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game-algos.sln
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game-algos.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AtaxxEngine", "ataxx-engine\ataxx-engine.vcxproj", "{A59790C9-45CD-4E23-9022-8E5580568844}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nmkEngine", "nmk-engine\nmk-engine.vcxproj", "{A2F36230-EC2B-41E1-855D-60791D95C2EC}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "server", "main\main.vcxproj", "{641E6AB7-2C26-43F1-9451-79D5F587231E}"
ProjectSection(ProjectDependencies) = postProject
{A2F36230-EC2B-41E1-855D-60791D95C2EC} = {A2F36230-EC2B-41E1-855D-60791D95C2EC}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A59790C9-45CD-4E23-9022-8E5580568844}.Debug|Win32.ActiveCfg = Debug|Win32
{A59790C9-45CD-4E23-9022-8E5580568844}.Debug|Win32.Build.0 = Debug|Win32
{A59790C9-45CD-4E23-9022-8E5580568844}.Release|Win32.ActiveCfg = Release|Win32
{A59790C9-45CD-4E23-9022-8E5580568844}.Release|Win32.Build.0 = Release|Win32
{A2F36230-EC2B-41E1-855D-60791D95C2EC}.Debug|Win32.ActiveCfg = Debug|Win32
{A2F36230-EC2B-41E1-855D-60791D95C2EC}.Debug|Win32.Build.0 = Debug|Win32
{A2F36230-EC2B-41E1-855D-60791D95C2EC}.Release|Win32.ActiveCfg = Release|Win32
{A2F36230-EC2B-41E1-855D-60791D95C2EC}.Release|Win32.Build.0 = Release|Win32
{641E6AB7-2C26-43F1-9451-79D5F587231E}.Debug|Win32.ActiveCfg = Debug|Win32
{641E6AB7-2C26-43F1-9451-79D5F587231E}.Debug|Win32.Build.0 = Debug|Win32
{641E6AB7-2C26-43F1-9451-79D5F587231E}.Release|Win32.ActiveCfg = Release|Win32
{641E6AB7-2C26-43F1-9451-79D5F587231E}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal