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s2 cannot handle more than 2^31 - 1 vertices in polyline/polygon #305
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I'm sure that we could, but no one's asked before, so you plan to have more than 4B vertices? That's ~96GB of vertices in a single polygon. |
I agree it's not very realistic, but at the same time it is just strange. Also I think it is possible in more simplified case: For an example if you have just a lot of points, and you just want to serialize/deserialize it. Best way which I see now is using: In both cases it's impossible to use something more larger. Also it's smaller count of bytes, it's maximum without compression |
Makes sense, I can get it fixed but I'll do it internally for the next release since it doesn't sound urgently needed. |
Nice, thanks! |
There are a lot of Do we ever have enough array indexes stored so that changing the type is going to blow up the memory use and halve the cache efficiency? I see some Line 737 in efb4eb8
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I agree it a lot of places, I just noticed difference between serialization and runtime and decide to ask, do you plan to fix runtime or not |
TBD, I'll have to poke around and see how big of a lift it would be, it might not be worth the trouble. |
https://github.com/google/s2geometry/blob/master/src/s2/encoded_s2point_vector.h#L131
Access by int, uint32 size_, by size encoded and decoded as size_t
So in general s2 cannot handle more than 2^31 - 1 vertices in polyline/polygon :(
It looks pretty easy to fix and also looks like current encoding/decoding can handle this.
Do you plan to fix this?
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