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LogWriter.cs
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LogWriter.cs
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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace Int19h.Bannerlord.CSharp.Scripting {
public sealed class LogWriter : TextWriter {
private List<TextWriter> writers = new();
private sealed class RemoveOnDispose : IDisposable {
private readonly LogWriter log;
private readonly TextWriter writer;
public RemoveOnDispose(LogWriter log, TextWriter writer) {
this.log = log;
this.writer = writer;
}
public void Dispose() {
log.RemoveWriter(writer);
writer.Flush();
}
}
internal IDisposable WithWriter(TextWriter writer) {
AddWriter(writer);
return new RemoveOnDispose(this, writer);
}
internal void AddWriter(TextWriter writer) {
writers.Add(writer);
}
internal void RemoveWriter(TextWriter writer) {
writer.Flush();
writers.Remove(writer);
}
public override Encoding Encoding => writers[0].Encoding;
protected override void Dispose(bool disposing) {
if (disposing) {
foreach (var writer in writers) {
writer.Dispose();
}
}
base.Dispose(disposing);
}
public override void Flush() {
base.Flush();
foreach (var writer in writers) {
writer.Flush();
}
}
public override void Write(char value) {
foreach (var writer in writers) {
writer.Write(value);
}
Flush();
}
public override void Write(char[] buffer, int index, int count) {
foreach (var writer in writers) {
writer.Write(buffer, index, count);
}
Flush();
}
}
}