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Changelog.txt
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Changelog.txt
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v 1.9.3.6
Added: preclassic and classic 0.13 dat importing support
Added: Allow disabling CPE extensions
Improved: Disable ClassiCubeAccountPlus by default
Improved: Museum now uses significantly less memory where multiple players go to same museum
Improved: Allow disabling Discord user mentions from in-game chat
Improved: Allow configuring authentication services
Improved: Retry sending Discord messages for transient Discord errors
Improved: Do not log transient Discord errors to error logs
Improved: Change /restore to also list backups when invalid backup number is given
Improved: Change /clients to show classic < 0.30 versions
Improved: Allow /copy save to use any filename
Improved: Better error message when importing non .dat file as a .dat
Improved: /import shows better error messages when unsupported file
Improved: 'config contains non-allowed character' message to also include the non-allowed characters
Fixed: Discord relay bot .who showing level names with _ in them as '\_' instead of expected '_'
Fixed: Museum not restricting perbuild to nobody
Fixed: /place still being usable on museums
Fixed: 'Reload level' in GUI context menu not working
Fixed: '/import all' rarely not importing the right file
v 1.9.3.5
Added: Support for all multiplayer versions of Classic (i.e. classic pre 0.30)
Improved: Can now send heartbeat to multiple addresses
Improved: /FixGrass is now a drawop (logs to BlockDB, can specify area bounds, etc)
Improved: /CmdLoad and autoload now log the actual names of loaded commands
Improved: If error(s) occur compiling commands/plugins with multiple source code files, error logs also include filename
Improved: Some map themes now have custom default environment settings
Improved: Rework /museum arguments to make more sense (Thanks Goodly)
Fixed: Spring/yoyo effect when teleporting via portals/warps (players appear to warp to new position, then previous, then new again)
Fixed: Markdown escaping issues with Discord relay bot
Fixed: Getting stuck on map loading screen if you tried to join a level that had been unloaded
Fixed: Physics should never be enabled in museums
Fixed: Restrict /blockprops to not allow setting blocks that you are not allowed to use
Fixed: Generating space themed map one block high throwing IndexOutOfRangeException
Fixed: Never showing line numbers on mono for commands/plugins with .mdb files
Fixed: messages with \n in them only showing first line on IRC
Fixed: /me from discord/console erroring
Fixed: Do not set auto unload to true on old main when switching mains (Thanks Goodly)
Fixed: Countdown doesn't work properly when started by autostart on server startup (Thanks forkiesassds)
Fixed: /plugin compile not accepting multiple soure code filenames
Fixed: When compiling plugins, output .dll filename was all source code filenames combined instead of just first
Fixed: Very rare case where a in-game message just after a .who would not appear in Discord
Fixed: /Players erroring if "Show empty ranks in /players" is true and there are no players online with a given rank (Thanks Goodly)
Removed: Drop extra/bots.json auto upgrading support (obsolete 4 years)
v 1.9.3.4
Added: Allow custom Discord .who embed color
Added: Events for messages received from a relay bot
Fixed: /infoswapping two players of same rank causing destination player to lose their rank
Fixed: On some versions of WINE, if you close the server while players are still connected, you get EADDRINUSE for next few minutes if you try to start server again
Fixed: Settings GUI icon showing default form icon on mono/wine
Fixed: mkbundle wrapped CLI always crashing at startup
Fixed: If you buy a login/logout/title etc while muted, you are still charged even though the message does not change
Fixed: VecF32.Normalise on a zero vector turning into NaN (Thanks Venk)
Fixed: Some characters in nicks not being properly escaped for Discord
Fixed: Escaped characters from Discord like \* still appearing escaped in-game
Fixed: Workaround custom Loggers rarely throwing exceptions in their LogHandler
Fixed: Being able to add award with same name twice
Fixed: Can't do /reload [level] when can't do /reload
Fixed: Custom defined default glass not having correct break sound
Improved: Log error details if fail to download required file
Improved: Support compiling multiple files into one DLL
Improved: Generate .pdb so errors have stacktraces when thrown from commands/plugins
Improved: Now you can remove login/logout message while muted
Improved: Split up /spin into /spin and /mirror
Improved: Actually log Discord error response text
Improved: Make /plugins output paginated
Improved: Show messages if relay bot connect fails asides from just not being enabled
Improved: Support resuming Discord relay bot session (should fix rarely losing 1-2 seconds of discord -> ingame chat)
Improved: Simplified /reload all [level] to just /reload [level]
Improved: /report message to also show reason to online ops
Improved: Don't log so much when connection is being spammed
Improved: Tidy up /awards output
v 1.9.3.3
Added: Allow overriding default authentication mechanisms
Fixed: /ccols edit not working with non-ascii colour codes
Fixed: Can still vote in all games when muted now
Fixed: Prevent players using /reload inside of games (thanks forkiesassds)
Fixed: Discord bot shouldn't reply to .who if the given channel is not specified as a channel to listen on
Fixed: IPv6 link local addresses not getting treated as LAN addresses
Fixed: /map deletable also not letting you place blocks
Fixed: can't /banip IPv6 addresses
Fixed: /baninfo erroring with MySQL
Fixed: /me not incrementing messages written in /info
Fixed: Profanity filtering not consistently apply to all methods of player chat
Fixed: When map has deletable off, and you right click while holding air, a 'deleting blocks has been disabled in this level' message would show
Improved: When logging invalid config keys, it helps to also log the invalid value
Improved: Allow adding custom compilers for scripting
Improved: Colour error/warning messages in CLI/GUI log
Improved: Include exception message when logging errors to console/GUI
Improved: Unflood should pause instead of stopping physics
Improved: enable dual stack IPv4/IPv6 listener on Window when possible
Improved: Convert IPv4 mapped addresses to IPv4 addresses
Improved: Plugins should always load after main level has been loaded
Improved: If GUI .exe version differs from .dll version, show a warning message box
Improved: Allow changing Discord bot presence status and activity type
Improved: IRC logs unhandled errors properly now
Improved: Discord bot doesn't log I/O errors to server error logs
Improved: /Color, /Nick, /Title now say who changed them and also works better with localchat
Improved: Discord/IRC bot shows name of unknown command now
Improved: Try to add _ to end of IRC bot nick when nick collision occurs
Improved: Allow disabling Discord bot presence
Improved: /seen should default to showing your first/last login
v 1.9.3.2
Fixed: Discord bot not reconnecting after 3 websocket dropouts
Fixed: Discord bot not sending messages to Discord during websocket reconnect
Improved: Discord bot now tries to periodically reconnect during internet dropout
Improved: IRC bot now tries to periodically reconnect during internet dropout
v 1.9.3.1
Added: Discord relay bot
Added: Preliminary support for .NET core
Added: Classic/Vanilla map generator
Added: OnConfigUpdated event for when server config is reloaded
Improved: Allow changing map change message in round games
Improved: Countdown supports multiple maps
Improved: Allow using /ccols add with standard colour codes
Fixed: lb/gb help saying 'Type a number for the texture' instead of 'Type a number for the top texture'
Fixed: Doing /unmute without a name erroring
Fixed: Hold model hitbox being too large
Fixed: /ascend not teleporting you to next gap up
Fixed: Not being able to use restricted commands in /bot text even when you should be able to
Fixed: /hide shouldn't update /last
Fixed: /ref shouldn't reveal hidden players
Fixed: Wonky pyramids/cones (Thanks rdebath)
Fixed: Don't crash if unable to open logfile in GUI General Logs tab
Fixed: Packet.TextHotkey should auto convert \n
Fixed: Invalid IRC channel name should not take down whole server
Fixed: Ampersands not showing in GUI 'insert token' popup dialog
Improved: Allow IRC relay bot to ignore certain users
Improved: Better parsing for /map authors/realmowner (Thanks fam0r)
Improved: Cleaned up custom commands GUI
Improved: IRC port in GUI should be numericupdown, not a textbox
Improved: /seen outputs yyyy-mm-dd for consistency with /i instead now
Improved: Use absolute path for restart file
Improved: Don't run commands in MBs after disconnected,
Removed: Viewmode.cfg support (Doesn't even work on Windows, obsolete since over 3.25 years ago)
v 1.9.3.0
Fixed: Errors when BlockDB file is > 32 GB
Improved: For /img (and heightmap gen, import, etc) don't log to error logs for simple known errors like 404, website address can't be resolved, etc
Fixed: Spamming /send not triggering auto mute
Improved: /server public/private should persist across restart
Fixed: /UndoPlayer should still be usable on levels with drawing disabled
Improved: Optimise leaf decay calculation
Fixed: /me not showing on IRC when used from non-localchat level
Improved: Don't log to error logs for image decode failure for imgprint/heightmap
Improved: Support connecting to IRC over SSL (Thanks Kamino)
Fixed: Skip block for brushes not working when ranked below SuperOP
Improved: Superops should be able to use restricted commands in MBs by default
Improved: IRC controllers should default to superop not nobody permission level
Improved: Add separarate /unmute, remove /mute toggling mute on/off (Thanks Goodly)
Fixed: Message of exactlty 64 characters wrongly being line wrapped
Fixed: /clear not completing clearing chat for people who use 30 chatlines
Improved: Whitelist: Use formatted nick in warning messages for /Whitelist
Improved: For classic mode, convert ampersands to percent instead of completely removing
Improved: When changing many custom blocks at once, only save once instead of after each block
Fixed: Very rare case where multiple players copying/editing custom blocks at same time errored
Fixed: Make sure /levels is always in sorted order
Improved: Allow using /nick on offline players
Improved: Allow using /skin on offline players
Improved: Allow checking specific player's ping in /ping (Thanks iD)
Fixed: /Ascend not allowing you to move to the very top of a level
Added: Visual Basic plugin compiling and creation support
Fixed: Bump record limit from 21 to 101 for database queries that are matching multiple names
Fixed: /color without a colour specified should remove the colour completely
Fix imageprint very rarely resizing to 0x0 and erroring (Thanks Goodly)
Fixed: constantly erroring after restarting with Mono on linux with CLI
Removed: MCGalaxy mods altogether (only gave you an in-game title anyways)
Removed: Automatically moving .prev files from levels into levels/prev (obsolete for 4.75 years now)
v 1.9.2.9
Improved: Explanatory comments for /cmdcreate generated command skeletons
Improved: Add cancel argument for levelsave/unload/rankchange events
Fixed: + being trimmed from end of bot nametags
Fixed: /tp erroring with normally impossible invalid input
Fixed: /shutdown [reason] only showing first word of reason
Fixed: Doing /me from console not showing on IRC and erroring instead
Fixed: Can use /unflood to turn off physics on maps don't have access to
Fixed: Custom color list in being formatted improperly
Added: Event for infoswapping
Added: Compiling instructions to readme
Improved: Use darkgrey instead of black color for CLI (avoid black text on black background)
Improved: Allow configuring tag distance threshold in CTF
Improved: Layout and behaviour of Players tab in GUI
Improved: Allow configuring announcement interval
Fixed: checking for updates not working by force enabling TLS 1.1/1.2
Improved: For heartbeat errors, only log error message in URL textbox
Fixed: Remember current speed for bots when saved to disc
Improved: If you double click server url in GUI, it opens it in web browser
Improved: Make levels list table fit horizontally in GUI
Improved:Fix players table not updating on changing map in GUI
Improved: Fix levels table not updating when player leaves server in GUI
GUI: Fix having grey instead of white background for input controls on mono
Improved: Update in-place instead of using Updater.exe
Fixed: Server failing to start if can't load sqlite3 dll
Fixed: Problems with minimising GUI on some versions on wine
Fixed: GUI icon not showing on wine/mono
Fixed: /model bot not showing new model names (Thanks aleksb385)
Fixed: /pass bypass issue when verify names off and on case sensitive filesystem
Improved: /help XBan
Fixed: Getting pushed in /ref mode even with -push MOTD
Fixed: If you join ZS, enter /ref mode, then go to another map, other players don't see you
Fixed: background colour of CTF/TNT wars gui settings
Fixed: wrong colour in kick message upon /ban
Improved: Add support for &S etc in LineWrapper
Removed: Support for automatically combining ancient .env and .properties files
Removed: /botai add reverse
Removed: Most of 'Zombie old' from GUI, since it is in 'Zombie survival' tab now
v 1.9.2.8
Improved: When matching player names, prefer exactly matching a player's name (without +) first
Improved: Hidden players die to bots/deadly blocks now (death message only shows to yourself though)
Improved: You can delete door blocks now when physics level is 0
Improved: Allow changing login/logout messages of offline players
Improved: Allow using /title, /tcolor, /color on offline players
Improved: Allow muting and freezing offline players
Improved: Split up /Model into /Model and /ModelScale
Improved: Allow using \: in custom chat tokens to specify a : should be part of trigger word
Fixed: Changing model scale show a proper message now
Fixed: Gun aimbox not appearing in classic mode
Fixed: Still trying to load # comment lines in text/cmdautoload.txt as commands
Fixed: Killer bots would kill all players at same position, regardless if on a different level or not
Fixed: Explode mode of gun not exploding when it hits a glass block
Fixed: Make /missile destroy actually destroy blocks
Fixed: Colors.StripUsed not stripping system colour codes
Fixed: Doing /i on an invalid name showing the 'invalid player name' message twice
Fixed: Glass borders surrounding the Countdown board not disappearing on some oddly sized maps
Fixed: Make it much more difficult to avoid falling down the glass chute in countdownj
Help in GUI should also use Chat.Format and should still show ampersa… …
Fixed: If you do /lb edit 65-67 whatever, it ends up editing a lot of unrelated blocks too
Fixed: /Last doesn't show /Opchat or /AdminChat use now
Improved: Linewrapper produces nicer lines when a line ends on the form of 'word /command'
Improved: Use horspeed=0 in Countdown freeze mode to stop players moving horizontally
Improved: Don't show + in names in connect/disconnect logs
v 1.9.2.7
Fixed: Awards player has but don't exist anymore still counting towards player's awards count in /i
Fixed: Doing /b on map that had portal/MB block ids but the tables not existing in DB causing error to get logged
Fixed: Being able to /possess yourself
Improved: More descriptive error messages when downloading image for /imgprint fails
Improved: (ZS) Make pillaring detection stricter for maps without building
Improved: For custom commands/plugins, also load .pdb if it exists
Fixed: Placing air_switch/checkpoint will revert to air, instead of leaving behind the block you were holding
Fixed: If you're holding a block you're not allowed to place in your hand, you should still be able to delete blocks
Improved: /send should not prioritise online players
Improved: Add support for relative coords in /explode
Fixed: Rare case where doing /undo [timespan] would throw a NullReferenceException
Fixed: Error appearing in logs when voting for next map in rounds based games and less than 3 maps configured
Fixed: Changing list of ZS maps in GUI not saving
Improved: & not followed by colour code behaves more consistently
Fixed: main-name from server.properties being more restrictive than /main
Fixed: Custom commands in custom plugins losting custom set extra permissions on server restart
Improved: fCraft map generator performance by a little bit
Removed: '![command]' acting as '/[command]'
Improved: //[command] in MBs acts like regular chat and just messages '/[command]' back to the user
Improved: Order of properties in server.properties
Improved: SQL transaction error message logging
Improved: 'Failed to start due to missing MCGalaxy_.dll' message now includes folder
Fixed: Some IRC mode changes wrongly showing as an IRC error in logs
v 1.9.2.5
Improved: Make Y in /write 3 blocks wide instead of 5
Fixed: Being able to use /team to spam (X was muted) messages
Removed: Chatrooms due to very little use, and team chat/map only chat mostly replaces this
Fixed: Being able to see hidden players in /alive and /infected in ZS
Fixed: Updating not working when running mono through wine
Fixed: .cw maps with dimensions between 32768-65535 not importing
Fixed: Command line input not working in CLI when running through wine on mono
Improved: Reduced memory usage when importing cw/mclevel maps
Fixed: main level generated when main level doesn't exist i.e. first time you start the server) not saving changes to /b
Improved: Confirmation warning popup if the user tries to disable name verify names
Improved: Make output of many more commands account for whether user ignores custom nicks
Fixed: /follow not showing player name with 'stopped following' message
Fixed: /gen not showing completion message when used from map with level-only chat
Fixed: /inv [player] showing message twice
Improved: /blocks also include custom blocks
Fixed: /search blocks not including classic/CPE blocks in search list
Improved: Don't reload files from disc when doing blockset/cmdset
v 1.9.2.4
Fixed: Custom models plugin not working
Fixed: Doing portal/mb show on map without any portals/mbs adding entry to error log
Improved: Also log LoaderExceptions for ReflectionTypeLoadException exceptions
v 1.9.2.3
Added: /ln alias for /line (fCraft compatibility)
Added: Packets for custom models
Removed: /bs shortcut for /blockspeed
Improved: Parse /shutdown delay as timespan instead of integer seconds only
Removed: /devs, link to MCGalaxy source in /sinfo instead
Improved: Make /eat an economy item, so price can be configured
Improved: Make p.Extensions public
Fixed: Doing /model while a zombie in ZS still changing it
Fixed: Can't /os map add on server without + after names when there are existing maps with your account name, but you aren't realmowner of them
Fixed: Can't see map joining/leaving messages on maps with localchat on
v 1.9.2.2
Added: /limit realms to set max realms a rank can have from in-game
Added: /BotInfo that shows information on the given bot
Added: A few more env presets
Fixed: Unmuting player only showing first word of reason in unmute message
Fixed: Issues with extremely long mute times on mono
Fixed: Quit/RageQuit/Hacks/CrashServer should not be usable from console/IRC
Fixed: Use accurate block name in help for /portal multi
Fixed: Don't allow custom /pay messages while muted
Fixed: If you in referee mode and flying, when moving to another zone, fly mode would get turned off
Fixed: Crash if you try to select a rank in the gui that has over 255 realms
Fixed: Colors sometimes being wrong in TNT wars
Fixed: /tw set zone delete and /tw set zone delete all having swapped behaviour
Fixed: Fuse block not getting destroyed in nodestroy zones in TNT wars
Improved: Also track duration of action in /notes
Improved: Referee mode should still follow jumpheight= in motd
Improved: 'Reference X.dll;' and '//Reference X.dll' can be used for custom commands/plugins as alternative to 'Reference X.dll'
Improved: Allow lb/gb copying multiple blocks at once
Improved: You shouldn't be able to speak while pending /pass verification
Improved: Include dimensions of heightmap and level in warning message when they don't match
Improved: Can still use /bots and /zonemark in museums
Improved: Allow using relative coords for gb/lb min/max (Thanks 1Leiz)
v 1.9.2.0
Fixed: Placed/deleted overflowing at 33 million
Fixed: Turning off 'colours' option in GUI console shows raw colour codes
Improved: More descriptive message when you're muted by chatmod
Fixed: /hug and /high5 not working from console
Fixed: Allow using /eat and /me from console
Fixed: Zones getting lost with /resizelvl
Improved: Don't lowercase command name in /cmdcreate output
Fixed: /compile showing wrong error line number when source has 'reference' statements
Fixed: Unloading custom commands not removing command aliases
Improved: Simplify information in /ranks
Fixed: /chatroom del and /chatroom spy throwing NullReferenceException
Fixed: Not immediately asking for pass when you are ranked to a rank requiring password
Fixed: Settings -> Eco -> Rank item in GUI crashing server on mono
Fixed: Support 'reference' statements when compiling custom commands from GUI
Improved: Simplify showing errors when compiling custom commands from GUI
Fixed: /buy level erroring if level failed to generate
v 1.9.1.9
Improved: Make CalcEyeHeight take Y scale int account
Improved: /tpp 0 0 0 puts you on the ground at level 0
Fixed: Updating appearing to work with mono when Updater.exe is missing
Improved: Backup path in server.properties defaults to relative path
Improved: Log to player short summary of first 2 errors when compiling
Fixed: Eyeheight of skeleton model
Fixed: /copylvl,/renamelvl,/deletelvl consistently announce globally
Fixed: /botai list showing wrong name when a . in a bot AI's name
Fixed: /undo timespan not undoing some changes in rare cases
Improved: Make help consistent with level/map
Improved: /os map delete announces when level is deleted
Improved: Rename /levels to /loaded and /worlds to /levels
Fixed: Could manually set fallback for a custom block above 65
v 1.9.1.8
Fixed: Don't turn off 'auto unload' when setting main world
Fixed: /copylvl not saving level to disc first.
Fixed: /cmdset/blockset not behaving properly when used by multiple players simultaneously
Improved: /renamelvl work with unloaded maps
Improved: /renamelvl update all portals tables, so any portals that previously went to the map go to the new map
Fixed: Rare issue where physics in museums map caused map to never get freed from memory
Improved: Support compiling unsafe C# code for custom commands/plugins
Improved: Allow changing tablist group name of zombies/humans in zombie survival
Fixed: Exploit with /undo that allowed spamming BlockDB
Improved: Allow info/remove/edit ing multiple blocks using lb/gb
Improved: Make SPlace a draw op
Added: Support for custom particles
Fixed: botai hunt instruction not interacting properly with other instructions
Fixed: /tw end not working
Fixed: Players who join mid-round in TNT wars when it is running on main map joining spec team instead
Fixed: Not getting sent to team spawn first time you join TNT wars or CTF
Fixed: Don't crash if trying to call SendMessage causes a DllNotFoundExceptipn
v 1.9.1.7
Fixed: Importing textures over 256 in .cw importer works now
Fixed: Importing block ids over 255 in .cw importer works now
Fixed: Rare bug where doors would get stuck as air form on saving
Fixed: Incredibly rare bug which caused zones to get lost on saving level
Fixed: Confusing behaviour where a block be both a portal/MB, portal/door etc. Now it can only be one at a time.
Improved: Make /mirror x more logical in that it flips all X coordinates instead of Z coordinates (same for /mirror z)
v 1.9.1.6
Fixed: /money without arguments showing '' is not a valid player name
Added: Ssupport for CPE VelocityControl
Fixed: Some imported .dat worlds having the blocks shifted over
Fixed: Bots on a map getting deleted if you changed x/y/z scale of a bot to a decimal number and your system language uses , instead of .
v 1.9.1.5
Fixed: GUI map gen only allowing map sizes in the dropdown
Improved: 'server port utilities' dialog is clearer
Improved: Allow custom whitelist kick message
Fixed: Sending stopped working after a while with .NET core
Fixed: doing /z then immediately doing /mb not resetting bottom right messages
Fixed: /mynotes should have default rank permission of guest
Improved: Stare AI accounts for eyeheight and scale now
Improved: Show bot's skin in /whonick bot.
Improved: Player count is now based on unique connected IPs
Improved: Show in tab list when maps have local chat …
Improved: Don't restrict model bot axis scaling in /model
Fixed: doing a large /copy, then adding three marks, causes any further marks to cause a blockchange error
Fixed: warps list not getting cleared before loading on /server reload
Fixed: replace and /replacenot getting affected by transforms
Fixed: painting over grass while holding dirt appearing as air, even though the block was actually unchanged in the world
Added: Support for CPE SetSpawnPoint
Fixed: Not working with MySQL > 8.0
v 1.9.1.4
Fixed: Make @ offset work properly with /cut
Improved: Bots track owner/creator, prevents non-staff modifying bots of other players
Improved: Auto filter dropboxusercontent.com to dropbox.com for urls
Fixed: /tw set zone being /tw set zones instead
Fixed: /map edgewater flooding invalid block instead of water
Fixed: Not being able to delete invalid blocks
Fixed: Portals/message blocks not functioning initially after resize
Fixed: Don't tie whitelist to player IPs when verify names is off
Fixed: Make /pyramid just use min Y for pyramid base
Improved: Tidy up compiler.log output
Fixed: Warnings shouldn't prevent custom command from compiling
Fixed: Custom commands in GUI aren't forced to lowercase filename
Improved: Make /review thread safe
Fixed: TNT wars not auto starting and not auto loading config
Fixed: Plugin error when loading/unloading when reloading doesn't break server reloading
Improved: Replace fancy quotes with their simple ASCII forms
Improved: Simplify /reload message
Fixed: Map not being reset when next map voted is the same as current map
Fixed: Disconnected players still showing in TNT wars tab list
Improved: Make default server visibility private
v 1.9.1.3
Added: Support for web client
Added: Save button for EditText popup
Improved: Allow /lb copy to copy from another map
Improved: Allow some non-alphanumeric ascii characters for level names
Improved: Layout of /awards
Fixed: 0 byte file getting loaded as a 1x1x1 map
Fixed: /roll showing same result when used multiple times consecutively in an /mb
Fixed: /infoswap on non-existent accounts always messaging: ''" was not found in the database
Improved: Heightmap theme now auto resizes, but warns when doing so.
Improved: Simpler permissions message in /os map add
Fixed: Level items in eco gui not working at all
Fixed: /save [map] [restore] showing wrong restore name
Fixed: /fly not respecting -fly zone motds
Fixed: .x not working if IRC channel name's capitalisation was incorrect
Improved: Player nicks show in tab list
Fixed: Don't allow /skin over 64 characters
Improved: Don't count colors in nickname for <30 char limit
Added: Allow custom profanity filter replacement
Improved: Allow just doing /reach to show reach distance
Improved: Don't spam console with layer flood messages
Added: /import all to import every map in /extra/import
Added: Allow disabling checkpoints client side respawn
Fixed: Download inf id dll when updating an inf id server
Added: /pe ip
Fixed: /gun should always revert blockchanges made by player
Fixed: Branches of ash tree being too short
Fixed: /gun not behaving properly after doing /b
Fixed: /import all including filename
Fixed: Erroring when trying to import unsupported format
Improved: /gun relies on just mouse click instead of glass box
Added: Option for disabling certain types of chat/log messages from being logged to disc/console
Improved: Allow disabling custom commands from showing in server logs
Fixed: Importing maps with over 256 custom block definitions producing wacky blockdefs
Allow activating a checkpoint and other blocks around it …
Fixed: copy format version 1 not loading
Improved: Allow negative speed for spin bot AI instruction
Improved: auto number map when /buy ing level, if no name is given
Added: env skybox [col] to set skybox colour
Improved: Allow mark/spin/patrol/botai/gun to be used in museums
Improved: Better messages in /pass
Added: /help env presets
Improved: Allow importing from webpages
Added: /server update
v 1.9.1.2
Improved: Can make custom blocks outside 0-16 range.
Fixed: +skin urls not working
Fixed: /award take not working
v 1.9.1.0
Improved: Extra permission for seeing state/province in /location
Improved: Connect/Disconnect shows to all players, regardless of /map chat.
Improved: Allow texture ids beyond 255 when creating a custom block.
Improved: /delay is only usable in /mbs, remove the 'you are already using delay'
Improved: Allow /mode 0, /static doesn't turn off /mode
Fixed: Be more resilient to level corruptions when mid-way through saving
Fixed: /scale not working properly sometimes
Fixed: /bezier with /static mode stuffing up
Fixed: Not being able to bind to command aliases in /cmdbind
v 1.9.0.9
Added: /blockprops list, /blockprops reset, /blockprops copy
Added: Allow using /env preset and /env normal in /zone set too
Added: You can set default environment (i.e. global/server env) for maps in /env
Improved: Can just do /lb copy [id] (auto fills in last free block ID)
Improved: For inf id, don't send second array when only custom blocks <= 255 are used
Fixed: /scale with no arguments not showing help
Fixed: Permission messages being shown twice to console with /os map add
Fixed: /descend not counting bottom of map as solid
Fixed: 'already has that colour' message being wrong
Fixed: /os map create (not /os map add), not working when used from non-realm map
Fixed: /ref not working as /referee
Fixed: /zs set pillaring and /zs set build
Fixed: /server backup table not working
Fixed: /static paste and /spin 90 messing up
Fixed: Missing oDoor block property in /blockprops
Fixed: /env reset shouldn't reset textures
Fixed: /team invite stuffing up when team has colours in its name
Fixed: Changing rank prefix not updating in-game players
Improved: Make blockprops behaviour more consistent with lb add/copy
Improved: don't bother warning with non divisible by 16 axis lengths
Improved: Majorly improve /help newlvl
Improved: /location shows state, can be used on any IP, and alias of /geoip
Improved: Allow summoning bots to coords
Improved: Also reload list files when doing /server reload
Improved: Allow whitelisting yourself in perbuild and zones
Improved: Don't spam server logs with 'unrecognised config key X'
Improved: Drop unused fields from block def json files
Improved: Show proper message when can't measure ping
Improved: /help import now provides details about supported formats
Improved: Allow using /give on yourself
Improved: Now provide details for each /env variable
v 1.9.0.8
Fixed: ZS round times
Fixed: Some issues with hiding
Fixed: /top10 oldest breaking with a few servers
Fixed: /roll with two numbers, make /roll with 1 number better
Fixed: compiler error log listing warnings as errors
Fixed: Being added to countdown players list, even when can't join countdown map
Fixed: Changing undo limit in ranks in gui not saving
Fixed: Old level blockprops files not being copied/deleted/renamed
Fixed: Accuracy issues with MaxUndo for ranks and /calc
Fixed: Out of memory error when resizing, caused changes in map to not be saved
Fixed: Physics restart checkbox having wrong tooltip
Improved: Can get MCGalaxy to compile for .NET 2.0
v 1.9.0.7
Added: /hold to make you hold a particular block
Fixed: /clones not working from console
Fixed: games erroring when game is aborted mid-way through round vote
Fixed: noclip/speed detection in games should only when the specific hack is disabled
Fixed: Mark#2 message in bottom right showing first point
Fixed: Negative flood time messages in LS
Fixed: Denied messages shown, when block is placed on bottom layer of zone
Fixed: Error when trying to undo yourself for extreme amounts of time
Fixed: LS not flooding map when round continues again on same map
Fixed: Players not getting disconnected when server has run out of disk space
Fixed: Player name showing in tab list, when player disconnects when joining map
Fixed: Changing main name via reloading server.properties, not changing main map
Fixed: perbuild/pervisit max restrictions behaving improperly
Fixed: /server backup doesn't use tonnes of memory
Improved: Better command API, p is no longer null for console
Improved: Make /static [command] show better permission denied messages
Improved: Use custom timespan numericupdowns in GUI
Improved: Simplify /chatroom somewhat
Improved: Now /os map pervisit/perbuild act is if you have nobody permissions
Improved: /server backup compresses files by default
Improved: Log progress when restoring/backing up files
Removed: Me and HackRank shouldn't be MB useable
v 1.9.0.6
Improved: Majorly improve games in GUI, game setup commands
Improved: TNT wars majorly improved
Improved: Backups also save associated file with map (bots/blockdefs/env)
Improved: Pressing Ctrl+C in CLI should still try to cleanly shutdown
Added: option in server.properties to disable world change messages
Added: /bot copy
Added: Option for /rainbow for whether air is replaced over too
Added: /line connected mode
Added: Corpse model to /help model models list
Added: Allow setting yaw and pitch in /tp
Added: Extra command permissions support disallow/allow ranks now
Added: /ignore worldchanges
Added: Option to disable CPE
Added: Allow configuring warning/error colour
Fixed: blockprops file not being moved/copied/deleted
Fixed: /static fill 2d not recalculating direction each time
Fixed: gb/lb copyall should keep inventory order
Fixed: 'lately known as' showing to players on maps with map-only chat
Fixed: rashing on some versions of mono
Fixed: /xmodel with per-axis model scale
Fixed: Can't set multiple blocks to hidden
Fixed: Fix very rare case where bots spawned appear at wrong position
Fixed: Incorrect message for /zedit and /perbuild on another map
Fixed: Changing map options in UI not saving
Fixed: Changing map not updating players list in GUI
Fixed: /ignore with no args ignoring yourself
Fixed: Teams list not being cleared before reloading list
Fixed: Main level corruption when multiple errors are thrown at once
Fixed: Placing air in map with deletable off but buildable on showing message
Fixed: Avoid errors when shutting down on mono
Fixed: Crash when you click 'load map' in GUI but haven't selected a map
Fixed: Cloudy brush noise messages showing even when /ignore drawoutput
Fixed: /banedit actually works
Fixed: /ref title not always being set or reset properly
Fixed: /ccols list always showing all default colours
Fixed: /unflood all not working with renamed active water/lava
Fixed: linkscript bot AI instruction not working at all
Improved: Allow del/delete/remove to all be used interchangably
Improved: Restrict /pay from MBs
Improved: Perform inventory sorting server side
Improved: Make UI popups consistent
Improved: countdown shouldn't reset build perms every time map is loaded
Improved: Show order in lb/gb info
Improved: Few more commands can be used in museums, minor tidy-up in UI
Improved: Redesign Rank item - now just explicitly set buyable ranks
Improved: Doing /server reload reloads announcements list
Improved: Log error when an error occurs importing zone in .lvl map
Improved: Can just do /whitelist for /whitelist list
Improved: You can resize /img now
Improved: Empty theme should have initial edge level of 1
Improved: /rankinfo matches against all player names
Improved: Now /write works with brushes
Improved: Make command aliases more flexible
Improved: Change default OS map height to 128
Improved: /lb info works still, on a block even if only a /gb
Improved: Switch to ID 0 for hidden inventory order
Improved: Can now use draw commands in zones less restrictive than map
Improved: Move /mapset drawingallowed to /map drawing
Improved: Now /rankinfo stores time in UTC timestamp
Improved: More consistent permission denied messages for modcommands
Improved: /hide silent shows no message at al
Improved: Don't save global blocks list on server start
Improved: Make chatroom have less extra permissions
Improved: Show message when level isn't actually saved when using /save
Improved: Don't allow TPing to people or using /where when playing games
Improved: Total messages written now works
Improved: Changing zip url should reset png url, and vice versa
Improved: /model without args resets per-axis scale too
Improved: Lockdown autocompletes maps
Removed: Fail /votekick command
Removed: Original midnight preset, rename midnight2 to midnight
Removed: Move .binvox into separate plugin
Removed: Drop support for ancient server/lockdown/map and level/blacklist
v 1.9.0.5
Added: Allow configuring heartbeat URL
Added: rope/lader collide type 7
Added: gb/lb copyall [map], which copies all custom blocks from given map
Improved: /os env preset alias for /os preset too
Improved: Allow using 3 and 6 char codes for hex colours.
Improved: Optimise /resizelvl to be twice-thrice as fast
Improved: Ignore colours for /team members, disallow creating two teams with same colour-stripped name
Improved: Bulk block sending for Countdown
Improved: Can use /pervisit and /perbuild on unloaded maps too
Improved: Optimised map sending to be quicker, less CPU
Fixed: /bind with source block being custom causing error
Fixed: /search blocks not including global blocks from console
Fixed: Make /os zone list actually worked
Fixed: Don't let you change /env on maps no perbuild access to (Thanks AndyFC)
Fixed: outdated sun colour if standing in a zone and someone changes env
Fixed: Should be able to use /fly when +fly in MOTD
Fixed: pyramid drawop sometimes having inaccurate count
Fixed: /ls start/end erroring on fresh servers
v 1.9.0.4
Added: /team list
Added: /zonemark
Added: Redesigned how zones work. Permissions are separarate from zone name, and allow defining per-zone env and MOTD.
Added: /os zones to let you create/manage zones in realms
Added: Support custom blocks for /help [block], /blocks [block], and /[block]
Added: Rename /scripting to /plugin and add /plugins
Added: Support non ASCII custom colour codes
Added: Global chat message when player joins for first time
Fixed: plugins not loading with /pload when specified to not autoload on startup
Fixed: Plugin dlls can have multiple plugin classes in them
Fixed: Disallow loading plugin that target future versions
Fixed: gb/lb replacing core block with CPE fallback, not converting CPE to classic block
Fixed: Don't show ZS group or team chat when you've ignored someone
Fixed: /summon all not showing any message when insufficient permission
Fixed: Commands tab in GUI shows properly cased command names
Fixed: Weatherfade truncation in /mi
Fixed: /tree type [brush name] [brush args] not actually keeping args
Fixed: (should) very rare crashing when returning from GUI minimised
Fixed: Reset blockprops not properly resetting death message / killer block state
Fixed: main map sometimes being corrupted when server is restarted due to unhandled error
Fixed: /entrot resetting on joining map (have to /reload)
Fixed: /buy commands erroring when your username is Bot
Fixed: Various env properties getting clamped to a too small min/max range
Fixed: Block physics to work properly with extended blocks
Fixed: /resizelvl erroring stuffing up server (bots/portals/goto/draw commands stop working)
Fixed: Fireworks not working on min borders of map
Fixed: Disallow using /joker while muted
Fixed: /location not showing your own location when no arguments are given
Fixed: Log which file fails to save in /server backup
Fixed: /opstats not actually recording mod commands
Fixed: Economy GUI crashing if max rank was set so low that no ranks appeared in listbox
Improved: Maps made using /eco level now set realm owner and build perms)
Improved: Completely separate blockprops from blocks list. (can change any block props on per-level basis)
Improved: Require extra permission to toggle /inv of others
Improved: /help ranks layout
Improved: Most GUI actions no longer on UI thread (pressing buttons doesn't freeze UI for a bit)
Improved: Command aliases can be used in /static
Improved: Compiling commands/plugins shouldn't reference GUI exe (unless explicitly added)
Improved: Better messages in /report
Improved: Import zones from .fcm maps
Improved: /blockset works with custom blocks now
Improved: Integrate pervisitmax/perbuildmax commands into pervisit/perbuild
Improved: CommandParser.GetBlock preferences (raw ID is first now)
Improved: Allow maps with axis lengths not divisible by 16
Improved: X/Y/Z scale is multiplied by generic model scale
Improved: Default layering for imageprint is single layer
Improved: Make /draw more intuitive
Improved: Make /draw draw over all blocks, not only non-air
Improved: Support map sizes from 1-15 blocks too
Improved: Store level theme and seed in level.properties when generating map
Removed: /view to another player
Removed: /jail,/xjail,/lockdown player - no longer needed now that /freeze prevents you using most commands
Removed: autorestart/restarttime from ServerConfig, since they never worked
v 1.9.0.3
Added: /team list
Added: /zonemark
Added: Redesigned how zones work. Permissions are separarate from zone name, and allow defining per-zone env and MOTD.
Added: /os zones to let you create/manage zones in realms
Added: Support custom blocks for /help [block], /blocks [block], and /[block]
Added: Rename /scripting to /plugin and add /plugins
Added: Support non ASCII custom colour codes
Added: Global chat message when player joins for first time
Fixed: plugins not loading with /pload when specified to not autoload on startup
Fixed: Plugin dlls can have multiple plugin classes in them
Fixed: Disallow loading plugin that target future versions
Fixed: gb/lb replacing core block with CPE fallback, not converting CPE to classic block
Fixed: Don't show ZS group or team chat when you've ignored someone
Fixed: /summon all not showing any message when insufficient permission
Fixed: Commands tab in GUI shows properly cased command names
Fixed: Weatherfade truncation in /mi
Fixed: /tree type [brush name] [brush args] not actually keeping args
Fixed: (should) very rare crashing when returning from GUI minimised
Fixed: Reset blockprops not properly resetting death message / killer block state
Fixed: main map sometimes being corrupted when server is restarted due to unhandled error
Fixed: /entrot resetting on joining map (have to /reload)
Fixed: /buy commands erroring when your username is Bot
Fixed: Various env properties getting clamped to a too small min/max range
Fixed: Block physics to work properly with extended blocks
Fixed: /resizelvl erroring stuffing up server (bots/portals/goto/draw commands stop working)
Fixed: Fireworks not working on min borders of map
Fixed: Disallow using /joker while muted
Fixed: /location not showing your own location when no arguments are given
Fixed: Log which file fails to save in /server backup
Fixed: /opstats not actually recording mod commands
Fixed: Economy GUI crashing if max rank was set so low that no ranks appeared in listbox
Improved: Maps made using /eco level now set realm owner and build perms)
Improved: Completely separate blockprops from blocks list. (can change any block props on per-level basis)
Improved: Require extra permission to toggle /inv of others
Improved: /help ranks layout
Improved: Most GUI actions no longer on UI thread (pressing buttons doesn't freeze UI for a bit)
Improved: Command aliases can be used in /static
Improved: Compiling commands/plugins shouldn't reference GUI exe (unless explicitly added)
Improved: Better messages in /report
Improved: Import zones from .fcm maps
Improved: /blockset works with custom blocks now
Improved: Integrate pervisitmax/perbuildmax commands into pervisit/perbuild
Improved: CommandParser.GetBlock preferences (raw ID is first now)
Improved: Allow maps with axis lengths not divisible by 16
Improved: X/Y/Z scale is multiplied by generic model scale
Improved: Default layering for imageprint is single layer
Improved: Make /draw more intuitive
Improved: Make /draw draw over all blocks, not only non-air
Improved: Support map sizes from 1-15 blocks too
Improved: Store level theme and seed in level.properties when generating map
Removed: /view to another player
Removed: /jail,/xjail,/lockdown player - no longer needed now that /freeze prevents you using most commands
Removed: autorestart/restarttime from ServerConfig, since they never worked
v 1.9.0.2
Fixed: Rare case where you could rejoin team after leaving without an invite
Fixed: /spin erroring when having not copied anything first
Fixed: /copy sometimes saying origin on Z axis is at min or max when it was actually opposite
Fixed: Not compiling on linux
Fixed: Don't error out when global block defs file is empty or has too few elements
Fixed: CLI mode not logging error to disc if an error occurs on server startup.
Fixed: Players sometimes not appearing at correct spawn position to others when joining a map.
Improved: Make various output messages in /award better.
v 1.9.0.1
Fixed: /xban erroring
Fixed: .dll commands added via GUI keeping open handle to file
Fixed: Standing on top of map triggering noclip detection in ZS.
Fixed: Maps saving block changes saved after ZS round end
Fixed: /info with _ in names not always working properly (Thanks goodlyay)
Fixed: /paste without having /copy ed anything erroring
Fixed: colours not showing in MOTD. (Thanks xnotx123)
Fixed: WE/NS blocks being incorrectly flipped with /rotate 180
Improved: /color bot now only shows message to you
Improved: /os map texturepack alias for /os map texturezip
Improved: Can use /m coord as shortcut for /m coord coord coord
Improved: Support for * and ? wildcards in /search
Improved: /search blocks now searches through custom blocks list too
v 1.9.0.0
Added: custom 8ball responses
Added: @ [rule] shortcuts in /report
Added: /copyslot for easy manipulation of multiple copies
Added: /calc command
Added: Outlining only up/down/layer modes
Added: Separate pure CLI executable
Added: /copy cut air
Fixed: issues with NULL char not being treated properly
Fixed: being able to ban same player multiple times
Fixed: Not being able to review more than 1 report of a player
Fixed: Custom water blocks not making grass->dirt
Fixed: /copy save not saving whether to paste air
Fixed: not being able to add more than 192 bots
Fixed: IRC bold/italic/underline formatting chars not being stripped.
Improved: Better output for warp/waypoint list
Improved: Make usage of /last not show in /last
Improved: Banned rank does not deserve any commands or blocks by default
Improved: Support block ID 255 for custom block usage
Improved: Physics trees trunks should only replace air
Improved: gb/lb copy shouldn't copy inventory order
Improved: When /copy ing, it also states origin of copy.
Improved: For consistency with almost all other server software, /ban kicks player
Improved: Mention F10 for textures step in lb/gb add
Improved: Make games commands have 1 extra permission to maange them
Removed: /warp create <player> at a specific player, can only create at self pos
Removed: /server reset
Removed: useless cylinder/spheres map gen themes
v 1.8.9.9
Added: Support for custom dirt/grass blocks.
Fixed: /ref issue with ZS
Improved: Create useful sub-directories in extra directory
Improved: Placing block while AFK makes you un-AFK.
Added: precise /tp (/tpp shortcut)
Added: /f2d, /f3d aliases, implement 2d fill like fCraft
Fixed: ctf flag take message always saying blue team
Fixed: 2 layer palette in imgprint, resize imgprint to fit in map
Added: a bunch more chat tokens (removed useless $serverip)
Fixed: long messages being incorrectly trimmed on IRC sometimes
Added: Allow using custom nickserv for IRC bot
Fixed: /baninfo still saying player was banned, if they were temp-banned
Fixed: /hide not updating tab list
Fixed: TNT wars crashing entire server, when round ended and blue score same
Improved: Using ~ in tp/tpp/mark should behave same as ~0
Improved: Allow up/ua yourself, fix /ua with no args behaving incorrectly
Improved: Show a message when you can't delete zones due to insufficient permisission
Improved: OS maps no longer make zones, only use perbuild whitelist
Removed: #/+[message], use ##/++ instead
Improved: Show whitelisted names list for visit/build permission denied
Fixed: If no +, only look at /map realmowner for owner of OS maps.
Removed: obsolete /afk list, since /who and tab list do same thing
Fixed: Tree works properly with /scale, fixes #344
Fixed: Bot models not having chat tokens.
Fixed: Models not using fallback block IDs to clients that don't support
Improved: Blacklist /quit etc from MBs
Fixed: Don't allow silently importing over an existing map.
Added: Support for per axis entity models, see /help model scale
v 1.8.9.8
Added: /pcompile to compile plugins
Fixed: /mi showing wrong latest backup time, if a map has a custom named backup
Fixed: missing DEFAULT values for mysql DB table dumps
Fixed: /mark message being after drawop completed message
Fixed: ZS not working properly when the level it is unloaded.
Fixed: /kill not working
Fixed: /rp not working
Fixed: /gun not working properly after trying to use it with a block you can't use
Improved: Make entries in logs/errors/compiler.log more intuitive
Improved: /measure output
Improved: You can set any rank in /os map perbuild/pervisit
v 1.8.9.7
Added: Bots can have text when clicked on
Added: /ignore irc [nick]
Added: Skybox horizontal/vertical rotation
Added: Can specify max number of bots allowed on a map
Added: Custom kill/death messages for bots
Added: /help emotes
Added: /bot rename, for name of bot used in commands
Added: /setspawn player
Added: /donotmark, toggles whether clicking blocks counts as a /mark
Fixed: Being able to spam /pony
Fixed: Being unable to do /transform scale 63/64
Fixed: Fly animal AI with custom blocks.
Fixed: Bots with have jump AI, having wrong position on map reload
Fixed: /summon shouldn't reset AFK
Fixed: opchat/adminchat/PM not triggering auto mute
Fixed: /botset kill not working properly when bot has an AI
Fixed: Falling into 2 block water, rope, not resetting fall height
Fixed: /tp x y z with /back, /back preserves rotation
Fixed: 'painted' flag not added to BlockDB when /paint on
Fixed: Doing portal/mb show on a map without portals/mbs causing error
Fixed: Rare case when you land on edge of block and don't die from falling
Fixed: Not properly dying from falling when non-full block
Fixed: Block permissions being lost if core block was renamed
Fixed: Chat tokens not working properly in welcome message
Fixed: Train rails with custom blocks
Fixed: ClassicalSharp 0.4 crashing
Fixed: Colour codes bypass swear filters
Fixed: placing red wool to detonate /c4, not working
Fixed: /static tree rainforest 16 not working properly
Improved: Document more flags in /help map motd
Improved: /infoswap now just swaps names in database
Improved: Don't convert percents to ampersands when part of url
Improved: Better message when portal destination map can't be loaded
Improved: /mark shows nothing when /ignore drawoutput on
Improved: Optimise bot movement
Improved: Relative coords in /place and /mark
Improved: /mute mutes for auto spam time, if no interval given
Improved: Any command can be restricted from MB usage now
Improved: /os spawn aliases to /os setspawn now
Improved: Skin also filters dropbox urls like /texture
Improved: Validate build/access permissions for world changing commands
Improved: /baninfo shows tempban details too
Improved: Reach distance check is performed for all ranks now.
Improved: /patrol won't repatrol players patrolled in last 15 seconds
Improved: /deletelvl also deletes [map].lvl.backup in levels folder
Improved: Can use hug/high5 on yourself
Improved: Don't allow replacing air with gb/lb
Improved: /lb edit auto copies a /gb to a /lb
Removed: /chain
v 1.8.9.6
Added: Support for reordering inventory
Added: Can edit the core color codes
Added: Support for custom odoors
Fixed: Bug where drawops showed wrong blocks to some players
Improved: Reduced allocations in packet receiving/sending
Improved: ' >'/' <' (and support ' /'/' \') for partial messages, instead of just '>'/'<'
Fixed: bottom controls in main tab of properties being 23 pixels too far down
Added: Can repeat commands from console
Added: /ctf goto
Fixed: Bezier curve having minor artifacts
Fixed: /worldresize alias
Fixed: /splace says actual block name
Fixed: /os map delete not outputting anything when used on non-os map
Fixed: Changing block bounds, still 'killing' you assuming the block had its old block bounds
Fixed: /ignore titles/nicks being wrong way around
Fixed: /whonick returning 'player not online', when multiple people match
Fixed: /copy @
Fixed: /waypoint on unloaded maps
Fixed: Fall death and drowning
Fixed: /afk list
Fixed: /paint shouldn't reset /mode
Fixed: /ref
Fixed: /lb edit 60 blockdraw asd erroring
Fixed: /team leave XYZ, shouldn't make you leave name
Fixed: random/cloudy brush with more than two blocks
Improved: /unloaded is now /worlds, and outputs all maps regardless if loaded
Improved: Increase max values in security tab in GUI to 1 million
Improved: Commands and block names aren't all lowercase now
Improved: Require extra perm to see mb/portal contents in /b
Improved: Checkered brush supports more than two blocks.
Improved: Don't bother creating absolute position updates when bot hasn't moved
Improved: Reduced allocations in various places
Removed: /update, incompatible with most environments
Removed: [owner] prefix if player is server owner
Removed: /reload [name]
Removed: Spammy message on every lava flood in LS
Improved: /whois now displays custom skin and model names
Improved: Output of /place and /splace not shown when ignore drawop output on.
v 1.8.9.5
Added: /bezier command to draw a bezier curve
Added: /ignore output, to ignore output of draw commands
Added: /delay for use in MBs
Added: spin/mirror/rotate account for direectional blocks
Added: Extended collide types to lb/gb
Added: Document lb/gb properties
Added: indev map importer
Added: /zone list
Added: Can open chat tokens popup list in EditText gui
Added: CPE message in bottom right displaying status of drawops
Fixed: Physics blocks should use blockdef of their core block representation
Fixed: Changing profanity filter or custom$s list not updating in-game immediately
Fixed: /z holes without any args, should leave every other block untouched.
Fixed: lb shouldn't inherit gb blockprops
Fixed: Air_switch should be activatable by users, but not Air_door
Fixed: gb/lb remove not showing message
Fixed: blockprops changed from gui not updating loaded levels
Fixed: Very rare case where players would have stats reset
Fixed: /fly to actually work
Fixed: /gun handler still being called, after turning off /map guns
Fixed: /static mode being reset if draw op exceeds rank limit
Fixed: Don't allow opchat/adminchat when muted
Fixed: Own position still being moved with /tp, even if couldn't join map target was on
Fixed: Being able to whitelist higher ranked players
Fixed: /gen with heightmap theme erroring from console
Fixed: Ranks losing their block perms after modifying ranks in gui
Fixed: Checkpoint blocks setting client-side spawn point incorrectly
Fixed: Changing rank colors/prefix in gui updates online players
Fixed: Changing ranks in gui doesn't affect actual server state when discarded
Fixed: hackrank/fakerank changes entity nametag and tablist color
Fixed: /fixgrass is only usable in-game
Fixed: CommandParser.GetEnum only allows actual values of the enum
Fixed: Drowning not being accurate time, custom gas blocks not counting as 'air'
Fixed: Don't allow spaces in rank names.
Fixed: Sending BlockPermissions packet when changing rank, without checking client support.
Fixed: Selecting block in gui marking it as having props changed, even if they werent' actually
Improved: Default physics undo limit increased to 50,000
Improved: Make /map work with unloaded maps
Improved: Visit permission checked before map itself is loaded, avoiding unncessary level load
Improved: help of mute/freeze
Improved: GUI uses numerical updowns in more places
Improved: Message loged to console when heartbeat send fails
Improved: Deadly hug rank is configurable
Improved: AFK kick time, AFK kicked, map volume generation configurable per rank