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Releases: hzqst/MetaHookSv

MetaHookSv-refs/tags/v20240223e

23 Feb 05:06
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[SCCameraFix] Added a new plugin "SCCameraFix" which fixed Sven Co-op's glitchy spectator view.

[SCCameraFix] 新增插件 "SCCameraFix",用于修复SC观察者模式视角很卡的问题。

MetaHookSv-refs/tags/v20240221b

21 Feb 07:20
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[Renderer] Implemented cvar cl_fixmodelinterpolationartifacts for pre-HL25 engine.

MetaHookSv-refs/tags/v20240221a

20 Feb 16:14
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[Renderer] DebugView cvars (r_light_debug, r_water_debug ...) now require sv_cheats to be 1 .
[BulletPhysics] DebugView cvar (bv_debug) now requires sv_cheats to be 1.

MetaHookSv-refs/tags/v20240220a

20 Feb 09:42
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[Renderer] Add support for sprites/(sprite_name)_external.txt
[Renderer] Add "EF_NOBLOOM" support for sprites (see #404)

[Renderer] 添加 sprites/(sprite_name)_external.txt 支持,该文件在SPR首次加载时会一并读取
[Renderer] 为SPR添加 "EF_NOBLOOM" 支持,拥有该标记的SPR不会在后处理中产生bloom光 (效果见 #404)

MetaHookSv-refs/tags/v20240219e

19 Feb 15:15
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[Renderer] Fixed a bug that the mouse-input coordinates not align up with it's visual coordinates in fullscreen mode when rendering resolution is smaller than screen resolution.

[ResourceReplacer] Add a new plugin "ResourceReplacer", see docs

[Renderer] 修复了全屏模式下鼠标逻辑坐标与鼠标视觉位置不一致的问题(该问题仅在全屏且渲染分辨率小于显示器分辨率的情况下发生)

[ResourceReplacer] 新增插件 "ResourceReplacer", 具体介绍看这里

MetaHookSv-refs/tags/v20240217b

17 Feb 13:26
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[VGUI2Extension] Fixed a bug that Menu was not working on HL25 engine.
[VGUI2Extension] The proportional scale factors of ClientUI are now force to be 640x480 based instead of 1280x720 based in hidpi mode.

[VGUI2Extension] 修复了VGUI2的菜单控件在HL25引擎中无法正常工作的问题。
[VGUI2Extension] 基于VGUI2的ClientUI组件在高HPI模式下的缩放基础分辨率从1280x720回调至640x480(保持和HL25引擎一致)。

MetaHookSv-refs/tags/v20240215f

15 Feb 14:14
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[VGUI2Extension] GameConsole is now proportional and will be resized to proper size instead of a fixed size of 560x400 no matter how large the screen size is.
[VGUI2Extension] Extend OptionDialog automatically when needed.
[VGUI2Extension] Fixed a bug from Valve that vgui::Menu occasionally crashes the game. #407
[VGUI2Extension] Fixed a bug from Valve's cstrike(czero)_schinese/maps/*.txt that the txt files contain invalid characters. #406
[VGUI2Extension] Fixed a bug that cstrike(czero) has incorrect ClientUI layout. #405
[CaptionMod] Fixed a bug that TextEntry was not able to show IME language. #408

[VGUI2Extension] 控制台默认大小现在会随着分辨率进行正确缩放,而非原版固定的最大560x400。
[VGUI2Extension] 选项菜单现在会在tab项超出窗口宽度时自动进行扩展了。
[VGUI2Extension] 修复了一个V社原版就有的bug:vgui::Menu 会随机导致游戏崩溃,触发方法为:在原版游戏的视频设置中频繁切换宽屏与非宽屏但是不应用,并频繁切换分辨率,多次切换后即可导致游戏崩溃。 #407
[VGUI2Extension] 修复了一个V社原版就有的bug: cstrike(czero)_schinese/maps/*.txt 中的文件包含非法字符,该问题会导致CS队伍菜单中的地图介绍中文文本出现大量乱码。 #406
[VGUI2Extension] 修复了一个 CS和CZ 的内置VGUI2界面布局不正常的问题。 #405
[CaptionMod] 修复了一个文本输入框不会显示输入法语言的问题。 #408

MetaHookSv-refs/tags/v20240206b

06 Feb 11:09
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[Renderer] Fixed a bug that the Legacy OpenGL matrix was corrupted which might lead to inaccurate particle culling in particleman.dll
(issue: #399)

[Renderer] Fixed the broken rendering resolution on window resizing. (issue: #398)

[CaptionMod] Fixed a bug that the cvar cap_lang was empty in engine buildnum 8684. (issue: #400)

[CaptionMod] Fixed: Fatal Error Could not found GetTextColor in engine buildnum 9920. (issue: #403)

[CaptionMod] Add multi-lang support for engine hardcoded disconnection message. (Your map differs from the server's and such)

[VGUI2Extension] Fixed a bug that the GameConsole dialog got unexpectly scaled to 100x100 in engine buildnum 9920.

MetaHookSv-refs/tags/v20240205g

05 Feb 09:54
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[Renderer] Fixed a bug that the interpolation result of sprite blending might get over 1.0 #392
[VGUI2Extension] Fixed incorrect layout for messagebox in hidpi mode
[VGUI2Extension] Fixed incorrect layout for serverbrowser in hidpi mode

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MetaHookSv-refs/tags/v20240201b

01 Feb 10:23
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Add missing args in KeyValues_LoadFromFile.