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Goost is a project created to fulfill the initial vision behind Godot Engine development: to create a tool with a truly complete feature set to cater various game development needs out of the box, and not to worry about bloat.
We’re using Discussions as a place to connect with people who currently use Goost or would like to start using Goost in their Godot projects.
Do not hesitate to create new discussions if you have any questions, want to share ideas, or simply engage with other community members without trying hard to make it perfect!
To get started, feel free to comment below with an introduction of yourself, or go ahead and create a new discussion.
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Welcome!
Goost is a project created to fulfill the initial vision behind Godot Engine development: to create a tool with a truly complete feature set to cater various game development needs out of the box, and not to worry about bloat.
We’re using Discussions as a place to connect with people who currently use Goost or would like to start using Goost in their Godot projects.
Do not hesitate to create new discussions if you have any questions, want to share ideas, or simply engage with other community members without trying hard to make it perfect!
To get started, feel free to comment below with an introduction of yourself, or go ahead and create a new discussion.
In any case, thanks for expressing interest!
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