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Bomberman - Multiplayer using native web sockets

Dependencies

You will need a WebSocket Hub in order for the game to work

  • See Server folder for a JavaScript Hub
  • Alternatively you can create a C# WebSocket Hub
  • Update the WebSocketManager to the address of your hosted Hub URL

Notes

  • This project was created to provide a template for Unity developers to create a multiplayer game, the NetworkManager class and WebSocketNetworkManager class
  • was created to be as extendable as possible, feel free to utilize these classes in your own projects

Code for the JavaScript WebSocket Hub.

Main Image

Secondary Image