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jcb121 edited this page Jun 22, 2015 · 1 revision

Welcome to the lamegame wiki!

It's a bit more of a game engine then a game. Actually it's just an experiment on how to make a game!

Each thing in the game is a Javascript object, currently there are very few.

  • player (ai or real)
  • tool
  • camera ( to some extent!)
  • background / map
  • worldprop
  • bullet

There is a very simple class called gameMaster. Objects are added to the game master in a back to front way, for example, the background is added first and clouds are added last.

gameMaster also deals with collisions if a hit box is defined.

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