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firebase.notifications().getInitialNotification() is not working on android and iOS both
I have used the method like below
this.notificationListener3 = firebase.notifications().getInitialNotification((notification) => {
// Process your notification as required triggered if the notification is tapped
alert('notification getInitialNotification ');
});
I am using android/gradle.settingsjetifier=true for Android compatibility?
I am using the NPM package jetifier for react-native compatibility?
android/build.gradle:
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
ext {
buildToolsVersion ="28.0.3"
minSdkVersion =16
compileSdkVersion =28
targetSdkVersion =28
supportLibVersion ="28.0.0"
googlePlayServicesAuthVersion ="17.0.0"
}
repositories {
google()
jcenter()
}
dependencies {
classpath("com.android.tools.build:gradle:3.4.1")
classpath 'com.google.gms:google-services:4.3.2'// NOTE: Do not place your application dependencies here; they belong// in the individual module build.gradle files
}
}
subprojects {
afterEvaluate {project->if (project.hasProperty("android")) {
android {
compileSdkVersion rootProject.ext.compileSdkVersion
buildToolsVersion rootProject.ext.buildToolsVersion
}
}
}
}
allprojects {
repositories {
google()
mavenLocal()
jcenter()
maven {
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url("$rootDir/../node_modules/react-native/android")
}
maven {
// Android JSC is installed from npm
url("$rootDir/../node_modules/jsc-android/dist")
}
maven { url "https://www.jitpack.io" }
}
}
android/app/build.gradle:
apply plugin: "com.android.application"importcom.android.build.OutputFile/** * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets * and bundleReleaseJsAndAssets). * These basically call `react-native bundle` with the correct arguments during the Android build * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the * bundle directly from the development server. Below you can see all the possible configurations * and their defaults. If you decide to add a configuration block, make sure to add it before the * `apply from: "../../node_modules/react-native/react.gradle"` line. * * project.ext.react = [ * // the name of the generated asset file containing your JS bundle * bundleAssetName: "index.android.bundle", * * // the entry file for bundle generation * entryFile: "index.android.js", * * // https://facebook.github.io/react-native/docs/performance#enable-the-ram-format * bundleCommand: "ram-bundle", * * // whether to bundle JS and assets in debug mode * bundleInDebug: false, * * // whether to bundle JS and assets in release mode * bundleInRelease: true, * * // whether to bundle JS and assets in another build variant (if configured). * // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants * // The configuration property can be in the following formats * // 'bundleIn${productFlavor}${buildType}' * // 'bundleIn${buildType}' * // bundleInFreeDebug: true, * // bundleInPaidRelease: true, * // bundleInBeta: true, * * // whether to disable dev mode in custom build variants (by default only disabled in release) * // for example: to disable dev mode in the staging build type (if configured) * devDisabledInStaging: true, * // The configuration property can be in the following formats * // 'devDisabledIn${productFlavor}${buildType}' * // 'devDisabledIn${buildType}' * * // the root of your project, i.e. where "package.json" lives * root: "../../", * * // where to put the JS bundle asset in debug mode * jsBundleDirDebug: "$buildDir/intermediates/assets/debug", * * // where to put the JS bundle asset in release mode * jsBundleDirRelease: "$buildDir/intermediates/assets/release", * * // where to put drawable resources / React Native assets, e.g. the ones you use via * // require('./image.png')), in debug mode * resourcesDirDebug: "$buildDir/intermediates/res/merged/debug", * * // where to put drawable resources / React Native assets, e.g. the ones you use via * // require('./image.png')), in release mode * resourcesDirRelease: "$buildDir/intermediates/res/merged/release", * * // by default the gradle tasks are skipped if none of the JS files or assets change; this means * // that we don't look at files in android/ or ios/ to determine whether the tasks are up to * // date; if you have any other folders that you want to ignore for performance reasons (gradle * // indexes the entire tree), add them here. Alternatively, if you have JS files in android/ * // for example, you might want to remove it from here. * inputExcludes: ["android/**", "ios/**"], * * // override which node gets called and with what additional arguments * nodeExecutableAndArgs: ["node"], * * // supply additional arguments to the packager * extraPackagerArgs: [] * ]*/
project.ext.react = [
entryFile: "index.js",
enableHermes: false, // clean and rebuild if changing
]
apply from: "../../node_modules/react-native/react.gradle"/** * Set this to true to create two separate APKs instead of one: * - An APK that only works on ARM devices * - An APK that only works on x86 devices * The advantage is the size of the APK is reduced by about 4MB. * Upload all the APKs to the Play Store and people will download * the correct one based on the CPU architecture of their device.*/
apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"def enableSeparateBuildPerCPUArchitecture =false/** * Run Proguard to shrink the Java bytecode in release builds.*/def enableProguardInReleaseBuilds =falsedef enableShrinkResources =false/** * The preferred build flavor of JavaScriptCore. * * For example, to use the international variant, you can use: * `def jscFlavor = 'org.webkit:android-jsc-intl:+'` * * The international variant includes ICU i18n library and necessary data * allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that * give correct results when using with locales other than en-US. Note that * this variant is about 6MiB larger per architecture than default.*/def jscFlavor ='org.webkit:android-jsc:+'/** * Whether to enable the Hermes VM. * * This should be set on project.ext.react and mirrored here. If it is not set * on project.ext.react, JavaScript will not be compiled to Hermes Bytecode * and the benefits of using Hermes will therefore be sharply reduced.*/def enableHermes = project.ext.react.get("enableHermes", false);
android {
compileSdkVersion rootProject.ext.compileSdkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
defaultConfig {
applicationId "com.beau_lounge"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
multiDexEnabled true
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false// If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
}
}
signingConfigs {
release {
if (project.hasProperty('MYAPP_UPLOAD_STORE_FILE')) {
storeFile file(MYAPP_UPLOAD_STORE_FILE)
storePassword MYAPP_UPLOAD_STORE_PASSWORD
keyAlias MYAPP_UPLOAD_KEY_ALIAS
keyPassword MYAPP_UPLOAD_KEY_PASSWORD
}
}
debug {
storeFile file('debug.keystore')
storePassword 'android'
keyAlias 'androiddebugkey'
keyPassword 'android'
}
}
buildTypes {
debug {
signingConfig signingConfigs.debug
}
release {
// Caution! In production, you need to generate your own keystore file.// see https://facebook.github.io/react-native/docs/signed-apk-android.
signingConfig signingConfigs.release
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
shrinkResources enableShrinkResources
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant->
variant.outputs.each { output->// For each separate APK per architecture, set a unique version code as described here:// https://developer.android.com/studio/build/configure-apk-splits.htmldef versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi !=null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) *1048576+ defaultConfig.versionCode
}
}
}
packagingOptions {
pickFirst '**/armeabi-v7a/libc++_shared.so'
pickFirst '**/x86/libc++_shared.so'
pickFirst '**/arm64-v8a/libc++_shared.so'
pickFirst '**/x86_64/libc++_shared.so'
pickFirst '**/x86/libjsc.so'
pickFirst '**/armeabi-v7a/libjsc.so'
}
}
dependencies {
implementation project(':lottie-react-native')
implementation project(':react-native-device-info')
implementation project(':react-native-firebase')
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation 'com.android.support:multidex:1.0.3'
implementation "com.facebook.react:react-native:+"// From node_modules
implementation 'com.facebook.fresco:animated-base-support:1.3.0'
implementation 'com.facebook.fresco:animated-gif:1.10.0'
implementation 'me.leolin:ShortcutBadger:1.1.21@aar'// use badge on Android
implementation 'com.facebook.android:facebook-login:[5,6)'
implementation 'com.google.android.gms:play-services-auth:17.0.0'
implementation 'com.google.android.gms:play-services-base:17.1.0'
implementation 'com.google.firebase:firebase-core:17.2.0'
implementation "com.google.firebase:firebase-messaging:20.0.0"
implementation 'com.facebook.fresco:animated-gif:1.+'if (enableHermes) {
def hermesPath ="../../node_modules/hermesvm/android/";
debugImplementation files(hermesPath +"hermes-debug.aar")
releaseImplementation files(hermesPath +"hermes-release.aar")
} else {
implementation jscFlavor
}
}
// Run this once to be able to run the application with BUCK// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)
apply plugin: 'com.google.gms.google-services'
android/settings.gradle:
rootProject.name ='beau_lounge'
include ':lottie-react-native'
project(':lottie-react-native').projectDir =newFile(rootProject.projectDir, '../node_modules/lottie-react-native/src/android')
include ':react-native-device-info'
project(':react-native-device-info').projectDir =newFile(rootProject.projectDir, '../node_modules/react-native-device-info/android')
apply from: file("../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesSettingsGradle(settings)
include ':app'
System:
OS: macOS Mojave 10.14.6
CPU: (4) x64 Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz
Memory: 134.39 MB / 16.00 GB
Shell: 3.2.57 - /bin/bash
Binaries:
Node: 12.5.0 - /usr/local/bin/node
Yarn: 1.21.1 - ~/.yarn/bin/yarn
npm: 6.13.0 - /usr/local/bin/npm
Watchman: 4.9.0 - /usr/local/bin/watchman
SDKs:
iOS SDK:
Platforms: iOS 13.2, DriverKit 19.0, macOS 10.15, tvOS 13.2, watchOS 6.1
Android SDK:
API Levels: 21, 22, 23, 24, 25, 26, 27, 28, 29
Build Tools: 27.0.3, 28.0.3, 29.0.1, 29.0.2
System Images: android-22 | Google APIs Intel x86 Atom, android-22 | Google APIs Intel x86 Atom_64, android-23 | Google APIs Intel x86 Atom, android-28 | Google APIs Intel x86 Atom, android-28 | Google APIs Intel x86 Atom_64, android-29 | Google APIs Intel x86 Atom, android-29 | Google APIs Intel x86 Atom_64
IDEs:
Android Studio: 3.4 AI-183.6156.11.34.5692245
Xcode: 11.3.1/11C504 - /usr/bin/xcodebuild
npmPackages:
react: 16.8.6 => 16.8.6
react-native: 0.60.5 => 0.60.5
npmGlobalPackages:
react-native-cli: 2.0.1
react-native-rename: 2.4.1
Platform that you're experiencing the issue on:
iOS
Android
iOS but have not tested behavior on Android
Android but have not tested behavior on iOS
Both
react-native-firebase version you're using that has this issue:
5.5.6
Firebase module(s) you're using that has the issue:
FCM
Are you using TypeScript?
N
Think react-native-firebase is great? Please consider supporting all of the project maintainers and contributors by donating via our Open Collective where all contributors can submit expenses. [Learn More]
At the same time I recognize this is not a truly helpful comment, notifications does not exist in v6, it's a poor investment of time making it work correctly on v5 vs integrating one of the packages referenced in the first pinned issue in this repo (I think this has been mentioned as a good option https://github.com/wix/react-native-notifications)
Issue
firebase.notifications().getInitialNotification()
is not working on android and iOS bothI have used the method like below
Project Files
Javascript
Click To Expand
package.json
:firebase.json
for react-native-firebase v6:# N/A
iOS
Click To Expand
ios/Podfile
:AppDelegate.m
:Android
Click To Expand
Have you converted to AndroidX?
android/gradle.settings
jetifier=true
for Android compatibility?jetifier
for react-native compatibility?android/build.gradle
:android/app/build.gradle
:android/settings.gradle
:MainApplication.java
:AndroidManifest.xml
:Environment
Click To Expand
react-native info
output:react-native-firebase
version you're using that has this issue:5.5.6
Firebase
module(s) you're using that has the issue:FCM
TypeScript
?N
Think
react-native-firebase
is great? Please consider supporting all of the project maintainers and contributors by donating via our Open Collective where all contributors can submit expenses. [Learn More]React Native Firebase
andInvertase
on Twitter for updates on the library.The text was updated successfully, but these errors were encountered: