diff --git a/src/Packages/Passport/Runtime/Scripts/Public/Passport.cs b/src/Packages/Passport/Runtime/Scripts/Public/Passport.cs
index 903322dd..eeb35602 100644
--- a/src/Packages/Passport/Runtime/Scripts/Public/Passport.cs
+++ b/src/Packages/Passport/Runtime/Scripts/Public/Passport.cs
@@ -95,7 +95,7 @@ private Passport()
/// The client ID
/// The environment to connect to
/// (Android, iOS, and macOS only) The URL where the browser will redirect after successful authentication.
- /// (Android, iOS, and macOS only) The URL where the browser will redirect after logout is complete.
+ /// The URL where the browser will redirect after logout is complete.
/// (Windows only) Timeout duration in milliseconds to wait for the default Windows browser engine to start.
/// (Windows only) Custom Windows browser to use instead of the default browser in the SDK.
public static UniTask Init(
@@ -225,6 +225,9 @@ public void SetCallTimeout(int ms)
/// If true, the saved access token or refresh token will be used to log the user in. If this fails, it will not fallback to device code auth.
/// (Optional) The maximum time, in milliseconds, the function is allowed to take before a TimeoutException is thrown. If not set, the function will wait indefinitely.
///
+ ///
+ /// Returns true if login is successful, otherwise false.
+ ///
public async UniTask Login(bool useCachedSession = false, Nullable timeoutMs = null)
{
return await GetPassportImpl().Login(useCachedSession, timeoutMs);