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Classic.particle
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Classic.particle
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particle_system Classic
{
material eruption.material
particle_width 1.15
particle_height 1.15
quota 100
cull_each false
sorted false
local_space false
iteration_interval 0.0
nonvisible_update_timeout 0.0
billboard_type point
billboard_origin center
billboard_rotation_type texcoord
point_rendering false
accurate_facing false
emitter Point
{
position 0.0 0.0 0.0
direction 0.0 10.0 0.0
angle 26.4
emission_rate 15.0
velocity_min 10.0
velocity_max 20.0
time_to_live_min 0.36
time_to_live_max 0.50
duration_min 0.0
duration_max 0.0
repeat_delay_min 0.0
repeat_delay_max 0.0
colour_range_start 1 1 1 1
colour_range_end 1 1 1 1
}
affector LinearForce
{
force_vector 0.0 -60.0 0.0
force_application add
}
affector ColourInterpolator
{
time0 0.0
colour0 0.556863 0.603922 0.647059 1
time1 0.2
colour1 0.576471 0.105882 0.219608 1
time2 0.4
colour2 0.494118 0.290196 0.329412 1
time3 0.6
colour3 0.968627 0.137255 0.517647 1
time4 0.8
colour4 0.780392 0.984314 0.776471 1
time5 1.0
colour5 0 0 0 1
}
affector Rotator
{
rotation_speed_range_start -100
rotation_speed_range_end 100
rotation_range_start 0
rotation_range_end 100
}
}