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Modify Lua module loader to trace each variable operated on in every loop #197

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naturallymitchell opened this issue Jan 5, 2019 · 2 comments

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@naturallymitchell
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naturallymitchell commented Jan 5, 2019

whenever a table is used as an argument and a loop is done over it, add a log.trace() for the current object in the loop. if it has a name, then use that for the log message, like
https://github.com/foundpatterns/lighttouch-base/blob/3df4388e79f98e2ed364329179d41d910edc77e7/loaders/classes.lua#L1-L2

similar to #167

@naturallymitchell
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@naturallymitchell
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move to jazzdotdev/jazz-libs#2 with #212

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