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i am two broken #1044
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Ok, it was to do with how movements are cleared I'm pretty sure - fixed version of the game here https://www.puzzlescript.net/editor.html?hack=25ee2f1c9000620aa7b6f429c958d095 The old version (458-461) spaned clonedcols on top of orbs, but if there was already a clonedcol there with movements, it didn't remove the movement - in the versions after that patch it removes the movements on clonedcol in the third line
Therefore, I changed it to do this:
(I have no reason to change the wall line, but I figured, why not...) This seems to work. I just played through until the last level to test it (but didn't play the last level - I don't remember the solution so well). |
load first level of https://www.puzzlescript.net/editor.html?hack=019ccbb399f518767194f8747b087538 (linked from https://nebu-soku.itch.io/i-am-two)
up x right x right
note you have two clones....(there should only be one, and is only one if you do it on the itch-hosted version)
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