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I am hosting a server on my own pc and playing with my friend. Whenever we get near the glowstone canyon the server tps drops dramatically, and the console spams
[net.minecraft.world.level.entity.PersistentEntitySectionManager/]: UUID of added entity already exists: FallingBlockEntity['FallingBlock']
Note that this only happens when I go near the shimmer sands area. My guess is that when the shimmer sand starts to fall it generates a duplicate entity and lags the game? Not entirely sure. Also I see no reason why amplified nether breaks it...
Describe the Bug
When Infernal Expansion is run alongside Amplified Nether and you go near or enter a Glowstone Canyon biome, worldgen slows down to a crawl.
Reproduction Steps
/execute in the_nether run tp ~ ~ ~
to enter the Nether/locate biome infernalexp:glowstone_canyon
to find a glowstone canyonExpected Result
When these two mods are run together, chunks near or containing glowstone canyon biomes would generate as quickly as all other chunks.
Screenshots and Videos
No response
Operating System
Windows 11
Mod Version
2.5.3
Minecraft Version
1.19.2
Forge Version
43.2.21
Other Mods
Amplified Nether 1.2.1
Additional Context
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