diff --git a/tutorials/platform/web/customizing_html5_shell.rst b/tutorials/platform/web/customizing_html5_shell.rst index eae7a651b83..8cc954b573e 100644 --- a/tutorials/platform/web/customizing_html5_shell.rst +++ b/tutorials/platform/web/customizing_html5_shell.rst @@ -62,8 +62,10 @@ The only required placeholders are: The following optional placeholders will enable some extra features in your custom HTML template. - ``$GODOT_PROJECT_NAME``: - The project name as defined in the Project Settings. It is a good idea to use it as a ```` - in your template. + The project name as defined in the + :ref:`Name <class_ProjectSettings_property_application/config/name>` setting + in **Project Settings > Application > Config**. + It is a good idea to use it as a ``<title>`` in your template. - ``$GODOT_HEAD_INCLUDE``: A custom string to include in the HTML document just before the end of the ``<head>`` tag. It @@ -72,10 +74,14 @@ The following optional placeholders will enable some extra features in your cust HTML ``head`` element from the Godot Editor, e.g. for different Web export presets. - ``$GODOT_SPLASH``: - Path to an image used as the boot splash as defined in the Project Settings. + The path to the image used as the boot splash as defined in the + :ref:`Image <class_ProjectSettings_property_application/boot_splash/image>` setting + in **Project Settings > Application > Boot Splash**. - ``$GODOT_SPLASH_COLOR`` - The splash screen background color as defined in the Project Settings, converted to a hex color code. + The splash screen background color as defined in the + :ref:`BG Color <class_ProjectSettings_property_application/boot_splash/bg_color>` setting + in **Project Settings > Application > Boot Splash**, converted to a hex color code. When the custom page is ready, it can be selected in the export options under the *Html / Custom Html Shell* section.