diff --git a/sample/Assets/Scenes/AuthenticatedScene.unity b/sample/Assets/Scenes/AuthenticatedScene.unity
index 8ac1e7f0..82263d80 100644
--- a/sample/Assets/Scenes/AuthenticatedScene.unity
+++ b/sample/Assets/Scenes/AuthenticatedScene.unity
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diff --git a/sample/Assets/Scenes/ZkEvmSendTransaction.unity.meta b/sample/Assets/Scenes/ZkEvmSendTransaction.unity.meta
new file mode 100644
index 00000000..9c47c609
--- /dev/null
+++ b/sample/Assets/Scenes/ZkEvmSendTransaction.unity.meta
@@ -0,0 +1,7 @@
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diff --git a/sample/Assets/Scripts/AuthenticatedScript.cs b/sample/Assets/Scripts/AuthenticatedScript.cs
index 45eeda0e..961b0b73 100644
--- a/sample/Assets/Scripts/AuthenticatedScript.cs
+++ b/sample/Assets/Scripts/AuthenticatedScript.cs
@@ -1,5 +1,3 @@
-using System.Globalization;
-using System.Numerics;
using System.Collections.Generic;
using System;
using UnityEngine;
@@ -49,21 +47,6 @@ public class AuthenticatedScript : MonoBehaviour
[SerializeField] private Button GetBalanceButton;
[SerializeField] private Button GetTransactionReceiptButton;
- // ZkEVM Get Balance Transaction
- [SerializeField] private Canvas ZkGetBalanceCanvas;
- [SerializeField] private InputField ZkGetBalanceAccount;
-
- // ZkEVM Send Transaction
- [SerializeField] private Toggle ZkSendTransactionConfirm;
- [SerializeField] private Canvas ZkSendTransactionCanvas;
- [SerializeField] private InputField ZkSendTransactionTo;
- [SerializeField] private InputField ZkSendTransactionValue;
- [SerializeField] private InputField ZkSendTransactionData;
-
- // ZkEVM Get Transaction Receipt
- [SerializeField] private Canvas ZkGetTransactionReceiptCanvas;
- [SerializeField] private InputField ZkGetTransactionReceiptHash;
-
private Passport Passport;
#pragma warning restore CS8618
@@ -74,6 +57,7 @@ void Start()
// Get Passport instance
Passport = Passport.Instance;
CheckIfConnectedToImx();
+ CheckIfConnectedToZkEvm();
}
else
{
@@ -94,6 +78,19 @@ private void CheckIfConnectedToImx()
ShowTransferButton.gameObject.SetActive(isConnected);
}
+ ///
+ /// Checks if the user is connected to zkEVM and updates the UI to show appropriate buttons.
+ ///
+ private void CheckIfConnectedToZkEvm()
+ {
+ bool isConnected = SampleAppManager.IsConnectedToZkEvm;
+ ConnectEvmButton.gameObject.SetActive(!isConnected);
+ SendTransactionButton.gameObject.SetActive(isConnected);
+ RequestAccountsButton.gameObject.SetActive(isConnected);
+ GetBalanceButton.gameObject.SetActive(isConnected);
+ GetTransactionReceiptButton.gameObject.SetActive(isConnected);
+ }
+
#region Passport functions
///
@@ -200,6 +197,7 @@ public async void Logout()
// Reset connection status and navigate to the unauthenticated scene
SampleAppManager.IsConnectedToImx = false;
+ SampleAppManager.IsConnectedToZkEvm = false;
SceneManager.LoadScene(sceneName: "UnauthenticatedScene");
}
catch (Exception ex)
@@ -390,156 +388,82 @@ private List getTransferDetails()
return details;
}
- // ZKEvm
+ #region zkEVM
+
+ ///
+ /// Instantiates the zkEVM provider to enable interaction with zkEVM.
+ ///
public async void ConnectEvm()
{
try
{
+ // Instantiates the zkEVM provider
await Passport.ConnectEvm();
- ShowOutput("Connected to EVM");
+
+ // Update connection status
+ SampleAppManager.IsConnectedToZkEvm = true;
+
+ // Update UI elements to show zkEVM-related buttons
ConnectEvmButton.gameObject.SetActive(false);
SendTransactionButton.gameObject.SetActive(true);
RequestAccountsButton.gameObject.SetActive(true);
GetBalanceButton.gameObject.SetActive(true);
GetTransactionReceiptButton.gameObject.SetActive(true);
- }
- catch (Exception ex)
- {
- ShowOutput($"Failed to connect to EVM: {ex.Message}");
- }
- }
- public async void SendZkTransaction()
- {
- try
- {
- ShowOutput($"Called sendTransaction()...");
- TransactionRequest request = new TransactionRequest()
- {
- to = ZkSendTransactionTo.text,
- value = ZkSendTransactionValue.text,
- data = ZkSendTransactionData.text
-
- };
- if (ZkSendTransactionConfirm.isOn)
- {
- TransactionReceiptResponse response = await Passport.ZkEvmSendTransactionWithConfirmation(request);
- ShowOutput($"Transaction hash: {response.transactionHash}\nStatus: {GetTransactionStatusString(response.status)}");
- }
- else
- {
- string response = await Passport.ZkEvmSendTransaction(request);
- ShowOutput($"Transaction hash: {response}");
- }
+ ShowOutput("Connected to EVM");
}
catch (Exception ex)
{
- ShowOutput($"Failed to request accounts: {ex.Message}");
+ ShowOutput($"Failed to instantiate zkEVM provider: {ex.Message}");
}
}
- public void ShowZkSendTransaction()
- {
- AuthenticatedCanvas.gameObject.SetActive(false);
- ZkSendTransactionCanvas.gameObject.SetActive(true);
- ZkSendTransactionTo.text = "";
- ZkSendTransactionValue.text = "";
- ZkSendTransactionData.text = "";
- }
-
- public void CancelZkSendTransaction()
- {
- AuthenticatedCanvas.gameObject.SetActive(true);
- ZkSendTransactionCanvas.gameObject.SetActive(false);
- }
-
+ ///
+ /// Initialises the logged-in user's Passport wallet and retrieves their wallet address.
+ ///
public async void RequestAccounts()
{
+ ShowOutput("Requesting wallet accounts...");
+
try
{
- ShowOutput($"Called RequestAccounts()...");
+ // Initialise the wallet and get the wallet addresses from the zkEVM provider
List accounts = await Passport.ZkEvmRequestAccounts();
- ShowOutput(String.Join(", ", accounts));
- }
- catch (Exception ex)
- {
- ShowOutput($"Failed to request accounts: {ex.Message}");
- }
- }
- public async void GetBalance()
- {
- try
- {
- ShowOutput($"Called GetBalance()...");
- string balance = await Passport.ZkEvmGetBalance(ZkGetBalanceAccount.text);
- var balanceBI = BigInteger.Parse(balance.Replace("0x", "0"), NumberStyles.HexNumber);
- ShowOutput($"Hex: {balance}\nDec: {balanceBI.ToString()}");
+ // Display the retrieved wallet addresses
+ ShowOutput(accounts.Count > 0 ? string.Join(", ", accounts) : "No accounts found.");
}
catch (Exception ex)
{
- ShowOutput($"Failed to get balance: {ex.Message}");
+ ShowOutput($"Failed to request wallet accounts: {ex.Message}");
}
}
- public void ShowZkGetBalance()
- {
- AuthenticatedCanvas.gameObject.SetActive(false);
- ZkGetBalanceCanvas.gameObject.SetActive(true);
- ZkGetBalanceAccount.text = "";
- }
-
- public void CancelZkGetBalance()
+ ///
+ /// Navigates to zkEVM Send Transaction scene.
+ ///
+ public void ShowZkEvmSendTransaction()
{
- AuthenticatedCanvas.gameObject.SetActive(true);
- ZkGetBalanceCanvas.gameObject.SetActive(false);
+ SceneManager.LoadScene("ZkEvmSendTransaction");
}
- public async void GetZkTransactionReceiptStatus()
- {
- try
- {
- ShowOutput($"Getting zkEVM transaction receipt status...");
-
- TransactionReceiptResponse response = await Passport.ZkEvmGetTransactionReceipt(ZkGetTransactionReceiptHash.text);
- string status = $"Transaction receipt status: {GetTransactionStatusString(response.status)}";
- ShowOutput(status);
- }
- catch (Exception ex)
- {
- ShowOutput($"Failed to get transaction receipt: {ex.Message}");
- }
- }
-
- private string GetTransactionStatusString(string status)
+ ///
+ /// Navigates to zkEVM Get Balance scene.
+ ///
+ public void ShowZkEvmGetBalance()
{
- switch (status)
- {
- case "1":
- case "0x1":
- return "Success";
- case "0":
- case "0x0":
- return "Failed";
- case null:
- return "Still processing";
- default:
- return "";
- }
+ SceneManager.LoadScene("ZkEvmGetBalance");
}
- public void ShowZkTransactionReceipt()
+ ///
+ /// Navigates to zkEVM Get Transaction Receipt scene.
+ ///
+ public void ShowZkEvmGetTransactionReceipt()
{
- AuthenticatedCanvas.gameObject.SetActive(false);
- ZkGetTransactionReceiptCanvas.gameObject.SetActive(true);
- ZkGetTransactionReceiptHash.text = "";
+ SceneManager.LoadScene("ZkEvmGetTransactionReceipt");
}
- public void CancelZkTransactionReceiptStatus()
- {
- AuthenticatedCanvas.gameObject.SetActive(true);
- ZkGetTransactionReceiptCanvas.gameObject.SetActive(false);
- }
+ #endregion
public void ClearStorageAndCache()
{
@@ -552,6 +476,10 @@ public void ClearStorageAndCache()
#endif
}
+ ///
+ /// Prints the specified message
to the output box.
+ ///
+ /// The message to print
private void ShowOutput(string message)
{
if (Output != null)
diff --git a/sample/Assets/Scripts/SampleAppManager.cs b/sample/Assets/Scripts/SampleAppManager.cs
index b60f10c3..32ec7bb5 100644
--- a/sample/Assets/Scripts/SampleAppManager.cs
+++ b/sample/Assets/Scripts/SampleAppManager.cs
@@ -14,4 +14,9 @@ public static class SampleAppManager
/// Indicates whether the user is connected to IMX.
///
public static bool IsConnectedToImx { get; set; }
+
+ ///
+ /// Indicates whether the user is connected to zkEVM.
+ ///
+ public static bool IsConnectedToZkEvm { get; set; }
}
diff --git a/sample/Assets/Scripts/SelectAuthMethodScript.cs b/sample/Assets/Scripts/SelectAuthMethodScript.cs
index dad24180..3e0bb829 100644
--- a/sample/Assets/Scripts/SelectAuthMethodScript.cs
+++ b/sample/Assets/Scripts/SelectAuthMethodScript.cs
@@ -94,16 +94,4 @@ private void ShowOutput(string message)
Output.text = message;
}
}
-
- ///
- /// Adds top padding to the scene when running on an iPhone to accommodate notches that may obstruct the UI.
- ///
- private void SetupPadding()
- {
-#if UNITY_IPHONE && !UNITY_EDITOR
- TopPadding.gameObject.SetActive(true);
-#else
- TopPadding.gameObject.SetActive(false);
-#endif
- }
}
diff --git a/sample/Assets/Scripts/ZkEvmGetBalance.cs b/sample/Assets/Scripts/ZkEvmGetBalance.cs
new file mode 100644
index 00000000..e8baf31b
--- /dev/null
+++ b/sample/Assets/Scripts/ZkEvmGetBalance.cs
@@ -0,0 +1,79 @@
+using System.Globalization;
+using System.Numerics;
+using System.Collections.Generic;
+using System;
+using UnityEngine;
+using UnityEngine.UI;
+using UnityEngine.SceneManagement;
+using Immutable.Passport;
+using Immutable.Passport.Model;
+
+public class ZkEvmGetBalance : MonoBehaviour
+{
+#pragma warning disable CS8618
+ [SerializeField] private Text Output;
+ [SerializeField] private InputField AddressInput;
+
+ private Passport Passport;
+#pragma warning restore CS8618
+
+ void Start()
+ {
+ if (Passport.Instance != null)
+ {
+ // Get Passport instance
+ Passport = Passport.Instance;
+ }
+ else
+ {
+ ShowOutput("Passport instance is null");
+ }
+ }
+
+ ///
+ /// Gets the balance of the account for the specified address.
+ /// The balance is obtained in hexadecimal format and then converted to decimal for display.
+ ///
+ public async void GetBalance()
+ {
+ ShowOutput("Getting account balance...");
+
+ try
+ {
+ // Retrieve the balance in hexadecimal format
+ string balanceHex = await Passport.ZkEvmGetBalance(AddressInput.text);
+
+ // Convert the hexadecimal balance to a BigInteger for decimal representation
+ var balanceDec = BigInteger.Parse(balanceHex.Replace("0x", ""), NumberStyles.HexNumber);
+
+ // Display both hexadecimal and decimal representations of the balance
+ ShowOutput($"Balance:\nHex: {balanceHex}\nDec: {balanceDec}");
+ }
+ catch (Exception ex)
+ {
+ ShowOutput($"Failed to get balance: {ex.Message}");
+ }
+ }
+
+
+
+ ///
+ /// Navigates back to the authenticated scene.
+ ///
+ public void Cancel()
+ {
+ SceneManager.LoadScene("AuthenticatedScene");
+ }
+
+ ///
+ /// Prints the specified message
to the output box.
+ ///
+ /// The message to print
+ private void ShowOutput(string message)
+ {
+ if (Output != null)
+ {
+ Output.text = message;
+ }
+ }
+}
diff --git a/sample/Assets/Scripts/ZkEvmGetBalance.cs.meta b/sample/Assets/Scripts/ZkEvmGetBalance.cs.meta
new file mode 100644
index 00000000..9a480d64
--- /dev/null
+++ b/sample/Assets/Scripts/ZkEvmGetBalance.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 276ae4e0b60934fa3bc6164abe9468b6
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/sample/Assets/Scripts/ZkEvmGetTransactionReceipt.cs b/sample/Assets/Scripts/ZkEvmGetTransactionReceipt.cs
new file mode 100644
index 00000000..801d6de6
--- /dev/null
+++ b/sample/Assets/Scripts/ZkEvmGetTransactionReceipt.cs
@@ -0,0 +1,93 @@
+using System;
+using UnityEngine;
+using UnityEngine.UI;
+using UnityEngine.SceneManagement;
+using Immutable.Passport;
+using Immutable.Passport.Model;
+
+public class ZkEvmGetTransactionReceipt : MonoBehaviour
+{
+#pragma warning disable CS8618
+ [SerializeField] private Text Output;
+ [SerializeField] private InputField TransactionHash;
+
+ private Passport Passport;
+#pragma warning restore CS8618
+
+ void Start()
+ {
+ if (Passport.Instance != null)
+ {
+ // Get Passport instance
+ Passport = Passport.Instance;
+ }
+ else
+ {
+ ShowOutput("Passport instance is null");
+ }
+ }
+
+ ///
+ /// Retrieves the transaction receipt for a given transaction hash using the Ethereum JSON-RPC eth_getTransactionReceipt method.
+ ///
+ public async void GetZkEvmTransactionReceipt()
+ {
+ ShowOutput("Getting transaction receipt...");
+
+ try
+ {
+ // Retrieve the transaction receipt using the provided hash
+ TransactionReceiptResponse response = await Passport.ZkEvmGetTransactionReceipt(TransactionHash.text);
+
+ // Display the transaction status
+ string status = $"Status: {GetTransactionStatusString(response.status)}";
+ ShowOutput(status);
+ }
+ catch (Exception ex)
+ {
+ ShowOutput($"Failed to retrieve transaction receipt: {ex.Message}");
+ }
+ }
+
+ ///
+ /// Converts transaction status code to a human-readable string.
+ ///
+ /// The transaction status code.
+ /// A string representing the status.
+ private string GetTransactionStatusString(string status)
+ {
+ switch (status)
+ {
+ case "1":
+ case "0x1":
+ return "Success";
+ case "0":
+ case "0x0":
+ return "Failed";
+ case null:
+ return "Still processing";
+ default:
+ return "Unknown status";
+ }
+ }
+
+ ///
+ /// Navigates back to the authenticated scene.
+ ///
+ public void Cancel()
+ {
+ SceneManager.LoadScene("AuthenticatedScene");
+ }
+
+ ///
+ /// Prints the specified message
to the output box.
+ ///
+ /// The message to print
+ private void ShowOutput(string message)
+ {
+ if (Output != null)
+ {
+ Output.text = message;
+ }
+ }
+}
diff --git a/sample/Assets/Scripts/ZkEvmGetTransactionReceipt.cs.meta b/sample/Assets/Scripts/ZkEvmGetTransactionReceipt.cs.meta
new file mode 100644
index 00000000..e5ddddd5
--- /dev/null
+++ b/sample/Assets/Scripts/ZkEvmGetTransactionReceipt.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 2c14c070b2aa241ab926263ab227d413
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/sample/Assets/Scripts/ZkEvmSendTransaction.cs b/sample/Assets/Scripts/ZkEvmSendTransaction.cs
new file mode 100644
index 00000000..9c12c08c
--- /dev/null
+++ b/sample/Assets/Scripts/ZkEvmSendTransaction.cs
@@ -0,0 +1,113 @@
+using System;
+using UnityEngine;
+using UnityEngine.UI;
+using UnityEngine.SceneManagement;
+using Immutable.Passport;
+using Immutable.Passport.Model;
+
+public class ZkEvmSendTransaction : MonoBehaviour
+{
+#pragma warning disable CS8618
+ [SerializeField] private Text Output;
+
+ [SerializeField] private Toggle ConfirmToggle;
+ [SerializeField] private InputField ToInputField;
+ [SerializeField] private InputField ValueInputField;
+ [SerializeField] private InputField DataInputField;
+
+ private Passport Passport;
+#pragma warning restore CS8618
+
+ void Start()
+ {
+ if (Passport.Instance != null)
+ {
+ // Get Passport instance
+ Passport = Passport.Instance;
+ }
+ else
+ {
+ ShowOutput("Passport instance is null");
+ }
+ }
+
+ ///
+ /// Constructs a transaction using the provided To, Value, and Data fields.
+ /// Sends the transaction to the network and signs it with the currently authenticated Passport account.
+ /// If confirmation is requested, the function waits for the transaction to be included in a block,
+ /// and displays the transaction status upon completion.
+ ///
+ public async void SendTransaction()
+ {
+ ShowOutput("Called sendTransaction()...");
+
+ try
+ {
+ // Create transaction request
+ TransactionRequest request = new TransactionRequest
+ {
+ to = ToInputField.text,
+ value = ValueInputField.text,
+ data = DataInputField.text
+ };
+
+ // Send transaction with or without confirmation
+ if (ConfirmToggle.isOn)
+ {
+ TransactionReceiptResponse response = await Passport.ZkEvmSendTransactionWithConfirmation(request);
+ ShowOutput($"Transaction hash: {response.transactionHash}\nStatus: {GetTransactionStatusString(response.status)}");
+ }
+ else
+ {
+ string response = await Passport.ZkEvmSendTransaction(request);
+ ShowOutput($"Transaction hash: {response}");
+ }
+ }
+ catch (Exception ex)
+ {
+ ShowOutput($"Failed to request accounts: {ex.Message}");
+ }
+ }
+
+ ///
+ /// Converts transaction status code to a human-readable string.
+ ///
+ /// The transaction status code.
+ /// A string representing the status.
+ private string GetTransactionStatusString(string status)
+ {
+ switch (status)
+ {
+ case "1":
+ case "0x1":
+ return "Success";
+ case "0":
+ case "0x0":
+ return "Failed";
+ case null:
+ return "Still processing";
+ default:
+ return "Unknown status";
+ }
+ }
+
+ ///
+ /// Navigates back to the authenticated scene.
+ ///
+ public void Cancel()
+ {
+ SceneManager.LoadScene("AuthenticatedScene");
+ }
+
+ ///
+ /// Prints the specified message
to the output box.
+ ///
+ /// The message to print
+ private void ShowOutput(string message)
+ {
+ if (Output != null)
+ {
+ Output.text = message;
+ }
+ }
+}
diff --git a/sample/Assets/Scripts/ZkEvmSendTransaction.cs.meta b/sample/Assets/Scripts/ZkEvmSendTransaction.cs.meta
new file mode 100644
index 00000000..c7737e7b
--- /dev/null
+++ b/sample/Assets/Scripts/ZkEvmSendTransaction.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 6d94e5c96de944cda89b90c945b2de6b
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/sample/ProjectSettings/EditorBuildSettings.asset b/sample/ProjectSettings/EditorBuildSettings.asset
index 7dad8aa5..131c14e4 100644
--- a/sample/ProjectSettings/EditorBuildSettings.asset
+++ b/sample/ProjectSettings/EditorBuildSettings.asset
@@ -14,4 +14,13 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Scenes/AuthenticatedScene.unity
guid: 48b17d6cb0b0f409a9edf831addcbc0a
+ - enabled: 1
+ path: Assets/Scenes/ZkEvmSendTransaction.unity
+ guid: a7c5223614c2d4ff7ac5b06a02ef956c
+ - enabled: 1
+ path: Assets/Scenes/ZkEvmGetBalance.unity
+ guid: 996b0bbb9b6464417b845459e3e8d764
+ - enabled: 1
+ path: Assets/Scenes/ZkEvmGetTransactionReceipt.unity
+ guid: ee999224a19ee442d998a452e74dab8c
m_configObjects: {}
diff --git a/sample/ProjectSettings/ProjectSettings.asset b/sample/ProjectSettings/ProjectSettings.asset
index e870ef3d..05a12cb3 100644
--- a/sample/ProjectSettings/ProjectSettings.asset
+++ b/sample/ProjectSettings/ProjectSettings.asset
@@ -772,8 +772,8 @@ PlayerSettings:
- -nullable+
platformArchitecture: {}
scriptingBackend:
- Android: 1
- Standalone: 0
+ Android: 0
+ Standalone: 1
il2cppCompilerConfiguration: {}
managedStrippingLevel:
EmbeddedLinux: 1
diff --git a/src/Packages/Passport/Runtime/Scripts/Public/Passport.cs b/src/Packages/Passport/Runtime/Scripts/Public/Passport.cs
index deb7bc50..729c5413 100644
--- a/src/Packages/Passport/Runtime/Scripts/Public/Passport.cs
+++ b/src/Packages/Passport/Runtime/Scripts/Public/Passport.cs
@@ -332,7 +332,10 @@ public async UniTask ImxBatchNftTransfer(NftTransfe
return response;
}
- // ZkEvm
+ ///
+ /// Instantiates the zkEVM provider
+ ///
+ ///
public async UniTask ConnectEvm()
{
await GetPassportImpl().ConnectEvm();