Releases: immutable/unity-immutable-sdk
Releases · immutable/unity-immutable-sdk
v1.15.0
Features
- [DX-2809] Customers can now properly logout using the Unity SDK instead of the previous version, where logout wasn't working correctly. (#192)
Documentation
- [DX-2784] Updated documentation and sample code for
TransactionReceiptResponse
status
field now makes it easy to understand transaction status response while callingZkEvmGetTransactionReceipt
.
Chores
- Improve the contribution guide section in README (#189)
v1.14.0
Features
- [DX-2784] Customers can use
ZkEvmGetTransactionReceipt
to retrieve transaction information of a given transaction hash. TheTransactionReceiptResponse.cs
file contains the full response data model. (#185)
Fixes
- [DX-2793] Customers using older Unity versions can now integrate the SDK without encountering nullability errors. (#186)
v1.13.0
v1.12.0
Fixes
- [DX-2753] When starting the SDK, some Windows users may experience the engine start-up timeout issue. Added Volstro's fixes to attempt to resolve the timeout issue. (#180)
- Added
Unity.InputSystem
reference back to Volstro UnityWebBrowser
v1.10.0
v1.9.0
v1.8.0
Features
- [DX-2731] Developers can target Android or iOS and use the SDK on Windows Unity Editor to speed up development. However, native Android and iOS WebViews don't work in the editor, so Windows WebView is used instead. Testing the game on an actual device or emulator is recommended to ensure it works properly. (#176)
v1.7.0
v1.6.0
v1.5.0
Features
- Ability to set the build target to Android or iOS and run the SDK in the Mac Unity Editor. (#170)
- Update the game bridge
index.html
file (built from ts-immutable-sdke567b4b
) (#171)