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jcb121 edited this page Jun 22, 2015
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Welcome to the lamegame wiki!
It's a bit more of a game engine then a game. Actually it's just an experiment on how to make a game!
Each thing in the game is a Javascript object, currently there are very few.
- player (ai or real)
- tool
- camera ( to some extent!)
- background / map
- worldprop
- bullet
There is a very simple class called gameMaster. Objects are added to the game master in a back to front way, for example, the background is added first and clouds are added last.
gameMaster also deals with collisions if a hit box is defined.