false
}
return true
}
func applyDefaultsAndValidate(jobOpts JobOptions) JobOptions {
if jobOpts.Priority == 0 {
jobOpts.Priority = 1
}
if jobOpts.MaxFails == 0 {
jobOpts.MaxFails = 4
}
if jobOpts.Priority > 100000 {
panic("work: JobOptions.Priority must be between 1 and 100000")
}
return jobOpts
}