How do we add more Blender Functionality to Kubric Core? #193
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Is there a way to re-compile Kubric Core? As when I edit and make changes they aren't reflected/accessible from the examples or any test code I try. Maybe I'm just missing a file where a reference needs to be included? |
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Hi @MrXandbadas if you want to modify the core, you should use the this is what I do when I need to modify the core (edits to library will be picked up live):
And this happens because kubruntudev has this env variable:
And as you can see the p.s. the makefile is really just a collection of shell files, it's just my way of not having 1000x one-line |
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Hi @MrXandbadas if you want to modify the core, you should use the
kubruntudev
image.This loads kubric from the current folder.
this is what I do when I need to modify the core (edits to library will be picked up live):
And this happens because kubruntudev has this env variable:
And as you can see the
Makefile
mounts the content of the kubric download directory to/workspace
.Feel free to ask if you have further questions ;)
p.s. the makefile is really just a collection of shell files, it's just my way of not having 1000x one…