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SpPacker.cs
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SpPacker.cs
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using System.Collections;
using System.IO;
using System;
public class SpPacker {
private static int PackSeg (byte[] src, int src_offset, SpStream output, int n) {
byte header = 0;
int notzero = 0;
int dest_begin = output.Position;
output.Position++;
for (int i = 0; i < 8; i++) {
if (src[src_offset + i] != 0) {
notzero++;
header |= (byte)(1 << i);
output.Write (src[src_offset + i]);
}
}
if ((notzero == 7 || notzero == 6) && n > 0)
notzero = 8;
if (notzero == 8) {
if (n > 0)
return 8;
else
return 10;
}
int dest_end = output.Position;
output.Position = dest_begin;
output.Write (header);
output.Position = dest_end;
return notzero + 1;
}
public static void WriteFF (byte[] src, int src_offset, SpStream output, int n, int correctPos) {
int align8_n = (n + 7) & (~7);
output.Write ((byte)0xff);
output.Write ((byte)(align8_n / 8 - 1));
output.Write (src, src_offset, n);
for (int i = 0; i < align8_n - n; i++)
output.Write ((byte)0);
output.CorrectLength (correctPos);
}
public static SpStream Pack (SpStream input) {
SpStream stream = new SpStream ();
int pos = input.Position;
if (Pack (input, stream) == false) {
int size = stream.Position;
size = ((size + 7) / 8) * 8;
stream = new SpStream (size);
input.Position = pos;
// do we need this check? it's not possible it will return false this time
if (Pack (input, stream) == false)
return null;
}
return stream;
}
public static bool Pack (SpStream input, SpStream output) {
int src_size = input.Length;
if (src_size % 8 != 0) {
int new_size = ((src_size + 7) / 8) * 8;
if (input.Capacity < new_size) {
SpStream new_input = new SpStream (new_size);
Array.Copy (input.Buffer, input.Offset, new_input.Buffer, new_input.Offset, input.Length);
new_input.Position = new_input.Offset;
input = new_input;
src_size = new_size;
}
else {
int pos = input.Position;
input.Position = input.Tail;
for (int i = src_size; i < new_size; i++) {
input.Write ((byte)0);
}
input.Position = pos;
}
}
int src_start = input.Offset;
int src_offset = input.Offset;
byte[] src = input.Buffer;
int ff_n = 0;
int ff_src_start = 0;
int ff_dest_start = 0;
for (; src_offset < src_size; src_offset += 8) {
int pos = output.Position;
int n = PackSeg (src, src_offset, output, ff_n);
if (n == 10) {
ff_src_start = src_offset;
ff_dest_start = pos;
ff_n = 1;
}
else if (n == 8 && ff_n > 0) {
ff_n++;
if (ff_n == 256) {
output.Position = ff_dest_start;
WriteFF (src, ff_src_start, output, 256 * 8, n);
ff_n = 0;
}
}
else {
if (ff_n > 0) {
output.Position = ff_dest_start;
WriteFF (src, ff_src_start, output, ff_n * 8, n);
ff_n = 0;
}
}
output.Position = pos + n;
}
if (ff_n == 1) {
output.Position = ff_dest_start;
WriteFF (src, ff_src_start, output, 8, 0);
}
else if (ff_n > 1) {
output.Position = ff_dest_start;
WriteFF (src, ff_src_start, output, src_size - (ff_src_start - src_start), 0);
}
return (output.IsOverflow () == false);
}
public static SpStream Unpack (SpStream input) {
SpStream stream = new SpStream ();
int pos = input.Position;
if (Unpack (input, stream) == false) {
stream = new SpStream (stream.Position);
input.Position = pos;
if (Unpack (input, stream) == false)
return null;
}
return stream;
}
public static bool Unpack (SpStream input, SpStream output) {
int src_size = input.Tail;
int src_offset = input.Offset;
byte[] src = input.Buffer;
while (src_offset < src_size) {
byte header = src[src_offset];
src_offset++;
if (header == 0xff) {
if (src_offset > src_size)
return false;
int n = (src[src_offset] + 1) * 8;
if (src_size - src_offset < n + 1)
return false;
src_offset++;
output.Write (src, src_offset, n);
src_offset += n;
}
else {
for (int i = 0; i < 8; i++) {
int nz = (header >> i) & 1;
if (nz != 0) {
if (src_offset > src_size)
return false;
output.Write (src[src_offset]);
src_offset++;
}
else {
output.Write ((byte)0);
}
}
}
}
return (output.IsOverflow () == false);
}
}