You will need a WebSocket Hub in order for the game to work
- See Server folder for a JavaScript Hub
- Alternatively you can create a C# WebSocket Hub
- Update the WebSocketManager to the address of your hosted Hub URL
- This project was created to provide a template for Unity developers to create a multiplayer game, the NetworkManager class and WebSocketNetworkManager class
- was created to be as extendable as possible, feel free to utilize these classes in your own projects
Code for the JavaScript WebSocket Hub.