Main executable loader to bootstrap metahook plugins and start game.
- Use MetaHook_blob.exe instead of MetaHook.exe to load legacy blob engine, such as engine with buildnum 3248 or 3266.
The SDL2.dll fixes a bug that the IME input handler from original SDL library provided by valve was causing buffer overflow and game crash when using non-english IME. you don't need to copy it if you don't have a non-english IME.
- Valve fixed this issue for SDL2 in HL25th patch, you don't have to replace SDL2 if you are running HL25th engine.
All resource files in this directory are required by CaptionMod plugin.
The diectionary files are ported from original GoldSrc version of CaptionMod
Must be renamed to plugins.lst
.
This is the plugin load list.
You can disable specified plugin or change load order by editing this file.
Compiled dll of all plugins.
All shader files required by Renderer.dll
plugin.
All texture files required by Renderer.dll
plugin.
An example for Renderer.dll
plugin to use Parallax-Mapping and Normal-Mapping in restriction02.bsp
An example for CaptionMod.dll
Plugin to display chinese translation of subtitles and HUDMessages.
The following models: GFL_HK416, GFL_M14, GFL_M14-c2, GI_Keqing, touhou_mystia, helmet