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UnityEngine; @@ -49,21 +47,6 @@ public class AuthenticatedScript : MonoBehaviour [SerializeField] private Button GetBalanceButton; [SerializeField] private Button GetTransactionReceiptButton; - // ZkEVM Get Balance Transaction - [SerializeField] private Canvas ZkGetBalanceCanvas; - [SerializeField] private InputField ZkGetBalanceAccount; - - // ZkEVM Send Transaction - [SerializeField] private Toggle ZkSendTransactionConfirm; - [SerializeField] private Canvas ZkSendTransactionCanvas; - [SerializeField] private InputField ZkSendTransactionTo; - [SerializeField] private InputField ZkSendTransactionValue; - [SerializeField] private InputField ZkSendTransactionData; - - // ZkEVM Get Transaction Receipt - [SerializeField] private Canvas ZkGetTransactionReceiptCanvas; - [SerializeField] private InputField ZkGetTransactionReceiptHash; - private Passport Passport; #pragma warning restore CS8618 @@ -74,6 +57,7 @@ void Start() // Get Passport instance Passport = Passport.Instance; CheckIfConnectedToImx(); + CheckIfConnectedToZkEvm(); } else { @@ -94,6 +78,19 @@ private void CheckIfConnectedToImx() ShowTransferButton.gameObject.SetActive(isConnected); } + /// + /// Checks if the user is connected to zkEVM and updates the UI to show appropriate buttons. + /// + private void CheckIfConnectedToZkEvm() + { + bool isConnected = SampleAppManager.IsConnectedToZkEvm; + ConnectEvmButton.gameObject.SetActive(!isConnected); + SendTransactionButton.gameObject.SetActive(isConnected); + RequestAccountsButton.gameObject.SetActive(isConnected); + GetBalanceButton.gameObject.SetActive(isConnected); + GetTransactionReceiptButton.gameObject.SetActive(isConnected); + } + #region Passport functions /// @@ -200,6 +197,7 @@ public async void Logout() // Reset connection status and navigate to the unauthenticated scene SampleAppManager.IsConnectedToImx = false; + SampleAppManager.IsConnectedToZkEvm = false; SceneManager.LoadScene(sceneName: "UnauthenticatedScene"); } catch (Exception ex) @@ -390,156 +388,82 @@ private List getTransferDetails() return details; } - // ZKEvm + #region zkEVM + + /// + /// Instantiates the zkEVM provider to enable interaction with zkEVM. + /// public async void ConnectEvm() { try { + // Instantiates the zkEVM provider await Passport.ConnectEvm(); - ShowOutput("Connected to EVM"); + + // Update connection status + SampleAppManager.IsConnectedToZkEvm = true; + + // Update UI elements to show zkEVM-related buttons ConnectEvmButton.gameObject.SetActive(false); SendTransactionButton.gameObject.SetActive(true); RequestAccountsButton.gameObject.SetActive(true); GetBalanceButton.gameObject.SetActive(true); GetTransactionReceiptButton.gameObject.SetActive(true); - } - catch (Exception ex) - { - ShowOutput($"Failed to connect to EVM: {ex.Message}"); - } - } - public async void SendZkTransaction() - { - try - { - ShowOutput($"Called sendTransaction()..."); - TransactionRequest request = new TransactionRequest() - { - to = ZkSendTransactionTo.text, - value = ZkSendTransactionValue.text, - data = ZkSendTransactionData.text - - }; - if (ZkSendTransactionConfirm.isOn) - { - TransactionReceiptResponse response = await Passport.ZkEvmSendTransactionWithConfirmation(request); - ShowOutput($"Transaction hash: {response.transactionHash}\nStatus: {GetTransactionStatusString(response.status)}"); - } - else - { - string response = await Passport.ZkEvmSendTransaction(request); - ShowOutput($"Transaction hash: {response}"); - } + ShowOutput("Connected to EVM"); } catch (Exception ex) { - ShowOutput($"Failed to request accounts: {ex.Message}"); + ShowOutput($"Failed to instantiate zkEVM provider: {ex.Message}"); } } - public void ShowZkSendTransaction() - { - AuthenticatedCanvas.gameObject.SetActive(false); - ZkSendTransactionCanvas.gameObject.SetActive(true); - ZkSendTransactionTo.text = ""; - ZkSendTransactionValue.text = ""; - ZkSendTransactionData.text = ""; - } - - public void CancelZkSendTransaction() - { - AuthenticatedCanvas.gameObject.SetActive(true); - ZkSendTransactionCanvas.gameObject.SetActive(false); - } - + /// + /// Initialises the logged-in user's Passport wallet and retrieves their wallet address. + /// public async void RequestAccounts() { + ShowOutput("Requesting wallet accounts..."); + try { - ShowOutput($"Called RequestAccounts()..."); + // Initialise the wallet and get the wallet addresses from the zkEVM provider List accounts = await Passport.ZkEvmRequestAccounts(); - ShowOutput(String.Join(", ", accounts)); - } - catch (Exception ex) - { - ShowOutput($"Failed to request accounts: {ex.Message}"); - } - } - public async void GetBalance() - { - try - { - ShowOutput($"Called GetBalance()..."); - string balance = await Passport.ZkEvmGetBalance(ZkGetBalanceAccount.text); - var balanceBI = BigInteger.Parse(balance.Replace("0x", "0"), NumberStyles.HexNumber); - ShowOutput($"Hex: {balance}\nDec: {balanceBI.ToString()}"); + // Display the retrieved wallet addresses + ShowOutput(accounts.Count > 0 ? string.Join(", ", accounts) : "No accounts found."); } catch (Exception ex) { - ShowOutput($"Failed to get balance: {ex.Message}"); + ShowOutput($"Failed to request wallet accounts: {ex.Message}"); } } - public void ShowZkGetBalance() - { - AuthenticatedCanvas.gameObject.SetActive(false); - ZkGetBalanceCanvas.gameObject.SetActive(true); - ZkGetBalanceAccount.text = ""; - } - - public void CancelZkGetBalance() + /// + /// Navigates to zkEVM Send Transaction scene. + /// + public void ShowZkEvmSendTransaction() { - AuthenticatedCanvas.gameObject.SetActive(true); - ZkGetBalanceCanvas.gameObject.SetActive(false); + SceneManager.LoadScene("ZkEvmSendTransaction"); } - public async void GetZkTransactionReceiptStatus() - { - try - { - ShowOutput($"Getting zkEVM transaction receipt status..."); - - TransactionReceiptResponse response = await Passport.ZkEvmGetTransactionReceipt(ZkGetTransactionReceiptHash.text); - string status = $"Transaction receipt status: {GetTransactionStatusString(response.status)}"; - ShowOutput(status); - } - catch (Exception ex) - { - ShowOutput($"Failed to get transaction receipt: {ex.Message}"); - } - } - - private string GetTransactionStatusString(string status) + /// + /// Navigates to zkEVM Get Balance scene. + /// + public void ShowZkEvmGetBalance() { - switch (status) - { - case "1": - case "0x1": - return "Success"; - case "0": - case "0x0": - return "Failed"; - case null: - return "Still processing"; - default: - return ""; - } + SceneManager.LoadScene("ZkEvmGetBalance"); } - public void ShowZkTransactionReceipt() + /// + /// Navigates to zkEVM Get Transaction Receipt scene. + /// + public void ShowZkEvmGetTransactionReceipt() { - AuthenticatedCanvas.gameObject.SetActive(false); - ZkGetTransactionReceiptCanvas.gameObject.SetActive(true); - ZkGetTransactionReceiptHash.text = ""; + SceneManager.LoadScene("ZkEvmGetTransactionReceipt"); } - public void CancelZkTransactionReceiptStatus() - { - AuthenticatedCanvas.gameObject.SetActive(true); - ZkGetTransactionReceiptCanvas.gameObject.SetActive(false); - } + #endregion public void ClearStorageAndCache() { @@ -552,6 +476,10 @@ public void ClearStorageAndCache() #endif } + /// + /// Prints the specified message to the output box. + /// + /// The message to print private void ShowOutput(string message) { if (Output != null) diff --git a/sample/Assets/Scripts/SampleAppManager.cs b/sample/Assets/Scripts/SampleAppManager.cs index b60f10c3..32ec7bb5 100644 --- a/sample/Assets/Scripts/SampleAppManager.cs +++ b/sample/Assets/Scripts/SampleAppManager.cs @@ -14,4 +14,9 @@ public static class SampleAppManager /// Indicates whether the user is connected to IMX. /// public static bool IsConnectedToImx { get; set; } + + /// + /// Indicates whether the user is connected to zkEVM. + /// + public static bool IsConnectedToZkEvm { get; set; } } diff --git a/sample/Assets/Scripts/SelectAuthMethodScript.cs b/sample/Assets/Scripts/SelectAuthMethodScript.cs index dad24180..3e0bb829 100644 --- a/sample/Assets/Scripts/SelectAuthMethodScript.cs +++ b/sample/Assets/Scripts/SelectAuthMethodScript.cs @@ -94,16 +94,4 @@ private void ShowOutput(string message) Output.text = message; } } - - /// - /// Adds top padding to the scene when running on an iPhone to accommodate notches that may obstruct the UI. - /// - private void SetupPadding() - { -#if UNITY_IPHONE && !UNITY_EDITOR - TopPadding.gameObject.SetActive(true); -#else - TopPadding.gameObject.SetActive(false); -#endif - } } diff --git a/sample/Assets/Scripts/ZkEvmGetBalance.cs b/sample/Assets/Scripts/ZkEvmGetBalance.cs new file mode 100644 index 00000000..e8baf31b --- /dev/null +++ b/sample/Assets/Scripts/ZkEvmGetBalance.cs @@ -0,0 +1,79 @@ +using System.Globalization; +using System.Numerics; +using System.Collections.Generic; +using System; +using UnityEngine; +using UnityEngine.UI; +using UnityEngine.SceneManagement; +using Immutable.Passport; +using Immutable.Passport.Model; + +public class ZkEvmGetBalance : MonoBehaviour +{ +#pragma warning disable CS8618 + [SerializeField] private Text Output; + [SerializeField] private InputField AddressInput; + + private Passport Passport; +#pragma warning restore CS8618 + + void Start() + { + if (Passport.Instance != null) + { + // Get Passport instance + Passport = Passport.Instance; + } + else + { + ShowOutput("Passport instance is null"); + } + } + + /// + /// Gets the balance of the account for the specified address. + /// The balance is obtained in hexadecimal format and then converted to decimal for display. + /// + public async void GetBalance() + { + ShowOutput("Getting account balance..."); + + try + { + // Retrieve the balance in hexadecimal format + string balanceHex = await Passport.ZkEvmGetBalance(AddressInput.text); + + // Convert the hexadecimal balance to a BigInteger for decimal representation + var balanceDec = BigInteger.Parse(balanceHex.Replace("0x", ""), NumberStyles.HexNumber); + + // Display both hexadecimal and decimal representations of the balance + ShowOutput($"Balance:\nHex: {balanceHex}\nDec: {balanceDec}"); + } + catch (Exception ex) + { + ShowOutput($"Failed to get balance: {ex.Message}"); + } + } + + + + /// + /// Navigates back to the authenticated scene. + /// + public void Cancel() + { + SceneManager.LoadScene("AuthenticatedScene"); + } + + /// + /// Prints the specified message to the output box. + /// + /// The message to print + private void ShowOutput(string message) + { + if (Output != null) + { + Output.text = message; + } + } +} diff --git a/sample/Assets/Scripts/ZkEvmGetBalance.cs.meta b/sample/Assets/Scripts/ZkEvmGetBalance.cs.meta new file mode 100644 index 00000000..9a480d64 --- /dev/null +++ b/sample/Assets/Scripts/ZkEvmGetBalance.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 276ae4e0b60934fa3bc6164abe9468b6 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/sample/Assets/Scripts/ZkEvmGetTransactionReceipt.cs b/sample/Assets/Scripts/ZkEvmGetTransactionReceipt.cs new file mode 100644 index 00000000..801d6de6 --- /dev/null +++ b/sample/Assets/Scripts/ZkEvmGetTransactionReceipt.cs @@ -0,0 +1,93 @@ +using System; +using UnityEngine; +using UnityEngine.UI; +using UnityEngine.SceneManagement; +using Immutable.Passport; +using Immutable.Passport.Model; + +public class ZkEvmGetTransactionReceipt : MonoBehaviour +{ +#pragma warning disable CS8618 + [SerializeField] private Text Output; + [SerializeField] private InputField TransactionHash; + + private Passport Passport; +#pragma warning restore CS8618 + + void Start() + { + if (Passport.Instance != null) + { + // Get Passport instance + Passport = Passport.Instance; + } + else + { + ShowOutput("Passport instance is null"); + } + } + + /// + /// Retrieves the transaction receipt for a given transaction hash using the Ethereum JSON-RPC eth_getTransactionReceipt method. + /// + public async void GetZkEvmTransactionReceipt() + { + ShowOutput("Getting transaction receipt..."); + + try + { + // Retrieve the transaction receipt using the provided hash + TransactionReceiptResponse response = await Passport.ZkEvmGetTransactionReceipt(TransactionHash.text); + + // Display the transaction status + string status = $"Status: {GetTransactionStatusString(response.status)}"; + ShowOutput(status); + } + catch (Exception ex) + { + ShowOutput($"Failed to retrieve transaction receipt: {ex.Message}"); + } + } + + /// + /// Converts transaction status code to a human-readable string. + /// + /// The transaction status code. + /// A string representing the status. + private string GetTransactionStatusString(string status) + { + switch (status) + { + case "1": + case "0x1": + return "Success"; + case "0": + case "0x0": + return "Failed"; + case null: + return "Still processing"; + default: + return "Unknown status"; + } + } + + /// + /// Navigates back to the authenticated scene. + /// + public void Cancel() + { + SceneManager.LoadScene("AuthenticatedScene"); + } + + /// + /// Prints the specified message to the output box. + /// + /// The message to print + private void ShowOutput(string message) + { + if (Output != null) + { + Output.text = message; + } + } +} diff --git a/sample/Assets/Scripts/ZkEvmGetTransactionReceipt.cs.meta b/sample/Assets/Scripts/ZkEvmGetTransactionReceipt.cs.meta new file mode 100644 index 00000000..e5ddddd5 --- /dev/null +++ b/sample/Assets/Scripts/ZkEvmGetTransactionReceipt.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 2c14c070b2aa241ab926263ab227d413 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/sample/Assets/Scripts/ZkEvmSendTransaction.cs b/sample/Assets/Scripts/ZkEvmSendTransaction.cs new file mode 100644 index 00000000..9c12c08c --- /dev/null +++ b/sample/Assets/Scripts/ZkEvmSendTransaction.cs @@ -0,0 +1,113 @@ +using System; +using UnityEngine; +using UnityEngine.UI; +using UnityEngine.SceneManagement; +using Immutable.Passport; +using Immutable.Passport.Model; + +public class ZkEvmSendTransaction : MonoBehaviour +{ +#pragma warning disable CS8618 + [SerializeField] private Text Output; + + [SerializeField] private Toggle ConfirmToggle; + [SerializeField] private InputField ToInputField; + [SerializeField] private InputField ValueInputField; + [SerializeField] private InputField DataInputField; + + private Passport Passport; +#pragma warning restore CS8618 + + void Start() + { + if (Passport.Instance != null) + { + // Get Passport instance + Passport = Passport.Instance; + } + else + { + ShowOutput("Passport instance is null"); + } + } + + /// + /// Constructs a transaction using the provided To, Value, and Data fields. + /// Sends the transaction to the network and signs it with the currently authenticated Passport account. + /// If confirmation is requested, the function waits for the transaction to be included in a block, + /// and displays the transaction status upon completion. + /// + public async void SendTransaction() + { + ShowOutput("Called sendTransaction()..."); + + try + { + // Create transaction request + TransactionRequest request = new TransactionRequest + { + to = ToInputField.text, + value = ValueInputField.text, + data = DataInputField.text + }; + + // Send transaction with or without confirmation + if (ConfirmToggle.isOn) + { + TransactionReceiptResponse response = await Passport.ZkEvmSendTransactionWithConfirmation(request); + ShowOutput($"Transaction hash: {response.transactionHash}\nStatus: {GetTransactionStatusString(response.status)}"); + } + else + { + string response = await Passport.ZkEvmSendTransaction(request); + ShowOutput($"Transaction hash: {response}"); + } + } + catch (Exception ex) + { + ShowOutput($"Failed to request accounts: {ex.Message}"); + } + } + + /// + /// Converts transaction status code to a human-readable string. + /// + /// The transaction status code. + /// A string representing the status. + private string GetTransactionStatusString(string status) + { + switch (status) + { + case "1": + case "0x1": + return "Success"; + case "0": + case "0x0": + return "Failed"; + case null: + return "Still processing"; + default: + return "Unknown status"; + } + } + + /// + /// Navigates back to the authenticated scene. + /// + public void Cancel() + { + SceneManager.LoadScene("AuthenticatedScene"); + } + + /// + /// Prints the specified message to the output box. + /// + /// The message to print + private void ShowOutput(string message) + { + if (Output != null) + { + Output.text = message; + } + } +} diff --git a/sample/Assets/Scripts/ZkEvmSendTransaction.cs.meta b/sample/Assets/Scripts/ZkEvmSendTransaction.cs.meta new file mode 100644 index 00000000..c7737e7b --- /dev/null +++ b/sample/Assets/Scripts/ZkEvmSendTransaction.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6d94e5c96de944cda89b90c945b2de6b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/sample/ProjectSettings/EditorBuildSettings.asset b/sample/ProjectSettings/EditorBuildSettings.asset index 7dad8aa5..131c14e4 100644 --- a/sample/ProjectSettings/EditorBuildSettings.asset +++ b/sample/ProjectSettings/EditorBuildSettings.asset @@ -14,4 +14,13 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/AuthenticatedScene.unity guid: 48b17d6cb0b0f409a9edf831addcbc0a + - enabled: 1 + path: Assets/Scenes/ZkEvmSendTransaction.unity + guid: a7c5223614c2d4ff7ac5b06a02ef956c + - enabled: 1 + path: Assets/Scenes/ZkEvmGetBalance.unity + guid: 996b0bbb9b6464417b845459e3e8d764 + - enabled: 1 + path: Assets/Scenes/ZkEvmGetTransactionReceipt.unity + guid: ee999224a19ee442d998a452e74dab8c m_configObjects: {} diff --git a/sample/ProjectSettings/ProjectSettings.asset b/sample/ProjectSettings/ProjectSettings.asset index e870ef3d..05a12cb3 100644 --- a/sample/ProjectSettings/ProjectSettings.asset +++ b/sample/ProjectSettings/ProjectSettings.asset @@ -772,8 +772,8 @@ PlayerSettings: - -nullable+ platformArchitecture: {} scriptingBackend: - Android: 1 - Standalone: 0 + Android: 0 + Standalone: 1 il2cppCompilerConfiguration: {} managedStrippingLevel: EmbeddedLinux: 1 diff --git a/src/Packages/Passport/Runtime/Scripts/Public/Passport.cs b/src/Packages/Passport/Runtime/Scripts/Public/Passport.cs index deb7bc50..729c5413 100644 --- a/src/Packages/Passport/Runtime/Scripts/Public/Passport.cs +++ b/src/Packages/Passport/Runtime/Scripts/Public/Passport.cs @@ -332,7 +332,10 @@ public async UniTask ImxBatchNftTransfer(NftTransfe return response; } - // ZkEvm + /// + /// Instantiates the zkEVM provider + /// + /// public async UniTask ConnectEvm() { await GetPassportImpl().ConnectEvm();