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放在GameFeature下的Niagara文件在ByPatch下单独打包时,会在执行到引擎代码 Unreal Engine\UE_5.2\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage2.cppSavePackage2.cpp的第507行时返回ContainsEditorOnlyData,导致Niagara文件cook失败,从而在更新后不显示对应的Niagara效果 配置文件如下: 222222.json 配置截图如下: 断点信息如下:
感谢
The text was updated successfully, but these errors were encountered:
尝试将对应Niagara文件移动到Content文件夹下执行ByPatch可以正常打包
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放在GameFeature下的Niagara文件在ByPatch下单独打包时,会在执行到引擎代码
Unreal Engine\UE_5.2\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage2.cppSavePackage2.cpp的第507行时返回ContainsEditorOnlyData,导致Niagara文件cook失败,从而在更新后不显示对应的Niagara效果
配置文件如下:
222222.json
配置截图如下:
断点信息如下:
感谢
The text was updated successfully, but these errors were encountered: